Player Matchup

Nemesis
Nemesis
Jesmain
Nemesis
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,406 Elo+
Solo
Poseidon
Poseidon
Jonpool92
Poseidon
Level 28
God Stats
14W - 14L
1,486 SR
Queue Stats
284W - 422L
1,295 Elo+
Party 2
Cerberus
Cerberus
Kosok2001
Cerberus
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 9L
1,196 Elo+
Solo
Neith
Neith
SithSalty
Neith
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
stonedwitxh
Danzaburou
Level 28
God Stats
11W - 14L
1,372 SR
Queue Stats
48W - 73L
1,289 Elo+
Party 2
Team Averages
Level 23
1,472 SR
1,337 Elo+

VS

Team Averages
Level 11
1,455 SR
1,150 Elo+
Sol
Sol
Baltazar793
Sol
Level 7
God Stats
0W - 2L
1,334 SR
Queue Stats
0W - 5L
1,038 Elo+
Party 1
Tsukuyomi
Tsukuyomi
EnvyReality
Tsukuyomi
Level 26
God Stats
8W - 3L
1,676 SR
Queue Stats
29W - 22L
1,376 Elo+
Solo
Chang'e
Chang'e
Raitherlord
Chang'e
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 6L
1,118 Elo+
Party 1
Medusa
Medusa
xDeja5222
Medusa
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 6L
1,118 Elo+
Party 1
Achilles
Achilles
yumekobestwaifu
Achilles
Level 8
God Stats
0W - 1L
1,265 SR
Queue Stats
3W - 10L
1,101 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Jesmain
Nemesis
9
5 / 2 / 1
6,139
558
2,995
6,463
1,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Poseidon
Jonpool92
Poseidon
11
3 / 6 / 3
6,736
612
4,478
5,218
1,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Kosok2001
Cerberus
10
5 / 1 / 5
6,646
604
4,336
5,653
2,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Neith
SithSalty
Neith
11
4 / 0 / 4
6,778
616
2,937
4,241
1,228
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Danzaburou
stonedwitxh
Danzaburou
11
3 / 1 / 4
6,931
630
3,522
5,434
1,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 1
4,718
429
2,951
4,485
1,094
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
EnvyReality
Tsukuyomi
9
2 / 4 / 4
5,766
524
4,358
7,909
2,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
Raitherlord
Chang'e
9
5 / 4 / 1
5,599
509
3,820
6,162
1,971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
xDeja5222
Medusa
9
3 / 5 / 0
6,065
551
4,157
6,070
1,141
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Achilles
6
0 / 3 / 0
4,349
395
897
3,978
3,189
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
16
20
Kills
10
10
Deaths
20
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
Tsukuyomi
EnvyReality
Tsukuyomi
2
4
4
1
W
Nemesis
Jesmain
Nemesis
5
2
1
2.75
W
Poseidon
Jonpool92
Poseidon
3
6
3
0.75
W
Cerberus
Kosok2001
Cerberus
5
1
5
7.5
L
Chang'e
Raitherlord
Chang'e
5
4
1
1.38
W
Neith
SithSalty
Neith
4
0
4
6
W
Danzaburou
stonedwitxh
Danzaburou
3
1
4
5
L
Medusa
xDeja5222
Medusa
3
5
0
0.6
L
Achilles
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,268
Damage
16,183
27,009
Taken
28,604
8,767
Mitigated
10,112
7,916
Healing
3,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,951
507
0
596
4,485
1,094
0
1,851
2,622
14,309
589
L
Tsukuyomi
EnvyReality
Tsukuyomi
4,358
851
0
1,756
7,909
2,717
0
1,229
6,585
0
23,754
W
Nemesis
Jesmain
Nemesis
2,995
1,437
0
1,986
6,463
1,861
0
1,392
4,925
0
16,953
W
Poseidon
Jonpool92
Poseidon
4,478
1,165
0
0
5,218
1,445
0
2,176
2,790
28,814
0
W
Cerberus
Kosok2001
Cerberus
4,336
435
0
829
5,653
2,541
922
1,245
4,408
11,513
0
L
Chang'e
Raitherlord
Chang'e
3,820
448
69
824
6,162
1,971
494
3,000
2,868
14,262
0
W
Neith
SithSalty
Neith
2,937
1,748
0
2,240
4,241
1,228
2,234
1,218
3,023
0
36,385
W
Danzaburou
stonedwitxh
Danzaburou
3,522
1,763
0
2,861
5,434
1,692
1,112
204
5,140
0
29,589
L
Medusa
xDeja5222
Medusa
4,157
2,121
0
0
6,070
1,141
38
2,333
3,737
0
19,704
L
Achilles
897
351
0
187
3,978
3,189
0
0
3,978
0
9,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,230
Gold Earned
26,497
246
Minions Killed
167
0
Camps Cleared
0
1,048,919
Distance Traveled
908,127
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
4,718
429
30
3
0
212,082
0
L
Tsukuyomi
5,766
524
51
5
0
208,599
0
W
Nemesis
6,139
558
31
3
0
203,560
2
W
Poseidon
6,736
612
61
6
0
203,682
0
W
Cerberus
6,646
604
18
2
0
240,457
4
L
Chang'e
5,599
509
24
2
0
183,636
0
W
Neith
6,778
616
74
7
0
193,466
1
W
Danzaburou
6,931
630
62
6
0
207,754
4
L
Medusa
6,065
551
43
4
0
190,698
1
L
Achilles
4,349
395
19
2
0
113,112
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role