Player Matchup

Arachne
Arachne
IBW ZeTa Shadow
Arachne
Level 27
God Stats
15W - 8L
1,375 SR
Queue Stats
160W - 141L
1,406 Elo+
Party 1
Agni
Agni
Sandro77122
Agni
Level 16
God Stats
8W - 10L
1,413 SR
Queue Stats
35W - 42L
1,347 Elo+
Party 1
Cthulhu
Cthulhu
SwiFtK1LLx
Cthulhu
Level 18
God Stats
19W - 22L
1,166 SR
Queue Stats
64W - 65L
1,388 Elo+
Party 1
Scylla
Scylla
TheCheshireCatX
Scylla
Level 22
God Stats
36W - 28L
1,534 SR
Queue Stats
41W - 33L
1,500 Elo+
Solo
Neith
Neith
niffler_13
Neith
Level 29
God Stats
6W - 7L
1,564 SR
Queue Stats
14W - 13L
1,467 Elo+
Solo
Team Averages
Level 22
1,410 SR
1,421 Elo+

VS

Team Averages
Level 33
1,398 SR
1,326 Elo+
Pele
Pele
DerraX
Pele
Level 66
God Stats
1W - 6L
1,254 SR
Queue Stats
5W - 17L
1,263 Elo+
Party 2
Gilgamesh
Gilgamesh
FredericToretto
Gilgamesh
Level 6
God Stats
5W - 6L
1,500 SR
Queue Stats
9W - 18L
1,330 Elo+
Party 2
Merlin
Merlin
Makingxyouxsmile
Merlin
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 18L
1,277 Elo+
Party 2
Ymir
Ymir
Wolfi409
Ymir
Level 59
God Stats
0W - 2L
1,238 SR
Queue Stats
4W - 17L
1,234 Elo+
Party 2
Tiamat
Tiamat
prn-piranha
Tiamat
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 4 / 19
14,265
1,297
24,772
19,566
10,046
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
11 / 3 / 24
13,028
1,184
21,993
11,282
4,168
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
SwiFtK1LLx
Cthulhu
20
5 / 2 / 29
13,031
1,185
13,876
17,346
22,519
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
9 / 3 / 21
12,717
1,156
16,777
8,382
3,041
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
19
6 / 3 / 21
12,172
1,107
18,564
15,098
6,284
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Team 1 Tickets

198

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
DerraX
Pele
18
10 / 11 / 3
13,834
1,258
27,379
24,746
9,419
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
FredericToretto
Gilgamesh
17
1 / 13 / 8
10,627
966
10,955
28,221
16,597
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

18
2 / 8 / 11
11,593
1,054
12,824
12,746
5,093
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
18
2 / 6 / 10
11,610
1,055
9,028
23,476
24,916
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tiamat
16
0 / 8 / 6
9,749
886
6,658
14,429
7,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

160
Kill Participation
53
46
Kills
15
15
Deaths
46
114
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Pele
DerraX
Pele
10
11
3
1.05
L
Gilgamesh
FredericToretto
Gilgamesh
1
13
8
0.38
W
15
4
19
6.13
L
2
8
11
0.94
W
11
3
24
7.67
W
Cthulhu
SwiFtK1LLx
Cthulhu
5
2
29
9.75
W
9
3
21
6.5
L
Ymir
2
6
10
1.17
W
Neith
6
3
21
5.5
L
Tiamat
0
8
6
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,982
Damage
66,844
71,674
Taken
103,618
46,058
Mitigated
63,166
8,833
Healing
3,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
DerraX
Pele
27,379
9,798
0
2,483
24,746
9,419
0
9,686
15,060
0
55,058
L
Gilgamesh
FredericToretto
Gilgamesh
10,955
3,834
0
106
28,221
16,597
0
17,161
11,060
0
31,077
W
24,772
19,170
0
3,805
19,566
10,046
0
8,223
11,099
0
40,697
L
12,824
875
0
35
12,746
5,093
0
5,035
7,711
38,596
0
W
21,993
2,286
0
591
11,282
4,168
0
4,105
7,047
33,637
0
W
Cthulhu
SwiFtK1LLx
Cthulhu
13,876
1,020
0
1,164
17,346
22,519
0
9,081
8,005
32,773
0
W
16,777
975
0
125
8,382
3,041
0
1,736
6,546
41,214
0
L
Ymir
9,028
749
0
27
23,476
24,916
0
11,947
11,529
30,660
0
W
Neith
18,564
12,305
153
2,995
15,098
6,284
0
4,553
10,467
0
37,901
L
Tiamat
6,658
1,172
0
880
14,429
7,141
0
8,817
5,612
13,672
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,213
Gold Earned
57,413
222
Minions Killed
226
10
Camps Cleared
5
1,036,960
Distance Traveled
965,543
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
13,834
1,258
62
6
3
218,529
0
L
Gilgamesh
10,627
966
36
3
2
183,773
1
W
Arachne
14,265
1,297
29
3
5
223,023
3
L
Merlin
11,593
1,054
56
5
0
180,496
0
W
Agni
13,028
1,184
26
2
3
195,543
0
W
Cthulhu
13,031
1,185
52
5
1
231,236
1
W
Scylla
12,717
1,156
76
7
0
204,015
0
L
Ymir
11,610
1,055
54
5
0
189,775
0
W
Neith
12,172
1,107
39
4
1
183,143
0
L
Tiamat
9,749
886
18
2
0
192,970
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role