Player Matchup

Bacchus
Bacchus
ANATHEMA_AMIR
Bacchus
Level 21
God Stats
1W - 2L
1,713 SR
Queue Stats
5W - 14L
1,122 Elo+
Party 1
Xbalanque
Xbalanque
ButcherOfRivia
Xbalanque
Level 17
God Stats
3W - 5L
1,713 SR
Queue Stats
19W - 33L
1,294 Elo+
Party 1
Olorun
Olorun
Frostyspirit
Olorun
Level 23
God Stats
7W - 3L
1,776 SR
Queue Stats
60W - 58L
1,378 Elo+
Solo
Set
Set
Toch1n
Set
Level 21
God Stats
2W - 2L
1,500 SR
Queue Stats
192W - 226L
1,496 Elo+
Solo
Gilgamesh
Gilgamesh
liljake92
Gilgamesh
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 9L
1,162 Elo+
Solo
Team Averages
Level 20
1,640 SR
1,290 Elo+

VS

Team Averages
Level 9
1,522 SR
1,410 Elo+
Achilles
Achilles
McNameeBrooks
Achilles
Level 2
God Stats
9W - 7L
1,500 SR
Queue Stats
10W - 10L
1,500 Elo+
Solo
Cerberus
Cerberus
Militant_NL
Cerberus
Level 13
God Stats
4W - 6L
1,500 SR
Queue Stats
154W - 134L
1,352 Elo+
Solo
Neith
Neith
MomosLibra
Neith
Level 17
God Stats
37W - 46L
1,408 SR
Queue Stats
178W - 218L
1,280 Elo+
Solo
Ra
Ra
s6x666
Ra
Level 7
God Stats
2W - 4L
1,500 SR
Queue Stats
21W - 23L
1,459 Elo+
Party 2
Guan Yu
Guan Yu
slow-nitrogen1
Guan Yu
Level 8
God Stats
2W - 1L
1,699 SR
Queue Stats
24W - 25L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
12
5 / 1 / 10
8,154
510
9,520
14,035
17,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Xbalanque
ButcherOfRivia
Xbalanque
12
6 / 4 / 8
8,022
501
8,621
11,599
3,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Olorun
12
3 / 4 / 4
7,642
478
10,078
10,405
3,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Set
Toch1n
Set
14
5 / 4 / 4
8,663
541
8,351
11,698
4,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
liljake92
Gilgamesh
6
0 / 4 / 0
5,318
332
1,157
4,215
1,088
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
McNameeBrooks
Achilles
11
3 / 2 / 1
7,639
477
4,931
12,249
7,880
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
Militant_NL
Cerberus
12
5 / 4 / 4
8,239
515
9,218
12,702
7,932
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
12
0 / 7 / 2
7,405
463
4,118
9,584
2,998
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ra
13
0 / 6 / 2
7,683
480
3,061
9,336
3,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
9 / 1 / 3
10,666
667
12,575
16,270
20,375
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
29
19
Kills
17
17
Deaths
20
26
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bacchus
5
1
10
10
L
Xbalanque
ButcherOfRivia
Xbalanque
6
4
8
2.5
L
Olorun
3
4
4
1.25
W
Achilles
McNameeBrooks
Achilles
3
2
1
1.75
W
Cerberus
Militant_NL
Cerberus
5
4
4
1.75
W
Neith
0
7
2
0.14
L
Set
Toch1n
Set
5
4
4
1.75
L
Gilgamesh
liljake92
Gilgamesh
0
4
0
0
W
Ra
0
6
2
0.17
W
9
1
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,727
Damage
33,903
51,952
Taken
60,141
31,264
Mitigated
42,628
14,097
Healing
18,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
9,520
1,653
0
3,090
14,035
17,587
311
4,078
9,917
22,701
0
L
Xbalanque
ButcherOfRivia
Xbalanque
8,621
4,474
0
1,416
11,599
3,884
1,272
3,117
8,442
0
38,932
L
Olorun
10,078
3,730
1,157
3,766
10,405
3,759
500
3,205
7,036
33,624
0
W
Achilles
McNameeBrooks
Achilles
4,931
412
0
2,335
12,249
7,880
897
3,620
8,629
0
24,357
W
Cerberus
Militant_NL
Cerberus
9,218
563
223
2,611
12,702
7,932
736
5,597
7,105
26,342
0
W
Neith
4,118
1,831
0
1,483
9,584
2,998
2,700
2,850
6,734
0
39,237
L
Set
Toch1n
Set
8,351
3,469
0
4,615
11,698
4,946
0
1,635
10,063
0
50,721
L
Gilgamesh
liljake92
Gilgamesh
1,157
590
0
53
4,215
1,088
0
0
4,215
0
7,937
W
Ra
3,061
428
0
920
9,336
3,443
102
3,248
6,088
36,970
0
W
12,575
2,765
2,032
8,440
16,270
20,375
0
4,283
11,987
0
64,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,799
Gold Earned
41,632
259
Minions Killed
377
0
Camps Cleared
0
1,302,979
Distance Traveled
1,522,677
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,154
510
21
1
0
324,713
2
L
Xbalanque
8,022
501
76
5
0
295,133
0
L
Olorun
7,642
478
58
4
0
249,368
2
W
Achilles
7,639
477
43
3
0
315,291
3
W
Cerberus
8,239
515
41
3
0
296,670
0
W
Neith
7,405
463
85
5
0
276,086
0
L
Set
8,663
541
87
5
0
327,462
3
L
Gilgamesh
5,318
332
17
1
0
106,303
2
W
Ra
7,683
480
77
5
0
296,370
0
W
Guan Yu
10,666
667
131
8
0
338,260
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role