Player Matchup

Anhur
Anhur
Bad Snoop
Anhur
Level 40
God Stats
3W - 2L
1,676 SR
Queue Stats
58W - 50L
1,266 Elo+
Solo
Sobek
Sobek
Memphis901Made
Sobek
Level 155
God Stats
11W - 16L
1,557 SR
Queue Stats
322W - 416L
1,364 Elo+
Solo
Ullr
Ullr
ThatLobster7890
Ullr
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
341W - 398L
1,425 Elo+
Solo
Team Averages
Level 80
1,578 SR
1,352 Elo+

VS

Team Averages
Level 47
1,387 SR
1,349 Elo+
Yemoja
Yemoja
Droppinyou
Yemoja
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,267 Elo+
Party 1
Scylla
Scylla
GRM Price
Scylla
Level 63
God Stats
5W - 5L
1,229 SR
Queue Stats
413W - 471L
1,371 Elo+
Solo
Heimdallr
Heimdallr
Toast Armstrong
Heimdallr
Level 13
God Stats
5W - 6L
1,432 SR
Queue Stats
5W - 6L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Bad Snoop
Anhur
13
5 / 10 / 4
11,041
613
11,292
21,199
7,529
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
4 / 4 / 6
11,895
661
11,396
28,402
37,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
1 / 7 / 6
10,310
573
6,621
16,690
5,960
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Droppinyou
Yemoja
15
3 / 4 / 16
11,607
645
11,586
16,564
20,795
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Scylla
GRM Price
Scylla
17
11 / 1 / 9
13,748
764
21,346
7,054
2,370
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Heimdallr
Toast Armstrong
Heimdallr
16
6 / 6 / 13
12,170
676
17,926
15,749
6,810
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
58
10
Kills
20
21
Deaths
11
16
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Anhur
Bad Snoop
Anhur
5
10
4
0.7
W
Yemoja
Droppinyou
Yemoja
3
4
16
2.75
W
Scylla
GRM Price
Scylla
11
1
9
15.5
L
4
4
6
1.75
L
1
7
6
0.57
W
Heimdallr
Toast Armstrong
Heimdallr
6
6
13
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,309
Damage
50,858
66,291
Taken
39,367
51,096
Mitigated
29,975
16,760
Healing
9,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Bad Snoop
Anhur
11,292
8,940
561
2,448
21,199
7,529
750
13,744
7,455
0
39,152
W
Yemoja
Droppinyou
Yemoja
11,586
3,933
1,553
1,040
16,564
20,795
664
3,557
13,007
28,418
0
W
Scylla
GRM Price
Scylla
21,346
1,045
0
2,190
7,054
2,370
864
2,005
5,049
80,580
0
L
11,396
407
696
12,680
28,402
37,607
269
9,625
18,777
43,913
0
L
6,621
3,378
0
375
16,690
5,960
0
9,675
7,015
0
32,879
W
Heimdallr
Toast Armstrong
Heimdallr
17,926
15,893
0
4,998
15,749
6,810
2,091
5,957
9,792
0
49,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,246
Gold Earned
37,525
139
Minions Killed
165
0
Camps Cleared
0
928,531
Distance Traveled
911,196
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
11,041
613
58
3
0
243,439
0
W
Yemoja
11,607
645
18
1
0
296,559
2
W
Scylla
13,748
764
91
5
0
325,906
2
L
Sobek
11,895
661
46
3
0
395,216
2
L
Ullr
10,310
573
35
2
0
289,876
2
W
Heimdallr
12,170
676
56
3
0
288,731
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role