Player Matchup

Yemoja
Yemoja
AwakenBerrie
Yemoja
Level 13
God Stats
3W - 9L
1,279 SR
Queue Stats
8W - 15L
1,332 Elo+
Party 3
Fenrir
Fenrir
KholdShay
Fenrir
Level 12
God Stats
4W - 3L
1,190 SR
Queue Stats
8W - 13L
1,249 Elo+
Party 3
Cthulhu
Cthulhu
S3v3nSouls
Cthulhu
Level 41
God Stats
6W - 5L
1,589 SR
Queue Stats
18W - 15L
1,572 Elo+
Party 2
Agni
Agni
SevenTommies
Agni
Level 1
God Stats
3W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
TheFrznDooch
Gilgamesh
Level 17
God Stats
2W - 0L
1,705 SR
Queue Stats
4W - 5L
1,536 Elo+
Party 2
Team Averages
Level 17
1,453 SR
1,438 Elo+

VS

Team Averages
Level 29
1,600 SR
1,495 Elo+
Kukulkan
Kukulkan
BigPreem00
Kukulkan
Level 7
God Stats
1W - 2L
1,537 SR
Queue Stats
11W - 11L
1,492 Elo+
Party 1
Artemis
Artemis
DirectingRAGE_
Artemis
Level 25
God Stats
19W - 15L
1,506 SR
Queue Stats
83W - 65L
1,420 Elo+
Solo
Nu Wa
Nu Wa
ImSmokinRock
Nu Wa
Level 67
God Stats
28W - 25L
1,551 SR
Queue Stats
63W - 64L
1,495 Elo+
Party 1
Hachiman
Hachiman
Roi Lotus
Hachiman
Level 18
God Stats
0W - 1L
1,715 SR
Queue Stats
60W - 58L
1,508 Elo+
Solo
Nemesis
Nemesis
sfech
Nemesis
Level 27
God Stats
1W - 1L
1,691 SR
Queue Stats
10W - 10L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
19
2 / 1 / 14
11,854
912
4,890
9,122
7,125
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
KholdShay
Fenrir
18
4 / 4 / 10
11,549
888
7,758
21,417
24,882
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cthulhu
S3v3nSouls
Cthulhu
19
8 / 2 / 11
12,898
992
23,002
19,489
17,113
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
13 / 1 / 12
14,646
1,127
44,911
16,416
7,471
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
TheFrznDooch
Gilgamesh
18
2 / 0 / 10
11,391
876
10,358
11,855
8,462
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

205

VS

Team 2 Tickets

90

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BigPreem00
Kukulkan
17
0 / 7 / 4
10,532
810
6,823
15,326
6,648
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
5 / 3 / 2
11,949
919
14,512
15,184
6,086
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
2 / 6 / 6
11,831
910
25,906
23,714
9,870
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hachiman
Roi Lotus
Hachiman
17
0 / 4 / 5
10,829
833
11,509
15,504
6,533
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nemesis
sfech
Nemesis
17
1 / 9 / 4
10,725
825
12,548
25,953
11,307
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
29
29
Kills
8
8
Deaths
29
57
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Yemoja
2
1
14
9
L
Kukulkan
BigPreem00
Kukulkan
0
7
4
0.29
L
5
3
2
2
L
2
6
6
0.83
W
Fenrir
KholdShay
Fenrir
4
4
10
2.25
L
Hachiman
Roi Lotus
Hachiman
0
4
5
0.63
W
Cthulhu
S3v3nSouls
Cthulhu
8
2
11
6.75
W
13
1
12
19
W
Gilgamesh
TheFrznDooch
Gilgamesh
2
0
10
7
L
Nemesis
sfech
Nemesis
1
9
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,919
Damage
71,298
78,299
Taken
95,681
65,053
Mitigated
40,444
31,233
Healing
9,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
4,890
685
11,267
3,742
9,122
7,125
0
5,023
4,099
16,298
0
L
Kukulkan
BigPreem00
Kukulkan
6,823
1,175
0
0
15,326
6,648
0
13,229
2,097
20,645
0
L
14,512
10,527
0
884
15,184
6,086
0
12,971
2,213
0
24,870
L
25,906
10,477
1,342
4,777
23,714
9,870
0
17,602
6,112
63,620
0
W
Fenrir
KholdShay
Fenrir
7,758
1,918
0
486
21,417
24,882
0
8,456
12,961
0
17,411
L
Hachiman
Roi Lotus
Hachiman
11,509
9,397
0
0
15,504
6,533
0
11,571
3,933
0
30,198
W
Cthulhu
S3v3nSouls
Cthulhu
23,002
871
1,499
2,280
19,489
17,113
0
7,287
12,202
50,632
0
W
44,911
635
2,730
8,183
16,416
7,471
0
6,234
10,182
99,843
0
W
Gilgamesh
TheFrznDooch
Gilgamesh
10,358
1,093
549
497
11,855
8,462
0
5,729
6,126
0
25,103
L
Nemesis
sfech
Nemesis
12,548
6,072
561
2,354
25,953
11,307
0
17,430
8,523
0
26,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,338
Gold Earned
55,866
246
Minions Killed
214
7
Camps Cleared
5
1,250,569
Distance Traveled
1,063,013
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
11,854
912
21
2
0
216,141
0
L
Kukulkan
10,532
810
44
3
0
197,540
0
L
Artemis
11,949
919
27
2
1
211,317
0
L
Nu Wa
11,831
910
71
5
0
209,860
0
W
Fenrir
11,549
888
15
1
1
219,278
0
L
Hachiman
10,829
833
37
3
2
221,020
0
W
Cthulhu
12,898
992
54
4
1
280,251
0
W
Agni
14,646
1,127
133
10
4
285,552
0
W
Gilgamesh
11,391
876
23
2
1
249,347
0
L
Nemesis
10,725
825
35
3
2
223,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role