Player Matchup

Fenrir
Fenrir
LordDarkrunner
Fenrir
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
174W - 195L
1,366 Elo+
Solo
Xing Tian
Xing Tian
deadpool_wilsonn
Xing Tian
Level 10
God Stats
0W - 2L
1,285 SR
Queue Stats
21W - 23L
1,319 Elo+
Solo
Ymir
Ymir
hamsolo12345
Ymir
Level 10
God Stats
3W - 1L
1,894 SR
Queue Stats
9W - 11L
1,476 Elo+
Party 1
Neith
Neith
mighty-apple494
Neith
Level 5
God Stats
1W - 3L
1,355 SR
Queue Stats
2W - 5L
1,313 Elo+
Party 1
Kukulkan
Kukulkan
shortstufff1398
Kukulkan
Level 25
God Stats
7W - 7L
1,362 SR
Queue Stats
55W - 50L
1,315 Elo+
Solo
Team Averages
Level 16
1,479 SR
1,358 Elo+

VS

Team Averages
Level 17
1,392 SR
1,279 Elo+
Merlin
Merlin
Jazmin RC
Merlin
Level 26
God Stats
8W - 6L
1,577 SR
Queue Stats
192W - 168L
1,614 Elo+
Solo
Fenrir
Fenrir
Noah1234567789
Fenrir
Level 13
God Stats
3W - 0L
1,500 SR
Queue Stats
15W - 35L
1,177 Elo+
Solo
Chaac
Chaac
Sxggs-
Chaac
Level 15
God Stats
6W - 7L
1,173 SR
Queue Stats
26W - 51L
1,230 Elo+
Solo
Amaterasu
Amaterasu
TullerBoy
Amaterasu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,087 Elo+
Solo
Loki
Loki
xTheBatman88
Loki
Level 26
God Stats
3W - 5L
1,207 SR
Queue Stats
83W - 69L
1,288 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 14 / 14
15,620
919
20,279
27,773
16,591
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Xing Tian
20
3 / 5 / 16
16,692
982
20,269
25,468
35,667
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
5 / 2 / 15
15,381
905
16,848
25,872
36,722
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
8 / 7 / 10
16,308
959
21,460
21,365
7,418
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kukulkan
20
5 / 2 / 9
14,655
862
19,995
10,162
3,608
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

0

VS

Team 2 Tickets

3

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Jazmin RC
Merlin
20
10 / 1 / 15
19,100
1,124
58,529
10,793
3,890
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
6 / 9 / 11
15,445
909
9,946
24,866
9,947
Chaac
Sxggs-
Chaac
20
1 / 7 / 16
15,074
887
9,922
37,086
39,365
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Amaterasu
TullerBoy
Amaterasu
18
1 / 7 / 6
13,086
770
3,905
15,837
8,050
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
12 / 1 / 11
17,394
1,023
19,846
18,788
15,680
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
89
25
Kills
30
30
Deaths
25
64
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Merlin
Jazmin RC
Merlin
10
1
15
17.5
L
4
14
14
0.79
W
6
9
11
1.28
W
Chaac
Sxggs-
Chaac
1
7
16
1.29
W
Amaterasu
TullerBoy
Amaterasu
1
7
6
0.57
L
Xing Tian
3
5
16
2.2
L
5
2
15
6.25
L
8
7
10
1.86
L
Kukulkan
5
2
9
4.75
W
12
1
11
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,851
Damage
102,148
110,640
Taken
107,370
100,006
Mitigated
76,932
11,470
Healing
10,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Jazmin RC
Merlin
58,529
1,724
276
997
10,793
3,890
0
5,243
5,550
155,628
0
L
20,279
5,845
0
1,184
27,773
16,591
0
12,259
15,514
0
41,677
W
9,946
1,150
0
218
24,866
9,947
0
12,851
12,015
0
17,272
W
Chaac
Sxggs-
Chaac
9,922
1,870
0
8,232
37,086
39,365
0
21,116
15,970
0
25,062
W
Amaterasu
TullerBoy
Amaterasu
3,905
1,058
0
1,155
15,837
8,050
0
8,084
7,753
0
7,494
L
Xing Tian
20,269
3,643
0
2,588
25,468
35,667
0
13,339
12,129
38,518
0
L
16,848
3,668
1,012
1,284
25,872
36,722
0
10,619
15,253
42,700
0
L
21,460
7,304
0
2,775
21,365
7,418
0
17,067
4,298
0
64,753
L
Kukulkan
19,995
1,455
1,497
1,130
10,162
3,608
0
5,387
4,775
42,276
0
W
19,846
5,744
0
0
18,788
15,680
0
9,818
8,970
237
34,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,656
Gold Earned
80,099
314
Minions Killed
310
4
Camps Cleared
10
1,498,445
Distance Traveled
1,405,459
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
19,100
1,124
238
14
7
320,281
2
L
Fenrir
15,620
919
38
2
4
296,204
0
W
Fenrir
15,445
909
13
1
1
284,728
0
W
Chaac
15,074
887
29
2
0
302,992
2
W
Amaterasu
13,086
770
7
0
0
137,277
2
L
Xing Tian
16,692
982
32
2
0
314,853
0
L
Ymir
15,381
905
71
4
0
291,319
0
L
Neith
16,308
959
108
6
0
300,389
0
L
Kukulkan
14,655
862
65
4
0
295,680
0
W
Loki
17,394
1,023
23
1
2
360,181
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role