Player Matchup

Arachne
Arachne
COOLKEY2003
Arachne
Level 95
God Stats
33W - 19L
1,558 SR
Queue Stats
170W - 238L
1,249 Elo+
Party 1
Hel
Hel
DevilGirl1122
Hel
Level 43
God Stats
4W - 9L
1,454 SR
Queue Stats
100W - 141L
1,216 Elo+
Party 1
Loki
Loki
chicknugetbuder
Loki
Level 69
God Stats
12W - 18L
1,408 SR
Queue Stats
246W - 327L
1,280 Elo+
Party 1
Team Averages
Level 69
1,473 SR
1,248 Elo+

VS

Team Averages
Level 28
1,543 SR
1,302 Elo+
Gilgamesh
Gilgamesh
Ragge4
Gilgamesh
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Social-Pariah89
Sobek
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,025 Elo+
Solo
Artemis
Artemis
msoccertv
Artemis
Level 46
God Stats
9W - 8L
1,629 SR
Queue Stats
17W - 19L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
COOLKEY2003
Arachne
12
4 / 3 / 4
10,183
727
7,059
12,422
3,804
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
2 / 3 / 4
9,103
650
7,430
8,231
2,368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
5 / 5 / 3
9,927
709
6,216
8,810
2,999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Ragge4
Gilgamesh
14
4 / 2 / 7
9,794
700
6,243
10,508
6,840
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

4
0 / 2 / 1
6,880
491
0
3,360
1,181
Artemis
msoccertv
Artemis
14
6 / 7 / 5
10,061
719
12,496
11,066
3,779
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
23
11
Kills
10
11
Deaths
11
11
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Arachne
COOLKEY2003
Arachne
4
3
4
2
W
2
3
4
1.33
L
Gilgamesh
Ragge4
Gilgamesh
4
2
7
3.75
L
0
2
1
0.25
W
5
5
3
1.3
L
Artemis
msoccertv
Artemis
6
7
5
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,705
Damage
18,739
29,463
Taken
24,934
9,171
Mitigated
11,800
9,194
Healing
931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
COOLKEY2003
Arachne
7,059
4,634
560
4,181
12,422
3,804
253
303
10,397
0
38,285
W
7,430
1,168
827
2,889
8,231
2,368
1,770
6
8,135
42,395
0
L
Gilgamesh
Ragge4
Gilgamesh
6,243
1,475
0
47
10,508
6,840
0
3,102
7,118
0
23,934
L
0
0
0
0
3,360
1,181
0
889
2,415
153
0
W
6,216
607
0
737
8,810
2,999
292
0
8,810
0
19,797
L
Artemis
msoccertv
Artemis
12,496
7,478
243
641
11,066
3,779
0
2,857
7,971
0
44,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,213
Gold Earned
26,735
156
Minions Killed
95
0
Camps Cleared
0
720,292
Distance Traveled
455,698
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,183
727
53
4
0
261,049
0
W
Hel
9,103
650
69
5
0
214,447
0
L
Gilgamesh
9,794
700
24
2
0
256,252
1
L
Sobek
6,880
491
1
0
0
14,710
0
W
Loki
9,927
709
34
2
0
244,796
1
L
Artemis
10,061
719
70
5
0
184,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role