Player Matchup

Artemis
Artemis
Silver III
Himmaboy
Artemis
Silver III
Level 85
God Stats
30W - 13L
1,685 SR
Queue Stats
122W - 126L
906 MMR
Solo
Scylla
Scylla
Silver I
Sleepy bT
Scylla
Silver I
Level 99
God Stats
22W - 19L
1,498 SR
Queue Stats
140W - 138L
1,166 MMR
Party 1
Achilles
Achilles
Silver IV
SoL_Diego27
Achilles
Silver IV
Level 108
God Stats
12W - 26L
1,555 SR
Queue Stats
21W - 38L
826 MMR
Solo
Cthulhu
Cthulhu
Silver III
ThatDeafDrummer
Cthulhu
Silver III
Level 82
God Stats
35W - 25L
1,599 SR
Queue Stats
74W - 82L
862 MMR
Solo
Vamana
Vamana
Silver IV
brizz0warri0r
Vamana
Silver IV
Level 84
God Stats
36W - 26L
1,611 SR
Queue Stats
222W - 226L
715 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 92
1,590 SR
895 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 94
1,536 SR
967 MMR
Heimdallr
Heimdallr
Silver II
 
Heimdallr
Silver II
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Kuzenbo
Kuzenbo
Silver IV
BusyFlames863
Kuzenbo
Silver IV
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 48L
767 MMR
Party 2
Nike
Nike
Silver IV
SUPERchris87
Nike
Silver IV
Level 110
God Stats
45W - 35L
1,528 SR
Queue Stats
337W - 394L
834 MMR
Solo
Nemesis
Nemesis
Silver V
andresuco 123
Nemesis
Silver V
Level 82
God Stats
13W - 8L
1,539 SR
Queue Stats
127W - 135L
795 MMR
Solo
Kukulkan
Kukulkan
Silver III
lumpyskydiver78
Kukulkan
Silver III
Level 47
God Stats
19W - 19L
1,613 SR
Queue Stats
53W - 62L
940 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Himmaboy
Artemis
16
7 / 0 / 4
10,001
556
8,928
7,062
2,991
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
Sleepy bT
Scylla
15
7 / 1 / 6
9,928
552
8,959
8,533
3,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
SoL_Diego27
Achilles
15
3 / 2 / 1
9,109
506
6,124
13,872
5,308
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

13
2 / 0 / 13
8,773
487
10,006
10,504
7,167
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
4 / 2 / 3
10,886
605
4,802
10,620
14,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
DanzaburouArachneSetNeithCu Chulainn

VS

Bans
Guan YuKing ArthurTsukuyomiFenrirCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
11
0 / 5 / 0
7,082
393
3,783
11,041
3,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
9
0 / 7 / 0
6,275
349
3,610
14,346
13,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

7
0 / 2 / 1
6,018
334
1,518
5,118
2,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nemesis
13
2 / 6 / 0
7,818
434
5,101
14,060
5,395
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
14
1 / 3 / 0
8,205
456
7,072
8,801
3,369
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
4
23
Kills
3
5
Deaths
23
27
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
0
5
0
0
L
Kuzenbo
0
7
0
0
W
Artemis
Himmaboy
Artemis
7
0
4
9
L
0
2
1
0.25
W
Scylla
Sleepy bT
Scylla
7
1
6
10
W
Achilles
SoL_Diego27
Achilles
3
2
1
1.75
W
2
0
13
8.5
L
Nemesis
2
6
0
0.33
W
4
2
3
2.75
L
Kukulkan
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,819
Damage
21,084
50,591
Taken
53,366
33,008
Mitigated
27,216
13,072
Healing
7,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
3,783
1,690
0
3,130
11,041
3,167
0
3,098
7,789
0
39,873
L
Kuzenbo
3,610
1,433
0
1,177
14,346
13,187
0
6,825
7,399
20,015
0
W
Artemis
Himmaboy
Artemis
8,928
4,437
0
610
7,062
2,991
4,708
1,362
5,700
0
61,196
L
1,518
353
0
1,368
5,118
2,098
0
0
4,843
0
12,945
W
Scylla
Sleepy bT
Scylla
8,959
218
0
2,306
8,533
3,153
1,290
3,270
5,263
56,357
0
W
Achilles
SoL_Diego27
Achilles
6,124
1,932
0
1,457
13,872
5,308
0
1,820
12,027
0
73,279
W
10,006
1,428
907
4,694
10,504
7,167
601
3,858
6,646
35,294
0
L
Nemesis
5,101
1,398
0
1,001
14,060
5,395
0
4,994
8,818
0
51,243
W
4,802
1,214
0
3,098
10,620
14,389
1,535
372
10,048
0
70,678
L
Kukulkan
7,072
591
0
927
8,801
3,369
0
3,548
5,156
54,751
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,697
Gold Earned
35,398
519
Minions Killed
348
0
Camps Cleared
0
1,759,674
Distance Traveled
1,321,317
25
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,082
393
78
4
0
251,334
3
L
Kuzenbo
6,275
349
26
1
0
332,161
7
W
Artemis
10,001
556
118
7
0
314,465
4
L
Nike
6,018
334
27
2
0
111,222
0
W
Scylla
9,928
552
102
6
0
370,649
5
W
Achilles
9,109
506
111
6
0
402,487
6
W
Cthulhu
8,773
487
49
3
0
367,825
8
L
Nemesis
7,818
434
94
5
0
313,882
0
W
Vamana
10,886
605
139
8
0
304,248
2
L
Kukulkan
8,205
456
123
7
0
312,718
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role