Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Yyyyyyyyyyhh345
Izanami
Level 28
God Stats
4W - 3L
1,319 SR
Queue Stats
153W - 117L
1,549 Elo+
Party 1
Fenrir
Fenrir
plandemic20
Fenrir
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 60L
1,521 Elo+
Solo
Team Averages
Level 61
1,440 SR
1,523 Elo+

VS

Team Averages
Level 53
1,587 SR
1,567 Elo+
Sun Wukong
Sun Wukong
N4TtheR4T
Sun Wukong
Level 29
God Stats
65W - 35L
1,668 SR
Queue Stats
113W - 69L
1,600 Elo+
Party 2
Jing Wei
Jing Wei
Nxrthernn
Jing Wei
Level 124
God Stats
3W - 1L
1,592 SR
Queue Stats
160W - 84L
1,601 Elo+
Party 2
Cerberus
Cerberus
XxSATANARKxX
Cerberus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
15
5 / 2 / 15
13,132
821
11,081
18,219
7,211
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
13 / 4 / 9
13,259
829
24,312
12,314
4,550
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
14
6 / 4 / 10
11,913
745
5,698
12,255
5,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
N4TtheR4T
Sun Wukong
9
0 / 7 / 4
9,038
565
2,052
10,610
5,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jing Wei
Nxrthernn
Jing Wei
16
5 / 9 / 3
12,266
767
18,870
19,221
5,106
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
XxSATANARKxX
Cerberus
14
3 / 8 / 3
10,908
682
5,794
17,935
7,793
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
18
24
Kills
8
10
Deaths
24
34
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
5
2
15
6.25
L
Sun Wukong
N4TtheR4T
Sun Wukong
0
7
4
0.29
L
Jing Wei
Nxrthernn
Jing Wei
5
9
3
0.72
L
Cerberus
XxSATANARKxX
Cerberus
3
8
3
0.56
W
13
4
9
4.38
W
Fenrir
6
4
10
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,091
Damage
26,716
42,788
Taken
47,766
16,887
Mitigated
18,649
11,747
Healing
5,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
11,081
592
1,258
5,487
18,219
7,211
0
3,844
14,300
56,770
0
L
Sun Wukong
N4TtheR4T
Sun Wukong
2,052
556
0
265
10,610
5,750
0
2,249
8,361
0
7,893
L
Jing Wei
Nxrthernn
Jing Wei
18,870
15,683
0
3,948
19,221
5,106
0
7,128
12,093
0
69,005
L
Cerberus
XxSATANARKxX
Cerberus
5,794
522
0
988
17,935
7,793
0
1,708
16,227
19,925
0
W
24,312
17,150
0
2,384
12,314
4,550
1,393
1,156
11,083
0
69,674
W
Fenrir
5,698
804
0
2,618
12,255
5,126
204
1,006
11,174
0
35,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,304
Gold Earned
32,212
252
Minions Killed
149
0
Camps Cleared
0
857,367
Distance Traveled
597,733
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
13,132
821
105
7
0
309,203
2
L
Sun Wukong
9,038
565
10
1
0
106,173
1
L
Jing Wei
12,266
767
104
7
0
235,587
1
L
Cerberus
10,908
682
35
2
0
255,973
4
W
Izanami
13,259
829
107
7
0
251,068
0
W
Fenrir
11,913
745
40
3
0
297,096
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role