Player Matchup

Achilles
Achilles
Adums
Achilles
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
254W - 244L
1,729 Elo+
Solo
Guan Yu
Guan Yu
Derpcake99
Guan Yu
Level 19
God Stats
5W - 2L
1,672 SR
Queue Stats
72W - 66L
1,559 Elo+
Solo
Cupid
Cupid
Dusang
Cupid
Level 22
God Stats
2W - 2L
1,666 SR
Queue Stats
13W - 11L
1,746 Elo+
Solo
Ra
Ra
adrienh
Ra
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 70L
1,483 Elo+
Solo
Ymir
Ymir
jpramirez63
Ymir
Level 27
God Stats
4W - 3L
1,661 SR
Queue Stats
52W - 41L
1,464 Elo+
Solo
Team Averages
Level 21
1,600 SR
1,596 Elo+

VS

Team Averages
Level 14
1,610 SR
1,559 Elo+
Ymir
Ymir
ArturoFlan
Ymir
Level 16
God Stats
5W - 3L
1,878 SR
Queue Stats
56W - 72L
1,519 Elo+
Solo
Chang'e
Chang'e
IMissGladShield
Chang'e
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
180W - 131L
1,657 Elo+
Solo
Apollo
Apollo
Rivinh
Apollo
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 14L
1,400 Elo+
Solo
Thor
Thor
RyanIsNormal
Thor
Level 2
God Stats
3W - 0L
1,675 SR
Queue Stats
12W - 4L
1,609 Elo+
Solo
King Arthur
King Arthur
thebfg1
King Arthur
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 14L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Adums
Achilles
17
6 / 3 / 3
10,396
547
8,735
13,563
7,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Guan Yu
Derpcake99
Guan Yu
14
0 / 5 / 1
8,349
439
9,535
14,305
15,435
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cupid
Dusang
Cupid
15
5 / 5 / 2
9,690
510
8,594
14,061
4,779
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

8
0 / 4 / 2
6,385
336
1,735
4,326
1,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 2 / 6
10,050
529
4,777
11,141
10,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 1
7,560
398
1,679
7,309
4,156
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
7 / 2 / 5
11,273
593
9,791
9,811
3,627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
Rivinh
Apollo
14
2 / 4 / 1
8,959
472
3,839
10,490
3,851
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
7 / 4 / 7
10,170
535
11,662
13,746
5,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
thebfg1
King Arthur
17
2 / 1 / 4
10,501
553
9,547
17,047
10,612
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
36
14
Kills
18
19
Deaths
14
14
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Achilles
Adums
Achilles
6
3
3
2.5
W
0
3
1
0.17
L
Guan Yu
Derpcake99
Guan Yu
0
5
1
0.1
L
Cupid
Dusang
Cupid
5
5
2
1.2
W
7
2
5
4.75
W
Apollo
Rivinh
Apollo
2
4
1
0.63
W
7
4
7
2.63
L
0
4
2
0.25
L
3
2
6
3
W
King Arthur
thebfg1
King Arthur
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,376
Damage
36,518
57,396
Taken
58,403
39,230
Mitigated
27,275
16,291
Healing
20,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Adums
Achilles
8,735
4,558
0
4,690
13,563
7,020
810
1,460
11,939
0
72,150
W
1,679
102
0
1,030
7,309
4,156
605
1,432
5,877
21,736
0
L
Guan Yu
Derpcake99
Guan Yu
9,535
1,742
176
4,482
14,305
15,435
262
0
14,305
0
43,658
L
Cupid
Dusang
Cupid
8,594
5,631
81
4,251
14,061
4,779
538
4,478
9,427
0
60,066
W
9,791
1,019
1,013
5,346
9,811
3,627
0
1,702
8,009
77,215
0
W
Apollo
Rivinh
Apollo
3,839
2,322
0
2,788
10,490
3,851
4,191
1,267
9,181
0
58,311
W
11,662
2,973
0
4,218
13,746
5,029
0
1,881
11,727
0
58,953
L
1,735
239
126
746
4,326
1,116
0
1,768
2,412
17,365
0
L
4,777
864
0
1,739
11,141
10,880
321
3,188
7,843
38,370
0
W
King Arthur
thebfg1
King Arthur
9,547
694
0
6,204
17,047
10,612
0
0
16,357
0
68,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,870
Gold Earned
48,463
458
Minions Killed
564
0
Camps Cleared
0
1,546,924
Distance Traveled
1,750,101
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,396
547
141
7
0
390,589
4
W
Ymir
7,560
398
49
3
0
355,503
0
L
Guan Yu
8,349
439
89
5
0
351,721
0
L
Cupid
9,690
510
128
7
0
347,392
1
W
Chang'e
11,273
593
158
8
0
349,564
4
W
Apollo
8,959
472
109
6
0
323,337
1
W
Thor
10,170
535
96
5
0
356,328
3
L
Ra
6,385
336
33
2
0
129,946
2
L
Ymir
10,050
529
67
4
0
327,276
6
W
King Arthur
10,501
553
152
8
0
365,369
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role