Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Dude53110
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,235 Elo+
Solo
Arachne
Arachne
Endrun
Arachne
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,212 Elo+
Solo
Kukulkan
Kukulkan
NaguaI
Kukulkan
Level 6
God Stats
3W - 3L
1,248 SR
Queue Stats
31W - 31L
1,308 Elo+
Solo
Fenrir
Fenrir
Rubisqui
Fenrir
Level 21
God Stats
7W - 12L
1,318 SR
Queue Stats
51W - 82L
1,300 Elo+
Solo
Team Averages
Level 14
1,413 SR
1,311 Elo+

VS

Team Averages
Level 20
1,449 SR
1,280 Elo+
Fenrir
Fenrir
CleanedUpPuppy
Fenrir
Level 17
God Stats
7W - 8L
1,455 SR
Queue Stats
64W - 68L
1,253 Elo+
Party 1
Kukulkan
Kukulkan
NinjasPortal
Kukulkan
Level 19
God Stats
18W - 15L
1,400 SR
Queue Stats
175W - 171L
1,325 Elo+
Party 1
Gilgamesh
Gilgamesh
RiskyFrozono
Gilgamesh
Level 9
God Stats
11W - 11L
1,501 SR
Queue Stats
13W - 24L
1,132 Elo+
Solo
Hel
Hel
SrrFelix
Hel
Level 28
God Stats
5W - 11L
1,323 SR
Queue Stats
212W - 236L
1,289 Elo+
Solo
Bakasura
Bakasura
vlDemonzIv
Bakasura
Level 28
God Stats
5W - 9L
1,568 SR
Queue Stats
265W - 289L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
15
1 / 7 / 7
9,416
942
6,954
13,379
12,275
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nemesis
Dude53110
Nemesis
16
1 / 15 / 6
9,633
963
3,365
20,921
8,309
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arachne
Endrun
Arachne
15
2 / 16 / 7
9,917
992
11,447
22,653
9,562
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
NaguaI
Kukulkan
17
5 / 2 / 6
11,420
1,142
17,153
10,846
4,257
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Rubisqui
Fenrir
16
7 / 9 / 3
11,081
1,108
7,550
17,084
8,030
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

236

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 6 / 22
10,610
1,061
11,909
13,362
6,266
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
NinjasPortal
Kukulkan
18
12 / 1 / 21
12,275
1,228
14,032
4,671
2,108
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Gilgamesh
RiskyFrozono
Gilgamesh
18
3 / 3 / 27
11,204
1,120
10,760
12,047
5,035
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

19
13 / 2 / 21
12,694
1,269
13,133
8,860
3,520
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bakasura
vlDemonzIv
Bakasura
19
15 / 4 / 20
12,690
1,269
26,331
12,193
5,632
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
160
16
Kills
49
49
Deaths
16
29
Assists
111
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
1
7
7
0.64
W
6
6
22
2.83
L
Nemesis
Dude53110
Nemesis
1
15
6
0.27
L
Arachne
Endrun
Arachne
2
16
7
0.34
L
Kukulkan
NaguaI
Kukulkan
5
2
6
4
W
Kukulkan
NinjasPortal
Kukulkan
12
1
21
22.5
W
Gilgamesh
RiskyFrozono
Gilgamesh
3
3
27
5.5
L
Fenrir
Rubisqui
Fenrir
7
9
3
0.94
W
13
2
21
11.75
W
Bakasura
vlDemonzIv
Bakasura
15
4
20
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,469
Damage
76,165
84,883
Taken
51,133
42,433
Mitigated
22,561
1,850
Healing
8,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
6,954
3,062
0
0
13,379
12,275
0
6,620
6,543
21,879
0
W
11,909
2,796
0
301
13,362
6,266
0
7,606
5,450
0
17,778
L
Nemesis
Dude53110
Nemesis
3,365
2,495
0
0
20,921
8,309
0
7,863
13,038
0
12,735
L
Arachne
Endrun
Arachne
11,447
8,135
0
1,333
22,653
9,562
0
5,614
16,114
0
20,910
L
Kukulkan
NaguaI
Kukulkan
17,153
1,374
0
0
10,846
4,257
0
2,930
7,696
53,855
0
W
Kukulkan
NinjasPortal
Kukulkan
14,032
3,258
0
229
4,671
2,108
0
374
4,297
34,956
0
W
Gilgamesh
RiskyFrozono
Gilgamesh
10,760
4,335
0
375
12,047
5,035
0
5,860
6,187
0
19,537
L
Fenrir
Rubisqui
Fenrir
7,550
2,580
0
517
17,084
8,030
0
4,138
12,175
0
14,233
W
13,133
2,481
2,241
2,905
8,860
3,520
0
4,895
3,965
35,659
0
W
Bakasura
vlDemonzIv
Bakasura
26,331
21,488
330
2,187
12,193
5,632
0
5,372
6,821
0
34,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,467
Gold Earned
59,473
149
Minions Killed
185
3
Camps Cleared
3
825,359
Distance Traveled
878,772
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,416
942
23
2
0
152,163
0
W
Fenrir
10,610
1,061
12
1
1
180,014
0
L
Nemesis
9,633
963
23
2
0
146,410
0
L
Arachne
9,917
992
5
1
2
164,292
0
L
Kukulkan
11,420
1,142
83
8
1
184,334
0
W
Kukulkan
12,275
1,228
47
5
0
189,976
0
W
Gilgamesh
11,204
1,120
20
2
0
162,120
3
L
Fenrir
11,081
1,108
15
2
0
178,160
0
W
Hel
12,694
1,269
71
7
1
179,327
0
W
Bakasura
12,690
1,269
35
4
1
167,335
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role