Player Matchup

Ares
Ares
ANTIANGEL6777
Ares
Level 13
God Stats
2W - 2L
1,254 SR
Queue Stats
48W - 32L
1,643 Elo+
Solo
Chang'e
Chang'e
Beluxis
Chang'e
Level 18
God Stats
7W - 4L
1,741 SR
Queue Stats
29W - 20L
1,620 Elo+
Party 1
Thor
Thor
Nickls-02
Thor
Level 29
God Stats
3W - 3L
1,558 SR
Queue Stats
163W - 155L
1,604 Elo+
Solo
Artio
Artio
Notenloquesa
Artio
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
PepinilIo-o
Danzaburou
Level 18
God Stats
1W - 1L
1,747 SR
Queue Stats
28W - 21L
1,564 Elo+
Party 1
Team Averages
Level 19
1,560 SR
1,586 Elo+

VS

Team Averages
Level 21
1,627 SR
1,640 Elo+
Guan Yu
Guan Yu
BurningBeanz
Guan Yu
Level 29
God Stats
3W - 3L
1,743 SR
Queue Stats
171W - 189L
1,554 Elo+
Solo
The Morrigan
The Morrigan
CallMeDaddy5683
The Morrigan
Level 26
God Stats
2W - 3L
1,500 SR
Queue Stats
115W - 80L
1,600 Elo+
Solo
Anhur
Anhur
PlayerDiff-
Anhur
Level 17
God Stats
9W - 4L
1,630 SR
Queue Stats
40W - 17L
1,738 Elo+
Solo
Loki
Loki
Real_AsianMan
Loki
Level 26
God Stats
3W - 1L
1,500 SR
Queue Stats
61W - 39L
1,717 Elo+
Solo
Ymir
Ymir
lilredCH0DIE2in
Ymir
Level 8
God Stats
2W - 0L
1,764 SR
Queue Stats
15W - 10L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 3 / 2
9,247
514
14,678
16,764
16,715
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chang'e
Beluxis
Chang'e
13
1 / 6 / 4
7,536
419
3,988
13,841
4,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
15
4 / 0 / 5
8,987
499
6,864
9,665
3,310
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
0 / 7 / 4
6,428
357
3,066
10,567
5,607
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
PepinilIo-o
Danzaburou
15
2 / 4 / 2
8,883
494
6,493
14,389
3,977
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BurningBeanz
Guan Yu
13
2 / 5 / 2
8,257
459
7,168
13,542
12,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Morrigan
CallMeDaddy5683
The Morrigan
15
4 / 4 / 3
9,524
529
13,393
8,202
3,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
8 / 2 / 2
11,041
613
14,400
12,498
4,740
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
3 / 2 / 3
9,029
502
5,300
11,565
4,149
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

13
3 / 3 / 9
8,700
483
8,053
12,791
8,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
39
16
Kills
20
20
Deaths
16
17
Assists
19
Player
Kills
Deaths
Assists
KDA
L
9
3
2
3.33
L
Chang'e
Beluxis
Chang'e
1
6
4
0.5
W
Guan Yu
BurningBeanz
Guan Yu
2
5
2
0.6
W
The Morrigan
CallMeDaddy5683
The Morrigan
4
4
3
1.38
L
Thor
4
0
5
6.5
L
0
7
4
0.29
L
Danzaburou
PepinilIo-o
Danzaburou
2
4
2
0.75
W
8
2
2
4.5
W
3
2
3
2.25
W
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,089
Damage
48,314
65,226
Taken
58,598
34,277
Mitigated
33,210
19,096
Healing
20,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,678
935
0
5,412
16,764
16,715
0
1,554
14,585
48,309
0
L
Chang'e
Beluxis
Chang'e
3,988
129
828
4,589
13,841
4,668
0
7,123
6,272
34,568
0
W
Guan Yu
BurningBeanz
Guan Yu
7,168
1,614
985
3,663
13,542
12,877
411
8,710
4,832
0
37,952
W
The Morrigan
CallMeDaddy5683
The Morrigan
13,393
2,904
0
1,021
8,202
3,128
0
2,950
4,905
61,009
9,273
L
Thor
6,864
1,688
0
2,614
9,665
3,310
0
2,648
7,007
0
51,578
L
3,066
640
751
1,463
10,567
5,607
0
2,024
8,543
11,215
0
L
Danzaburou
PepinilIo-o
Danzaburou
6,493
3,735
0
3,439
14,389
3,977
0
1,969
12,420
0
59,447
W
14,400
9,101
0
6,983
12,498
4,740
1,025
2,242
10,251
0
88,744
W
5,300
1,859
0
5,542
11,565
4,149
0
3,990
7,535
0
58,506
W
8,053
1,620
440
2,245
12,791
8,316
56
3,387
9,310
27,950
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,081
Gold Earned
46,551
368
Minions Killed
479
0
Camps Cleared
0
1,596,581
Distance Traveled
1,643,722
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,247
514
72
4
0
275,438
3
L
Chang'e
7,536
419
82
5
0
328,461
7
W
Guan Yu
8,257
459
73
4
0
345,338
0
W
The Morrigan
9,524
529
111
6
0
306,879
1
L
Thor
8,987
499
93
5
0
375,422
1
L
Artio
6,428
357
18
1
0
338,772
2
L
Danzaburou
8,883
494
103
6
0
278,488
0
W
Anhur
11,041
613
164
9
0
264,632
1
W
Loki
9,029
502
99
6
0
397,693
6
W
Ymir
8,700
483
32
2
0
329,180
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role