Player Matchup

Ymir
Ymir
Bronze III
Onyx Stroud
Ymir
Bronze III
Level 31
God Stats
1W - 1L
1,585 SR
Queue Stats
10W - 16L
1,500 MMR
Solo
Nike
Nike
Gold IV
Shinichi Izumi9
Nike
Gold IV
Level 154
God Stats
22W - 20L
1,595 SR
Queue Stats
298W - 286L
1,459 MMR
Solo
Nu Wa
Nu Wa
Gold IV
SpontaneousEel
Nu Wa
Gold IV
Level 97
God Stats
48W - 34L
1,593 SR
Queue Stats
381W - 395L
1,418 MMR
Solo
Xbalanque
Xbalanque
Gold V
Unknown Calibur
Xbalanque
Gold V
Level 106
God Stats
1W - 0L
1,749 SR
Queue Stats
24W - 22L
1,438 MMR
Solo
Loki
Loki
Bronze III
k1vg Lock
Loki
Bronze III
Level 68
God Stats
4W - 1L
1,500 SR
Queue Stats
6W - 19L
1,413 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 91
1,604 SR
1,446 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 117
1,504 SR
1,445 MMR
Tiamat
Tiamat
Gold III
Donowo
Tiamat
Gold III
Level 153
God Stats
7W - 12L
1,565 SR
Queue Stats
277W - 283L
1,469 MMR
Solo
Heimdallr
Heimdallr
Silver III
HeliosRock
Heimdallr
Silver III
Level 129
God Stats
12W - 12L
1,536 SR
Queue Stats
51W - 57L
1,478 MMR
Party 1
Jormungandr
Jormungandr
Silver IV
Ironhunter111
Jormungandr
Silver IV
Level 160
God Stats
0W - 1L
1,439 SR
Queue Stats
55W - 66L
1,338 MMR
Party 1
Guan Yu
Guan Yu
Silver I
lFz Titere
Guan Yu
Silver I
Level 96
God Stats
6W - 4L
1,500 SR
Queue Stats
160W - 173L
1,440 MMR
Solo
Tsukuyomi
Tsukuyomi
Bronze III
r2552123
Tsukuyomi
Bronze III
Level 48
God Stats
0W - 2L
1,479 SR
Queue Stats
0W - 11L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 3
8,439
444
4,964
11,457
4,428
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

18
12 / 1 / 5
11,628
612
21,956
20,557
13,460
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
4 / 3 / 8
10,751
566
16,401
8,681
3,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
Unknown Calibur
Xbalanque
16
4 / 6 / 9
10,335
544
13,376
17,148
5,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
16
4 / 2 / 6
9,999
526
4,264
12,294
4,535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
CthulhuAphroditeDanzaburouKaliBakasura

VS

Bans
Cu ChulainnSkadiHerculesBellonaCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Donowo
Tiamat
14
1 / 5 / 2
8,671
456
7,194
13,738
5,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
HeliosRock
Heimdallr
14
6 / 6 / 4
9,464
498
12,783
17,099
6,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
Ironhunter111
Jormungandr
12
3 / 4 / 7
8,126
428
7,422
14,726
12,496
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Guan Yu
lFz Titere
Guan Yu
14
1 / 5 / 3
8,209
432
4,427
15,133
12,821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Tsukuyomi
r2552123
Tsukuyomi
12
6 / 5 / 2
8,357
440
9,352
15,417
5,289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
35
25
Kills
17
17
Deaths
25
31
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Donowo
Tiamat
1
5
2
0.4
L
Heimdallr
HeliosRock
Heimdallr
6
6
4
1.33
L
Jormungandr
Ironhunter111
Jormungandr
3
4
7
1.63
W
1
5
3
0.5
W
12
1
5
14.5
W
4
3
8
2.67
W
Xbalanque
Unknown Calibur
Xbalanque
4
6
9
1.42
W
Loki
4
2
6
3.5
L
Guan Yu
lFz Titere
Guan Yu
1
5
3
0.5
L
Tsukuyomi
r2552123
Tsukuyomi
6
5
2
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,961
Damage
41,178
70,137
Taken
76,113
30,943
Mitigated
42,433
22,571
Healing
20,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Donowo
Tiamat
7,194
345
0
3,441
13,738
5,695
0
6,881
6,347
54,046
0
L
Heimdallr
HeliosRock
Heimdallr
12,783
6,439
0
5,160
17,099
6,132
0
4,203
12,748
0
49,974
L
Jormungandr
Ironhunter111
Jormungandr
7,422
1,706
0
2,133
14,726
12,496
0
3,909
10,667
33,541
0
W
4,964
743
137
1,122
11,457
4,428
0
3,038
8,326
43,472
0
W
21,956
3,747
0
6,157
20,557
13,460
147
4,114
16,112
8,206
61,937
W
16,401
3,652
0
2,451
8,681
3,047
494
3,904
4,338
65,845
0
W
Xbalanque
Unknown Calibur
Xbalanque
13,376
8,822
0
6,978
17,148
5,473
2,143
2,360
14,706
0
70,744
W
Loki
4,264
679
0
5,726
12,294
4,535
0
661
11,518
0
62,198
L
Guan Yu
lFz Titere
Guan Yu
4,427
288
338
5,176
15,133
12,821
0
3,844
11,045
121
45,528
L
Tsukuyomi
r2552123
Tsukuyomi
9,352
1,525
0
4,039
15,417
5,289
0
4,611
10,505
0
38,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,152
Gold Earned
42,827
508
Minions Killed
389
0
Camps Cleared
0
1,888,782
Distance Traveled
1,701,173
15
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,671
456
107
6
0
327,546
7
L
Heimdallr
9,464
498
73
4
0
326,347
7
L
Jormungandr
8,126
428
57
3
0
322,340
4
W
Ymir
8,439
444
69
4
0
364,299
0
W
Nike
11,628
612
102
5
0
373,131
6
W
Nu Wa
10,751
566
131
7
0
379,152
7
W
Xbalanque
10,335
544
106
6
0
357,576
2
W
Loki
9,999
526
100
5
0
414,624
0
L
Guan Yu
8,209
432
95
5
0
328,754
4
L
Tsukuyomi
8,357
440
57
3
0
396,186
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role