Player Matchup

Loki
Loki
Daehiun
Loki
Level 155
God Stats
3W - 1L
1,749 SR
Queue Stats
143W - 141L
1,586 Elo+
Party 1
Kukulkan
Kukulkan
Majvegeta696
Kukulkan
Level 15
God Stats
3W - 1L
1,258 SR
Queue Stats
12W - 10L
1,330 Elo+
Solo
Tyr
Tyr
ONE11SHOT
Tyr
Level 29
God Stats
1W - 2L
1,236 SR
Queue Stats
44W - 38L
1,611 Elo+
Solo
Neith
Neith
YamaBot
Neith
Level 19
God Stats
3W - 0L
1,541 SR
Queue Stats
44W - 27L
1,601 Elo+
Solo
Horus
Horus
llimnotMvPll
Horus
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 44
1,457 SR
1,526 Elo+

VS

Team Averages
Level 23
1,592 SR
1,580 Elo+
Yemoja
Yemoja
Arcturus23
Yemoja
Level 12
God Stats
3W - 4L
1,500 SR
Queue Stats
41W - 31L
1,747 Elo+
Solo
Gilgamesh
Gilgamesh
NT-grid
Gilgamesh
Level 29
God Stats
6W - 19L
1,413 SR
Queue Stats
21W - 37L
1,440 Elo+
Solo
Awilix
Awilix
SlimShadiy
Awilix
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 28L
1,592 Elo+
Solo
Apollo
Apollo
TifónX
Apollo
Level 25
God Stats
1W - 2L
1,713 SR
Queue Stats
2W - 4L
1,549 Elo+
Solo
Kukulkan
Kukulkan
angel-melga2
Kukulkan
Level 24
God Stats
4W - 4L
1,831 SR
Queue Stats
31W - 31L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Daehiun
Loki
20
7 / 2 / 5
13,071
545
15,731
17,426
7,489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
Majvegeta696
Kukulkan
17
4 / 4 / 4
11,326
472
10,428
12,058
5,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
9 / 2 / 5
14,154
590
21,478
21,400
28,315
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
YamaBot
Neith
20
6 / 3 / 9
12,742
531
17,951
13,174
5,030
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
6 / 3 / 15
12,685
529
15,635
22,625
21,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Arcturus23
Yemoja
17
2 / 1 / 7
11,826
493
8,699
14,995
16,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
NT-grid
Gilgamesh
16
1 / 9 / 2
9,436
393
8,287
22,046
15,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Awilix
SlimShadiy
Awilix
20
1 / 4 / 1
12,387
516
5,206
19,620
13,531
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Apollo
TifónX
Apollo
19
9 / 10 / 3
13,154
548
26,897
31,891
16,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
angel-melga2
Kukulkan
15
1 / 8 / 1
9,792
408
7,202
13,951
5,443
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
28
32
Kills
14
14
Deaths
32
38
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Arcturus23
Yemoja
2
1
7
5.5
W
Loki
Daehiun
Loki
7
2
5
4.75
W
Kukulkan
Majvegeta696
Kukulkan
4
4
4
1.5
L
Gilgamesh
NT-grid
Gilgamesh
1
9
2
0.22
W
9
2
5
5.75
L
Awilix
SlimShadiy
Awilix
1
4
1
0.38
L
Apollo
TifónX
Apollo
9
10
3
1.05
W
Neith
YamaBot
Neith
6
3
9
3.5
L
Kukulkan
angel-melga2
Kukulkan
1
8
1
0.19
W
6
3
15
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,223
Damage
56,291
86,683
Taken
102,503
67,335
Mitigated
66,278
27,752
Healing
25,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Arcturus23
Yemoja
8,699
1,552
2,947
2,038
14,995
16,008
129
2,688
12,145
39,947
0
W
Loki
Daehiun
Loki
15,731
2,734
0
4,680
17,426
7,489
225
2,700
14,726
0
100,803
W
Kukulkan
Majvegeta696
Kukulkan
10,428
502
0
15
12,058
5,182
1,562
2,948
9,110
65,125
0
L
Gilgamesh
NT-grid
Gilgamesh
8,287
2,272
0
3,897
22,046
15,156
0
582
21,424
0
49,713
W
21,478
2,920
0
6,001
21,400
28,315
2,510
4,282
17,118
0
109,325
L
Awilix
SlimShadiy
Awilix
5,206
2,791
0
5,836
19,620
13,531
1,052
2,184
17,296
0
118,728
L
Apollo
TifónX
Apollo
26,897
20,362
0
10,283
31,891
16,140
865
1,635
30,220
0
111,597
W
Neith
YamaBot
Neith
17,951
10,984
0
5,961
13,174
5,030
2,787
1,013
12,161
0
82,472
L
Kukulkan
angel-melga2
Kukulkan
7,202
572
0
551
13,951
5,443
555
2,805
10,990
47,309
0
W
15,635
9,305
3,337
7,758
22,625
21,319
614
4,958
17,667
0
42,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,978
Gold Earned
56,595
643
Minions Killed
600
0
Camps Cleared
0
2,250,884
Distance Traveled
2,084,473
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
11,826
493
58
2
0
415,471
4
W
Loki
13,071
545
152
6
0
481,828
1
W
Kukulkan
11,326
472
120
5
0
419,288
0
L
Gilgamesh
9,436
393
82
3
0
432,737
0
W
Tyr
14,154
590
186
8
0
489,374
2
L
Awilix
12,387
516
205
9
0
487,604
2
L
Apollo
13,154
548
153
6
0
375,778
2
W
Neith
12,742
531
134
6
0
431,863
4
L
Kukulkan
9,792
408
102
4
0
372,883
5
W
Horus
12,685
529
51
2
0
428,531
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role