Player Matchup

Hun Batz
Hun Batz
Aut1smBoi
Hun Batz
Level 46
God Stats
30W - 25L
1,495 SR
Queue Stats
632W - 580L
1,370 Elo+
Party 1
Arachne
Arachne
Lazree27367
Arachne
Level 43
God Stats
1W - 2L
1,701 SR
Queue Stats
52W - 59L
1,357 Elo+
Party 2
Poseidon
Poseidon
Paul27367
Poseidon
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
226W - 246L
1,357 Elo+
Party 2
Danzaburou
Danzaburou
Perqocett
Danzaburou
Level 38
God Stats
4W - 3L
1,500 SR
Queue Stats
360W - 343L
1,411 Elo+
Party 1
Ymir
Ymir
TheRabbitsDen
Ymir
Level 29
God Stats
8W - 7L
1,607 SR
Queue Stats
154W - 172L
1,348 Elo+
Party 2
Team Averages
Level 42
1,561 SR
1,369 Elo+

VS

Team Averages
Level 34
1,508 SR
1,410 Elo+
Hachiman
Hachiman
ELAGUILAR1492
Hachiman
Level 26
God Stats
10W - 13L
1,388 SR
Queue Stats
21W - 29L
1,327 Elo+
Party 3
Loki
Loki
JokerJr8543
Loki
Level 28
God Stats
18W - 17L
1,321 SR
Queue Stats
112W - 106L
1,428 Elo+
Party 4
Anubis
Anubis
Kiritokun1998
Anubis
Level 27
God Stats
51W - 36L
1,555 SR
Queue Stats
91W - 79L
1,479 Elo+
Party 4
Izanami
Izanami
snipeshowblake
Izanami
Level 46
God Stats
43W - 31L
1,617 SR
Queue Stats
77W - 67L
1,475 Elo+
Party 4
Cthulhu
Cthulhu
wyattgmen
Cthulhu
Level 41
God Stats
3W - 1L
1,657 SR
Queue Stats
13W - 20L
1,342 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Aut1smBoi
Hun Batz
9
2 / 1 / 0
5,660
566
4,359
7,046
1,835
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Arachne
Lazree27367
Arachne
9
0 / 1 / 0
5,271
527
3,542
6,364
1,938
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Poseidon
Paul27367
Poseidon
10
1 / 4 / 0
5,762
576
2,143
6,305
1,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Perqocett
Danzaburou
7
0 / 5 / 1
4,346
435
2,856
7,042
1,485
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 2 / 1
4,603
460
2,383
5,568
2,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ELAGUILAR1492
Hachiman
9
1 / 0 / 0
5,472
547
2,526
4,093
1,039
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
1 / 0 / 1
5,333
533
1,160
3,705
897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
4 / 1 / 0
6,566
657
5,703
5,539
2,673
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
5 / 2 / 3
6,192
619
4,665
6,316
1,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
wyattgmen
Cthulhu
9
2 / 0 / 6
5,487
549
4,600
4,882
2,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
3
Kills
13
13
Deaths
3
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Aut1smBoi
Hun Batz
2
1
0
2
W
Hachiman
ELAGUILAR1492
Hachiman
1
0
0
1
W
1
0
1
1.5
W
4
1
0
4
L
Arachne
Lazree27367
Arachne
0
1
0
0
L
Poseidon
Paul27367
Poseidon
1
4
0
0.25
L
Danzaburou
Perqocett
Danzaburou
0
5
1
0.1
L
0
2
1
0.25
W
5
2
3
3.25
W
Cthulhu
wyattgmen
Cthulhu
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,283
Damage
18,654
32,325
Taken
24,535
8,966
Mitigated
9,207
9,170
Healing
10,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Aut1smBoi
Hun Batz
4,359
1,527
0
2,215
7,046
1,835
0
1,627
5,398
0
30,129
W
Hachiman
ELAGUILAR1492
Hachiman
2,526
1,207
0
1,630
4,093
1,039
412
0
4,093
0
19,436
W
1,160
228
0
1,852
3,705
897
0
186
3,479
0
20,907
W
5,703
722
135
2,939
5,539
2,673
225
1,737
3,622
36,676
0
L
Arachne
Lazree27367
Arachne
3,542
2,028
0
3,334
6,364
1,938
45
483
5,881
0
18,831
L
Poseidon
Paul27367
Poseidon
2,143
195
0
1,086
6,305
1,335
0
4,500
1,805
31,146
0
L
Danzaburou
Perqocett
Danzaburou
2,856
954
0
1,059
7,042
1,485
0
1,178
5,664
0
16,520
L
2,383
265
0
1,476
5,568
2,373
0
2,119
3,274
13,172
0
W
4,665
3,182
123
3,103
6,316
1,876
939
1,206
5,110
0
33,709
W
Cthulhu
wyattgmen
Cthulhu
4,600
311
195
350
4,882
2,722
162
1,177
3,705
14,212
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,642
Gold Earned
29,050
232
Minions Killed
268
0
Camps Cleared
0
964,778
Distance Traveled
977,361
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
5,660
566
70
7
0
214,168
2
W
Hachiman
5,472
547
46
5
0
192,927
2
W
Loki
5,333
533
51
5
0
221,497
3
W
Anubis
6,566
657
84
8
0
185,851
0
L
Arachne
5,271
527
36
4
0
193,185
0
L
Poseidon
5,762
576
75
8
0
193,437
0
L
Danzaburou
4,346
435
25
3
0
190,510
0
L
Ymir
4,603
460
26
3
0
173,478
1
W
Izanami
6,192
619
67
7
0
167,146
3
W
Cthulhu
5,487
549
20
2
0
209,940
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role