Player Matchup

Gilgamesh
Gilgamesh
Gamer FishOG
Gilgamesh
Level 136
God Stats
0W - 1L
1,774 SR
Queue Stats
18W - 9L
1,779 Elo+
Party 2
Tiamat
Tiamat
JuicyDevil
Tiamat
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
NeNeBaby
Rama
Level 17
God Stats
0W - 4L
1,425 SR
Queue Stats
69W - 27L
1,713 Elo+
Party 2
Merlin
Merlin
Saikuja
Merlin
Level 45
God Stats
0W - 1L
1,697 SR
Queue Stats
21W - 10L
1,677 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Th3Drift
Tsukuyomi
Level 29
God Stats
2W - 5L
1,748 SR
Queue Stats
137W - 121L
1,634 Elo+
Party 2
Team Averages
Level 58
1,629 SR
1,661 Elo+

VS

Team Averages
Level 60
1,515 SR
1,577 Elo+
Thanatos
Thanatos
Hondezzy
Thanatos
Level 13
God Stats
10W - 8L
1,379 SR
Queue Stats
25W - 14L
1,536 Elo+
Party 3
Scylla
Scylla
PepegaVirus
Scylla
Level 59
God Stats
2W - 2L
1,519 SR
Queue Stats
123W - 78L
1,577 Elo+
Party 3
Thor
Thor
Ryuxay-
Thor
Level 66
God Stats
9W - 6L
1,687 SR
Queue Stats
547W - 463L
1,617 Elo+
Party 1
Achilles
Achilles
WhatWrongwithU
Achilles
Level 40
God Stats
42W - 33L
1,565 SR
Queue Stats
673W - 573L
1,588 Elo+
Party 1
Apollo
Apollo
adriannc_04
Apollo
Level 124
God Stats
3W - 5L
1,426 SR
Queue Stats
295W - 268L
1,566 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Gamer FishOG
Gilgamesh
11
2 / 5 / 2
7,499
441
7,243
11,551
8,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
JuicyDevil
Tiamat
14
1 / 2 / 1
8,415
495
3,998
5,631
3,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
17
4 / 7 / 0
9,792
576
10,517
13,082
5,417
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
Saikuja
Merlin
13
0 / 5 / 1
7,017
413
4,095
7,538
1,985
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Th3Drift
Tsukuyomi
12
0 / 5 / 1
7,250
426
3,052
10,817
3,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Hondezzy
Thanatos
16
13 / 1 / 4
10,537
620
10,075
11,621
4,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
16
3 / 2 / 6
10,169
598
4,203
9,280
3,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thor
Ryuxay-
Thor
14
2 / 1 / 10
9,182
540
3,927
9,026
5,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Achilles
15
4 / 2 / 12
9,366
551
12,360
14,513
10,015
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Apollo
17
2 / 1 / 6
10,546
620
3,823
9,703
3,288
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
62
7
Kills
24
24
Deaths
7
5
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Gamer FishOG
Gilgamesh
2
5
2
0.6
W
Thanatos
Hondezzy
Thanatos
13
1
4
15
L
Tiamat
JuicyDevil
Tiamat
1
2
1
0.75
L
Rama
4
7
0
0.57
W
Scylla
3
2
6
3
W
Thor
Ryuxay-
Thor
2
1
10
7
L
Merlin
Saikuja
Merlin
0
5
1
0.1
L
Tsukuyomi
Th3Drift
Tsukuyomi
0
5
1
0.1
W
Achilles
4
2
12
5
W
Apollo
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,905
Damage
34,388
48,619
Taken
54,143
22,537
Mitigated
26,882
10,218
Healing
30,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Gamer FishOG
Gilgamesh
7,243
1,139
0
2,612
11,551
8,697
0
0
11,551
0
29,874
W
Thanatos
Hondezzy
Thanatos
10,075
3,478
0
14,571
11,621
4,692
1,425
952
10,639
0
52,033
L
Tiamat
JuicyDevil
Tiamat
3,998
462
0
1,165
5,631
3,086
832
359
5,250
43,217
0
L
Rama
10,517
5,925
0
2,874
13,082
5,417
1,254
2,033
10,979
0
68,020
W
Scylla
4,203
845
0
2,483
9,280
3,304
646
1,212
8,068
71,796
0
W
Thor
Ryuxay-
Thor
3,927
547
0
3,698
9,026
5,583
309
1,512
7,414
0
28,226
L
Merlin
Saikuja
Merlin
4,095
336
0
1,193
7,538
1,985
0
1,208
6,284
43,277
0
L
Tsukuyomi
Th3Drift
Tsukuyomi
3,052
624
0
2,374
10,817
3,352
0
441
10,352
0
39,825
W
Achilles
12,360
2,847
0
4,006
14,513
10,015
517
1,106
13,349
0
44,166
W
Apollo
3,823
1,741
0
5,457
9,703
3,288
1,663
2,925
6,580
0
75,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,973
Gold Earned
49,800
442
Minions Killed
549
0
Camps Cleared
0
1,558,792
Distance Traveled
1,669,475
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,499
441
44
3
0
341,685
5
W
Thanatos
10,537
620
98
6
0
366,211
3
L
Tiamat
8,415
495
111
7
0
322,221
2
L
Rama
9,792
576
136
8
0
244,321
3
W
Scylla
10,169
598
151
9
0
289,471
4
W
Thor
9,182
540
37
2
0
355,138
7
L
Merlin
7,017
413
60
4
0
303,553
5
L
Tsukuyomi
7,250
426
91
5
0
347,012
1
W
Achilles
9,366
551
85
5
0
351,767
0
W
Apollo
10,546
620
178
10
0
306,888
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role