Player Matchup

Khepri
Khepri
Nuclearpuddin
Khepri
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,400 Elo+
Party 1
Gilgamesh
Gilgamesh
Rickdiculus-_-
Gilgamesh
Level 27
God Stats
11W - 11L
1,268 SR
Queue Stats
16W - 24L
1,146 Elo+
Party 3
Tiamat
Tiamat
S4_W3N
Tiamat
Level 30
God Stats
4W - 3L
1,725 SR
Queue Stats
19W - 29L
1,123 Elo+
Party 3
Ravana
Ravana
T33P0T
Ravana
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 18L
1,444 Elo+
Party 1
Neith
Neith
pringythingy
Neith
Level 13
God Stats
4W - 2L
1,597 SR
Queue Stats
6W - 6L
1,436 Elo+
Party 1
Team Averages
Level 22
1,518 SR
1,310 Elo+

VS

Team Averages
Level 27
1,480 SR
1,334 Elo+
Xing Tian
Xing Tian
Darkhaydar
Xing Tian
Level 8
God Stats
6W - 3L
1,644 SR
Queue Stats
9W - 4L
1,348 Elo+
Party 2
Gilgamesh
Gilgamesh
HASAN_EL_BITAR
Gilgamesh
Level 24
God Stats
9W - 9L
1,477 SR
Queue Stats
16W - 31L
1,162 Elo+
Party 2
Cupid
Cupid
NøTears
Cupid
Level 14
God Stats
4W - 2L
1,597 SR
Queue Stats
37W - 34L
1,530 Elo+
Solo
Arachne
Arachne
S1st_beahtawi
Arachne
Level 62
God Stats
20W - 19L
1,413 SR
Queue Stats
224W - 296L
1,334 Elo+
Party 2
Anubis
Anubis
THightopp
Anubis
Level 28
God Stats
6W - 12L
1,269 SR
Queue Stats
52W - 90L
1,297 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 6 / 2
4,458
446
1,839
5,641
3,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gilgamesh
Rickdiculus-_-
Gilgamesh
7
0 / 6 / 0
4,592
459
3,341
7,028
3,585
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tiamat
S4_W3N
Tiamat
9
1 / 2 / 2
5,104
510
3,614
6,932
3,026
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ravana
T33P0T
Ravana
8
2 / 3 / 1
5,040
504
4,204
5,386
1,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
2 / 6 / 0
4,959
496
3,029
5,034
1,223
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Darkhaydar
Xing Tian
8
5 / 1 / 7
6,314
631
3,772
6,647
4,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Gilgamesh
HASAN_EL_BITAR
Gilgamesh
10
4 / 0 / 2
6,027
603
2,897
5,899
3,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cupid
NøTears
Cupid
12
10 / 0 / 4
7,602
760
8,474
4,186
1,313
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arachne
9
3 / 1 / 2
5,565
557
2,850
5,151
1,931
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
THightopp
Anubis
9
1 / 3 / 1
5,370
537
3,698
5,682
2,629
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
39
5
Kills
23
23
Deaths
5
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Darkhaydar
Xing Tian
5
1
7
8.5
W
Gilgamesh
HASAN_EL_BITAR
Gilgamesh
4
0
2
5
L
0
6
2
0.17
W
Cupid
NøTears
Cupid
10
0
4
12
L
Gilgamesh
Rickdiculus-_-
Gilgamesh
0
6
0
0
W
Arachne
3
1
2
4
L
Tiamat
S4_W3N
Tiamat
1
2
2
1
L
Ravana
T33P0T
Ravana
2
3
1
0.83
W
Anubis
THightopp
Anubis
1
3
1
0.5
L
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,027
Damage
21,691
30,021
Taken
27,565
12,316
Mitigated
13,687
5,548
Healing
8,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Darkhaydar
Xing Tian
3,772
691
0
590
6,647
4,612
27
1,436
5,211
10,977
0
W
Gilgamesh
HASAN_EL_BITAR
Gilgamesh
2,897
1,116
0
1,522
5,899
3,202
654
0
5,899
0
22,447
L
1,839
602
0
355
5,641
3,110
0
1,113
4,528
4,365
0
W
Cupid
NøTears
Cupid
8,474
5,171
95
2,904
4,186
1,313
1,296
912
3,274
0
46,620
L
Gilgamesh
Rickdiculus-_-
Gilgamesh
3,341
1,002
0
1,165
7,028
3,585
0
0
7,028
0
18,978
W
Arachne
2,850
1,952
0
505
5,151
1,931
220
639
4,512
0
22,138
L
Tiamat
S4_W3N
Tiamat
3,614
692
0
2,809
6,932
3,026
558
3,050
3,882
20,695
0
L
Ravana
T33P0T
Ravana
4,204
1,448
0
716
5,386
1,372
0
1,411
3,975
0
15,162
W
Anubis
THightopp
Anubis
3,698
133
246
2,233
5,682
2,629
82
2,466
3,216
24,008
0
L
3,029
1,856
0
503
5,034
1,223
0
1,896
3,138
0
16,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,153
Gold Earned
30,878
142
Minions Killed
257
0
Camps Cleared
0
884,719
Distance Traveled
946,096
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
6,314
631
7
1
0
231,650
3
W
Gilgamesh
6,027
603
53
5
0
183,619
0
L
Khepri
4,458
446
7
1
0
156,263
0
W
Cupid
7,602
760
96
10
0
180,319
4
L
Gilgamesh
4,592
459
37
4
0
178,232
1
W
Arachne
5,565
557
53
5
0
215,766
0
L
Tiamat
5,104
510
33
3
0
182,312
5
L
Ravana
5,040
504
38
4
0
192,411
1
W
Anubis
5,370
537
48
5
0
134,742
0
L
Neith
4,959
496
27
3
0
175,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role