Player Matchup

Ymir
Ymir
Bandasha l
Ymir
Level 49
God Stats
4W - 2L
1,375 SR
Queue Stats
141W - 172L
1,477 Elo+
Party 3
Discordia
Discordia
BendoCku l
Discordia
Level 31
God Stats
3W - 6L
1,634 SR
Queue Stats
59W - 64L
1,462 Elo+
Party 3
Hun Batz
Hun Batz
Bersk l
Hun Batz
Level 80
God Stats
14W - 11L
1,674 SR
Queue Stats
180W - 194L
1,484 Elo+
Party 3
Gilgamesh
Gilgamesh
EVGUENI
Gilgamesh
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
NornugaL
Danzaburou
Level 31
God Stats
65W - 57L
1,628 SR
Queue Stats
166W - 186L
1,491 Elo+
Party 3
Team Averages
Level 56
1,562 SR
1,483 Elo+

VS

Team Averages
Level 56
1,534 SR
1,446 Elo+
Serqet
Serqet
Coment
Serqet
Level 11
God Stats
1W - 1L
1,710 SR
Queue Stats
6W - 3L
1,671 Elo+
Party 2
Sobek
Sobek
MAITR3YA
Sobek
Level 49
God Stats
10W - 16L
1,436 SR
Queue Stats
240W - 245L
1,373 Elo+
Party 1
Ah Puch
Ah Puch
No Not Yet
Ah Puch
Level 105
God Stats
5W - 6L
1,654 SR
Queue Stats
318W - 278L
1,536 Elo+
Party 1
Achilles
Achilles
ThatGamerDude17
Achilles
Level 69
God Stats
19W - 22L
1,552 SR
Queue Stats
398W - 464L
1,350 Elo+
Party 2
Heimdallr
Heimdallr
Tx Daddy6363
Heimdallr
Level 46
God Stats
5W - 8L
1,318 SR
Queue Stats
196W - 234L
1,303 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 12
8,748
515
8,382
16,139
10,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
BendoCku l
Discordia
14
4 / 4 / 4
8,900
524
17,681
7,869
2,770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
Bersk l
Hun Batz
16
5 / 2 / 3
9,637
567
7,152
13,975
5,482
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
EVGUENI
Gilgamesh
15
3 / 2 / 4
9,425
554
10,782
12,724
9,608
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
NornugaL
Danzaburou
15
8 / 1 / 2
10,191
599
9,249
8,169
2,989
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Coment
Serqet
13
2 / 5 / 6
8,060
474
3,671
13,956
5,612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sobek
MAITR3YA
Sobek
11
1 / 4 / 6
7,403
435
3,876
17,897
15,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Puch
No Not Yet
Ah Puch
15
6 / 4 / 5
9,248
544
19,164
14,146
5,501
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
14
4 / 4 / 1
8,441
497
8,877
16,031
13,049
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heimdallr
Tx Daddy6363
Heimdallr
11
1 / 6 / 3
7,205
424
4,242
10,219
3,979
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
35
23
Kills
14
14
Deaths
23
25
Assists
21
Player
Kills
Deaths
Assists
KDA
W
3
5
12
1.8
W
Discordia
BendoCku l
Discordia
4
4
4
1.5
W
Hun Batz
Bersk l
Hun Batz
5
2
3
3.25
L
Serqet
Coment
Serqet
2
5
6
1
W
Gilgamesh
EVGUENI
Gilgamesh
3
2
4
2.5
L
Sobek
MAITR3YA
Sobek
1
4
6
1
L
Ah Puch
No Not Yet
Ah Puch
6
4
5
2.13
W
Danzaburou
NornugaL
Danzaburou
8
1
2
9
L
Achilles
4
4
1
1.13
L
Heimdallr
Tx Daddy6363
Heimdallr
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,246
Damage
39,830
58,876
Taken
72,249
31,514
Mitigated
44,008
15,077
Healing
18,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,382
995
0
3,920
16,139
10,665
396
8,102
8,015
24,343
0
W
Discordia
BendoCku l
Discordia
17,681
473
131
1,441
7,869
2,770
455
4,569
3,300
53,828
0
W
Hun Batz
Bersk l
Hun Batz
7,152
2,224
402
3,509
13,975
5,482
0
5,178
8,627
0
71,478
L
Serqet
Coment
Serqet
3,671
1,184
0
3,986
13,956
5,612
0
2,731
11,153
0
40,561
W
Gilgamesh
EVGUENI
Gilgamesh
10,782
2,904
0
2,765
12,724
9,608
1,944
2,310
10,414
0
55,498
L
Sobek
MAITR3YA
Sobek
3,876
583
0
4,909
17,897
15,867
0
7,913
9,692
17,920
0
L
Ah Puch
No Not Yet
Ah Puch
19,164
648
765
4,049
14,146
5,501
0
6,429
7,099
63,113
0
W
Danzaburou
NornugaL
Danzaburou
9,249
3,653
0
2,909
8,169
2,989
910
2,881
5,288
0
58,109
L
Achilles
8,877
1,933
0
3,974
16,031
13,049
0
4,200
11,636
0
35,926
L
Heimdallr
Tx Daddy6363
Heimdallr
4,242
2,494
0
1,179
10,219
3,979
38
3,441
6,606
0
34,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,901
Gold Earned
40,357
446
Minions Killed
362
0
Camps Cleared
0
1,608,092
Distance Traveled
1,543,778
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,748
515
37
2
0
300,125
0
W
Discordia
8,900
524
87
5
0
312,883
3
W
Hun Batz
9,637
567
116
7
0
367,231
0
L
Serqet
8,060
474
79
5
0
355,829
3
W
Gilgamesh
9,425
554
106
6
0
330,272
2
L
Sobek
7,403
435
45
3
0
301,713
1
L
Ah Puch
9,248
544
118
7
0
310,191
7
W
Danzaburou
10,191
599
100
6
0
297,581
1
L
Achilles
8,441
497
64
4
0
311,648
1
L
Heimdallr
7,205
424
56
3
0
264,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role