Player Matchup

Cthulhu
Cthulhu
GustavoOgusuku
Cthulhu
Level 10
God Stats
5W - 2L
1,673 SR
Queue Stats
11W - 9L
1,566 Elo+
Party 1
Cupid
Cupid
JuniiorMendes
Cupid
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 22L
1,429 Elo+
Party 1
Hachiman
Hachiman
Papazustra
Hachiman
Level 29
God Stats
8W - 4L
1,778 SR
Queue Stats
503W - 483L
1,555 Elo+
Solo
Fenrir
Fenrir
Winskoski
Fenrir
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
146W - 170L
1,403 Elo+
Solo
Chang'e
Chang'e
sadrack_samoel
Chang'e
Level 108
God Stats
1W - 3L
1,253 SR
Queue Stats
447W - 423L
1,404 Elo+
Party 1
Team Averages
Level 36
1,541 SR
1,471 Elo+

VS

Team Averages
Level 19
1,454 SR
1,457 Elo+
Kukulkan
Kukulkan
Meritina
Kukulkan
Level 26
God Stats
36W - 25L
1,348 SR
Queue Stats
179W - 198L
1,430 Elo+
Solo
Ganesha
Ganesha
Pitoc0
Ganesha
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
196W - 195L
1,580 Elo+
Solo
Horus
Horus
alexandriia
Horus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,312 Elo+
Solo
Rama
Rama
jacksteal22
Rama
Level 29
God Stats
21W - 33L
1,423 SR
Queue Stats
41W - 54L
1,659 Elo+
Solo
Olorun
Olorun
mathecml15
Olorun
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 7L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 5
5,935
989
3,400
2,973
2,963
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

11
0 / 1 / 5
5,988
998
4,673
3,720
1,320
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hachiman
Papazustra
Hachiman
12
6 / 1 / 1
7,336
1,223
4,934
2,841
987
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
Winskoski
Fenrir
11
1 / 2 / 3
6,179
1,030
2,229
3,995
1,403
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 0 / 5
6,079
1,013
1,719
1,890
593
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

352

VS

Team 2 Tickets

350

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Meritina
Kukulkan
12
2 / 1 / 1
6,562
1,094
4,587
2,766
1,190
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ganesha
Pitoc0
Ganesha
11
0 / 0 / 2
5,808
968
1,781
6,367
5,884
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
0 / 5 / 2
5,921
987
1,642
6,891
5,813
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

12
2 / 1 / 2
6,623
1,104
4,698
4,029
1,310
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Olorun
mathecml15
Olorun
9
0 / 0 / 0
5,190
865
0
0
0
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
7
Kills
4
4
Deaths
7
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
0
0
5
2.5
W
0
1
5
2.5
L
Kukulkan
Meritina
Kukulkan
2
1
1
2.5
W
Hachiman
Papazustra
Hachiman
6
1
1
6.5
L
Ganesha
Pitoc0
Ganesha
0
0
2
1
W
Fenrir
Winskoski
Fenrir
1
2
3
1.25
L
0
5
2
0.2
L
2
1
2
3
L
Olorun
mathecml15
Olorun
0
0
0
0
W
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,955
Damage
12,708
15,419
Taken
20,053
7,266
Mitigated
14,197
3,552
Healing
2,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,400
522
0
0
2,973
2,963
0
1,439
1,534
5,523
0
W
4,673
1,759
299
142
3,720
1,320
0
1,479
2,241
0
8,504
L
Kukulkan
Meritina
Kukulkan
4,587
642
0
250
2,766
1,190
0
589
2,177
16,197
0
W
Hachiman
Papazustra
Hachiman
4,934
2,827
0
160
2,841
987
0
871
1,970
0
19,769
L
Ganesha
Pitoc0
Ganesha
1,781
113
0
0
6,367
5,884
0
1,801
4,566
5,969
0
W
Fenrir
Winskoski
Fenrir
2,229
770
0
60
3,995
1,403
0
1,458
2,537
0
8,813
L
1,642
686
388
677
6,891
5,813
0
2,261
4,630
0
9,198
L
4,698
3,724
0
968
4,029
1,310
0
468
3,561
0
19,376
L
Olorun
mathecml15
Olorun
0
0
0
0
0
0
0
0
0
0
0
W
1,719
254
1,783
1,108
1,890
593
0
1,121
769
15,207
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,517
Gold Earned
30,104
98
Minions Killed
97
5
Camps Cleared
3
579,522
Distance Traveled
408,109
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,935
989
4
1
0
110,403
0
W
Cupid
5,988
998
12
2
0
114,125
0
L
Kukulkan
6,562
1,094
39
7
0
112,423
1
W
Hachiman
7,336
1,223
35
6
3
108,758
0
L
Ganesha
5,808
968
1
0
0
123,245
0
W
Fenrir
6,179
1,030
10
2
1
119,782
3
L
Horus
5,921
987
21
4
1
75,482
0
L
Rama
6,623
1,104
36
6
2
96,959
0
L
Olorun
5,190
865
0
0
0
0
0
W
Chang'e
6,079
1,013
37
6
1
126,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role