Player Matchup

Merlin
Merlin
Fat_Neck_Nation
Merlin
Level 95
God Stats
12W - 3L
1,689 SR
Queue Stats
137W - 160L
1,407 Elo+
Party 2
Rama
Rama
L0RD 0F FAC3S
Rama
Level 88
God Stats
5W - 7L
1,338 SR
Queue Stats
239W - 305L
1,339 Elo+
Solo
Chaac
Chaac
Redgrave23
Chaac
Level 101
God Stats
11W - 11L
1,492 SR
Queue Stats
103W - 120L
1,434 Elo+
Party 2
Team Averages
Level 95
1,506 SR
1,393 Elo+

VS

Team Averages
Level 38
1,335 SR
1,288 Elo+
Ares
Ares
Santi06-vera
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Zeus
Zeus
kaden109
Zeus
Level 8
God Stats
0W - 2L
1,179 SR
Queue Stats
1W - 4L
1,146 Elo+
Party 1
Janus
Janus
pabloknutos
Janus
Level 103
God Stats
50W - 131L
1,325 SR
Queue Stats
320W - 525L
1,218 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 0 / 19
11,462
819
12,707
6,284
2,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
11 / 0 / 15
11,110
794
6,784
6,770
2,093
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
14
16 / 2 / 18
11,679
834
16,302
15,941
13,772
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 14 / 1
7,320
523
3,147
19,660
12,816
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zeus
10
1 / 15 / 0
8,028
573
7,214
14,185
3,593
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 8 / 1
8,817
630
5,785
11,147
3,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
4
37
Kills
2
2
Deaths
37
52
Assists
2
Player
Kills
Deaths
Assists
KDA
W
10
0
19
19.5
W
11
0
15
18.5
W
Chaac
16
2
18
12.5
L
0
14
1
0.04
L
Zeus
1
15
0
0.07
L
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,793
Damage
16,146
28,995
Taken
44,992
17,971
Mitigated
19,476
14,954
Healing
1,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,707
538
482
3,202
6,284
2,106
883
3,914
2,370
41,589
0
W
6,784
5,924
0
2,634
6,770
2,093
1,931
4,748
2,022
0
38,955
W
Chaac
16,302
2,967
684
7,952
15,941
13,772
242
7,528
6,851
0
35,723
L
3,147
564
0
0
19,660
12,816
170
5,335
13,865
9,032
0
L
Zeus
7,214
1,149
0
537
14,185
3,593
118
2,461
11,460
24,210
0
L
5,785
322
103
776
11,147
3,067
0
3,723
6,960
39,670
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,251
Gold Earned
24,165
153
Minions Killed
82
0
Camps Cleared
0
784,301
Distance Traveled
644,354
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,462
819
64
5
0
266,836
0
W
Rama
11,110
794
59
4
0
234,438
0
W
Chaac
11,679
834
30
2
0
283,027
0
L
Ares
7,320
523
7
1
0
230,567
0
L
Zeus
8,028
573
20
1
0
196,291
4
L
Janus
8,817
630
55
4
0
217,496
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role