Player Matchup

Ra
Ra
AdrianP9_
Ra
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Horus
Horus
DIEGUS405
Horus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 42L
1,411 Elo+
Solo
Artemis
Artemis
Shayton6
Artemis
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
ThiccLightnin
Merlin
Level 27
God Stats
43W - 39L
1,493 SR
Queue Stats
73W - 83L
1,464 Elo+
Solo
Fenrir
Fenrir
ssactanic
Fenrir
Level 26
God Stats
37W - 42L
1,496 SR
Queue Stats
417W - 439L
1,472 Elo+
Solo
Team Averages
Level 25
1,498 SR
1,470 Elo+

VS

Team Averages
Level 26
1,547 SR
1,542 Elo+
Scylla
Scylla
K1ngN1g
Scylla
Level 29
God Stats
4W - 1L
1,974 SR
Queue Stats
5W - 1L
1,769 Elo+
Solo
Chang'e
Chang'e
Killtroxx_
Chang'e
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
136W - 145L
1,559 Elo+
Solo
Bastet
Bastet
MungDaalTrueForm
Bastet
Level 23
God Stats
10W - 4L
1,504 SR
Queue Stats
328W - 287L
1,505 Elo+
Solo
Bacchus
Bacchus
Rosalina683
Bacchus
Level 28
God Stats
9W - 7L
1,482 SR
Queue Stats
99W - 134L
1,376 Elo+
Solo
Danzaburou
Danzaburou
stooopadult
Danzaburou
Level 21
God Stats
2W - 1L
1,275 SR
Queue Stats
53W - 52L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 10 / 3
8,128
903
2,003
10,639
3,825
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Horus
DIEGUS405
Horus
13
1 / 4 / 1
7,959
884
1,818
9,793
7,758
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
Shayton6
Artemis
15
1 / 2 / 6
9,283
1,031
12,298
11,373
4,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
2 / 4 / 3
9,316
1,035
10,820
9,752
3,656
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Fenrir
ssactanic
Fenrir
14
3 / 8 / 3
9,193
1,021
8,782
15,214
7,995
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Team 1 Tickets

140

VS

Team 2 Tickets

291

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
K1ngN1g
Scylla
16
13 / 1 / 10
11,178
1,242
16,127
7,197
2,517
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chang'e
Killtroxx_
Chang'e
16
5 / 2 / 18
10,185
1,132
10,810
10,733
4,823
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
10 / 2 / 8
10,634
1,182
13,028
7,659
3,138
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
Rosalina683
Bacchus
15
0 / 2 / 12
8,300
922
1,122
7,162
7,812
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
stooopadult
Danzaburou
17
0 / 1 / 26
9,942
1,105
10,053
7,046
3,080
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
102
8
Kills
28
28
Deaths
8
16
Assists
74
Player
Kills
Deaths
Assists
KDA
L
1
10
3
0.25
L
Horus
DIEGUS405
Horus
1
4
1
0.38
W
Scylla
K1ngN1g
Scylla
13
1
10
18
W
Chang'e
Killtroxx_
Chang'e
5
2
18
7
W
10
2
8
7
W
Bacchus
Rosalina683
Bacchus
0
2
12
3
L
Artemis
Shayton6
Artemis
1
2
6
2
L
2
4
3
0.88
L
Fenrir
ssactanic
Fenrir
3
8
3
0.56
W
Danzaburou
stooopadult
Danzaburou
0
1
26
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,721
Damage
51,140
56,771
Taken
39,797
27,540
Mitigated
21,370
4,212
Healing
11,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,003
589
80
0
10,639
3,825
0
3,925
6,603
11,294
0
L
Horus
DIEGUS405
Horus
1,818
874
250
603
9,793
7,758
0
6,798
2,831
0
5,481
W
Scylla
K1ngN1g
Scylla
16,127
1,099
144
1,654
7,197
2,517
0
1,263
5,934
21,180
0
W
Chang'e
Killtroxx_
Chang'e
10,810
1,383
1,212
4,498
10,733
4,823
0
3,289
7,444
26,539
0
W
13,028
4,104
0
1,100
7,659
3,138
0
2,339
5,320
0
23,160
W
Bacchus
Rosalina683
Bacchus
1,122
61
0
0
7,162
7,812
0
3,310
3,852
10,925
0
L
Artemis
Shayton6
Artemis
12,298
6,407
0
2,052
11,373
4,306
0
4,193
7,136
0
33,729
L
10,820
167
72
712
9,752
3,656
0
3,077
6,589
46,402
0
L
Fenrir
ssactanic
Fenrir
8,782
1,855
0
443
15,214
7,995
0
9,427
5,553
0
12,147
W
Danzaburou
stooopadult
Danzaburou
10,053
4,762
0
2,575
7,046
3,080
0
2,622
4,424
0
31,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,879
Gold Earned
50,239
158
Minions Killed
156
5
Camps Cleared
5
735,122
Distance Traveled
829,485
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,128
903
22
2
0
143,429
0
L
Horus
7,959
884
9
1
1
81,783
0
W
Scylla
11,178
1,242
17
2
0
159,843
1
W
Chang'e
10,185
1,132
43
5
1
165,774
0
W
Bastet
10,634
1,182
32
4
2
176,935
0
W
Bacchus
8,300
922
22
2
2
161,753
0
L
Artemis
9,283
1,031
42
5
2
168,324
0
L
Merlin
9,316
1,035
78
9
1
153,292
1
L
Fenrir
9,193
1,021
7
1
1
188,294
0
W
Danzaburou
9,942
1,105
42
5
0
165,180
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role