Player Matchup

Neith
Neith
CelestialxAngel
Neith
Level 135
God Stats
5W - 9L
1,416 SR
Queue Stats
108W - 110L
1,548 Elo+
Party 3
Scylla
Scylla
FireZilla
Scylla
Level 147
God Stats
3W - 1L
1,892 SR
Queue Stats
112W - 103L
1,547 Elo+
Party 3
Osiris
Osiris
GodlyTP1
Osiris
Level 115
God Stats
1W - 3L
1,287 SR
Queue Stats
101W - 100L
1,581 Elo+
Solo
Set
Set
dingo8588
Set
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 116L
1,619 Elo+
Party 2
Hachiman
Hachiman
plynchsnipes
Hachiman
Level 146
God Stats
4W - 3L
1,266 SR
Queue Stats
225W - 214L
1,617 Elo+
Party 2
Team Averages
Level 125
1,472 SR
1,582 Elo+

VS

Team Averages
Level 108
1,502 SR
1,653 Elo+
Ares
Ares
 
Ares
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
Bloodlaser
Apollo
Level 84
God Stats
3W - 3L
1,341 SR
Queue Stats
227W - 168L
1,668 Elo+
Party 1
Ratatoskr
Ratatoskr
LanaRhodesBro
Ratatoskr
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 19L
1,703 Elo+
Party 1
Sol
Sol
xXBussy_BoiiXx
Sol
Level 145
God Stats
2W - 0L
1,500 SR
Queue Stats
106W - 83L
1,665 Elo+
Party 1
Cupid
Cupid
x_Kenzi_x
Cupid
Level 151
God Stats
8W - 2L
1,668 SR
Queue Stats
454W - 323L
1,726 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 5 / 11
14,069
740
21,581
21,774
11,554
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
FireZilla
Scylla
20
5 / 6 / 10
12,613
664
26,653
16,212
7,862
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Osiris
GodlyTP1
Osiris
20
5 / 7 / 17
14,041
739
13,808
25,731
31,814
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
3 / 10 / 10
11,247
592
12,655
21,717
17,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
plynchsnipes
Hachiman
20
3 / 5 / 13
12,755
671
27,153
17,841
9,049
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
20
9 / 5 / 15
13,664
719
16,800
26,661
33,665
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Apollo
Bloodlaser
Apollo
20
7 / 7 / 20
14,125
743
20,248
23,432
13,776
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ratatoskr
LanaRhodesBro
Ratatoskr
17
5 / 7 / 9
12,085
636
10,257
22,301
16,297
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
8 / 3 / 20
13,966
735
34,100
23,713
13,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cupid
x_Kenzi_x
Cupid
20
4 / 4 / 14
12,848
676
11,110
19,520
10,906
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
111
26
Kills
33
33
Deaths
26
61
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
9
5
15
3.3
W
Apollo
Bloodlaser
Apollo
7
7
20
2.43
L
10
5
11
3.1
L
Scylla
FireZilla
Scylla
5
6
10
1.67
L
Osiris
GodlyTP1
Osiris
5
7
17
1.93
W
Ratatoskr
LanaRhodesBro
Ratatoskr
5
7
9
1.36
L
3
10
10
0.8
L
Hachiman
plynchsnipes
Hachiman
3
5
13
1.9
W
8
3
20
6
W
Cupid
x_Kenzi_x
Cupid
4
4
14
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,850
Damage
92,515
103,275
Taken
115,627
77,566
Mitigated
87,819
30,886
Healing
40,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
16,800
423
1,503
1,157
26,661
33,665
156
5,415
20,835
25,129
0
W
Apollo
Bloodlaser
Apollo
20,248
9,476
0
4,205
23,432
13,776
1,791
4,875
18,286
0
47,622
L
21,581
8,692
1,233
7,249
21,774
11,554
1,467
12,564
9,210
0
41,969
L
Scylla
FireZilla
Scylla
26,653
2,190
6,057
4,022
16,212
7,862
518
6,838
9,374
53,123
0
L
Osiris
GodlyTP1
Osiris
13,808
3,266
2,813
2,484
25,731
31,814
168
10,202
15,529
3,061
24,136
W
Ratatoskr
LanaRhodesBro
Ratatoskr
10,257
2,404
2,759
4,676
22,301
16,297
831
5,742
16,216
0
18,015
L
12,655
6,026
120
2,431
21,717
17,287
68
12,249
9,468
0
15,748
L
Hachiman
plynchsnipes
Hachiman
27,153
11,751
348
4,129
17,841
9,049
908
9,047
8,794
0
55,795
W
34,100
6,647
3,591
9,044
23,713
13,175
2,862
6,385
17,037
63,606
0
W
Cupid
x_Kenzi_x
Cupid
11,110
5,199
7,045
6,546
19,520
10,906
908
4,601
14,686
0
33,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,725
Gold Earned
66,688
184
Minions Killed
193
0
Camps Cleared
0
1,603,278
Distance Traveled
1,561,809
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
13,664
719
11
1
0
294,058
0
W
Apollo
14,125
743
55
3
0
299,778
1
L
Neith
14,069
740
42
2
0
345,661
0
L
Scylla
12,613
664
59
3
0
324,285
3
L
Osiris
14,041
739
13
1
0
331,808
5
W
Ratatoskr
12,085
636
13
1
0
349,182
0
L
Set
11,247
592
5
0
0
294,588
4
L
Hachiman
12,755
671
65
3
0
306,936
1
W
Sol
13,966
735
61
3
0
343,513
2
W
Cupid
12,848
676
53
3
0
275,278
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role