Player Matchup

Bellona
Bellona
AngelZera
Bellona
Level 109
God Stats
16W - 14L
1,633 SR
Queue Stats
53W - 35L
1,660 Elo+
Solo
Serqet
Serqet
LukeCastelan
Serqet
Level 148
God Stats
5W - 7L
1,489 SR
Queue Stats
138W - 146L
1,582 Elo+
Solo
Janus
Janus
Stingers900
Janus
Level 156
God Stats
26W - 13L
1,802 SR
Queue Stats
365W - 337L
1,581 Elo+
Solo
Xing Tian
Xing Tian
blythie
Xing Tian
Level 121
God Stats
1W - 4L
1,302 SR
Queue Stats
132W - 132L
1,509 Elo+
Solo
Danzaburou
Danzaburou
notgerova
Danzaburou
Level 96
God Stats
0W - 2L
1,568 SR
Queue Stats
142W - 144L
1,599 Elo+
Solo
Team Averages
Level 126
1,559 SR
1,586 Elo+

VS

Team Averages
Level 146
1,520 SR
1,543 Elo+
Cthulhu
Cthulhu
Flise
Cthulhu
Level 154
God Stats
6W - 6L
1,400 SR
Queue Stats
62W - 76L
1,525 Elo+
Solo
Ne Zha
Ne Zha
HenryMT
Ne Zha
Level 160
God Stats
2W - 2L
1,246 SR
Queue Stats
227W - 205L
1,608 Elo+
Party 1
Apollo
Apollo
MenoSubZer0
Apollo
Level 109
God Stats
6W - 6L
1,546 SR
Queue Stats
411W - 380L
1,593 Elo+
Solo
Baba Yaga
Baba Yaga
MontanaCRF
Baba Yaga
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 16L
1,399 Elo+
Party 1
Gilgamesh
Gilgamesh
Ostiaputa
Gilgamesh
Level 160
God Stats
3W - 4L
1,906 SR
Queue Stats
306W - 287L
1,592 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AngelZera
Bellona
15
1 / 3 / 3
9,259
487
12,101
18,590
14,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Serqet
15
6 / 3 / 2
9,252
487
7,212
14,793
5,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 3 / 1
8,419
443
3,753
9,135
2,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xing Tian
blythie
Xing Tian
13
1 / 5 / 4
8,670
456
6,939
18,655
12,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
notgerova
Danzaburou
15
1 / 3 / 2
9,157
482
10,120
14,691
5,208
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Flise
Cthulhu
14
2 / 2 / 7
9,568
504
7,844
12,582
9,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ne Zha
HenryMT
Ne Zha
18
3 / 2 / 4
10,606
558
11,313
13,598
5,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Apollo
18
6 / 2 / 7
11,585
610
13,897
15,062
5,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baba Yaga
MontanaCRF
Baba Yaga
15
3 / 2 / 3
9,505
500
10,226
6,750
2,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Ostiaputa
Gilgamesh
17
2 / 1 / 4
10,143
534
11,616
14,974
12,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
41
9
Kills
16
17
Deaths
9
12
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Bellona
AngelZera
Bellona
1
3
3
0.83
W
Cthulhu
Flise
Cthulhu
2
2
7
2.75
W
Ne Zha
HenryMT
Ne Zha
3
2
4
2.5
L
Serqet
6
3
2
2.33
W
Apollo
6
2
7
4.75
W
Baba Yaga
MontanaCRF
Baba Yaga
3
2
3
2.25
W
Gilgamesh
Ostiaputa
Gilgamesh
2
1
4
4
L
0
3
1
0.17
L
Xing Tian
blythie
Xing Tian
1
5
4
0.6
L
Danzaburou
notgerova
Danzaburou
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,125
Damage
54,896
75,864
Taken
62,966
40,651
Mitigated
35,387
19,418
Healing
25,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
AngelZera
Bellona
12,101
4,889
0
5,704
18,590
14,306
143
1,978
16,544
0
60,123
W
Cthulhu
Flise
Cthulhu
7,844
792
1,473
3,217
12,582
9,370
0
3,871
8,711
29,730
0
W
Ne Zha
HenryMT
Ne Zha
11,313
2,128
0
7,405
13,598
5,042
0
1,790
11,344
0
95,806
L
Serqet
7,212
551
0
4,635
14,793
5,856
0
1,762
12,955
0
45,225
W
Apollo
13,897
9,110
0
4,477
15,062
5,943
4,163
2,041
12,789
0
92,333
W
Baba Yaga
MontanaCRF
Baba Yaga
10,226
353
0
2,448
6,750
2,477
118
1,345
5,037
56,353
0
W
Gilgamesh
Ostiaputa
Gilgamesh
11,616
2,072
0
6,446
14,974
12,555
279
1,500
13,180
216
64,476
L
3,753
0
0
2,449
9,135
2,779
0
3,128
5,789
66,553
0
L
Xing Tian
blythie
Xing Tian
6,939
660
0
3,811
18,655
12,502
0
6,481
11,782
24,753
0
L
Danzaburou
notgerova
Danzaburou
10,120
3,428
0
2,819
14,691
5,208
29
3,982
10,545
0
66,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,757
Gold Earned
51,407
513
Minions Killed
588
0
Camps Cleared
0
1,907,497
Distance Traveled
1,996,589
30
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,259
487
125
7
0
346,676
6
W
Cthulhu
9,568
504
37
2
0
392,493
13
W
Ne Zha
10,606
558
143
8
0
442,583
4
L
Serqet
9,252
487
86
5
0
419,248
5
W
Apollo
11,585
610
164
9
0
383,446
1
W
Baba Yaga
9,505
500
130
7
0
382,626
4
W
Gilgamesh
10,143
534
114
6
0
395,441
4
L
Janus
8,419
443
145
8
0
394,531
4
L
Xing Tian
8,670
456
43
2
0
371,677
6
L
Danzaburou
9,157
482
114
6
0
375,365
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role