Player Matchup

Fenrir
Fenrir
Coleslaw Tub
Fenrir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 1L
1,801 Elo+
Party 3
Cthulhu
Cthulhu
Night-Monsters-
Cthulhu
Level 22
God Stats
5W - 5L
1,704 SR
Queue Stats
113W - 86L
1,543 Elo+
Party 2
Hades
Hades
TehRastabean
Hades
Level 14
God Stats
2W - 0L
1,691 SR
Queue Stats
72W - 18L
1,596 Elo+
Party 3
Tsukuyomi
Tsukuyomi
ThugsTheory
Tsukuyomi
Level 18
God Stats
32W - 16L
1,674 SR
Queue Stats
137W - 115L
1,557 Elo+
Party 2
Apollo
Apollo
Vectorcs4
Apollo
Level 17
God Stats
13W - 15L
1,893 SR
Queue Stats
150W - 148L
1,625 Elo+
Solo
Team Averages
Level 16
1,692 SR
1,624 Elo+

VS

Team Averages
Level 19
1,517 SR
1,540 Elo+
Arachne
Arachne
Drakkerdnoir
Arachne
Level 28
God Stats
0W - 1L
1,675 SR
Queue Stats
2W - 4L
1,520 Elo+
Party 1
Anubis
Anubis
Gojitada
Anubis
Level 12
God Stats
1W - 3L
1,500 SR
Queue Stats
13W - 17L
1,535 Elo+
Solo
Kumbhakarna
Kumbhakarna
ShaggaRon
Kumbhakarna
Level 27
God Stats
0W - 1L
1,169 SR
Queue Stats
2W - 4L
1,520 Elo+
Party 1
Xbalanque
Xbalanque
Spilner_93
Xbalanque
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 98L
1,557 Elo+
Solo
Guan Yu
Guan Yu
Zighin-ice
Guan Yu
Level 6
God Stats
1W - 1L
1,742 SR
Queue Stats
2W - 2L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
8
4 / 0 / 1
5,003
715
3,578
3,893
991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 0 / 5
4,175
596
1,531
4,703
1,613
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
6 / 0 / 0
5,474
782
4,263
3,693
1,462
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tsukuyomi
ThugsTheory
Tsukuyomi
9
2 / 2 / 1
5,321
760
2,432
4,525
1,064
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Apollo
Vectorcs4
Apollo
8
4 / 1 / 1
4,783
683
2,981
4,666
1,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Drakkerdnoir
Arachne
5
0 / 4 / 0
3,683
526
1,203
5,259
1,597
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Anubis
Gojitada
Anubis
7
2 / 2 / 0
4,267
610
2,005
4,298
1,468
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Kumbhakarna
ShaggaRon
Kumbhakarna
6
0 / 2 / 1
4,100
586
1,664
4,758
1,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Xbalanque
Spilner_93
Xbalanque
6
1 / 4 / 0
3,853
550
3,270
5,125
1,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Guan Yu
Zighin-ice
Guan Yu
4
0 / 4 / 0
3,483
498
806
3,741
1,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
4
16
Kills
3
3
Deaths
16
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Fenrir
4
0
1
4.5
L
Arachne
Drakkerdnoir
Arachne
0
4
0
0
L
Anubis
Gojitada
Anubis
2
2
0
1
W
0
0
5
2.5
L
Kumbhakarna
ShaggaRon
Kumbhakarna
0
2
1
0.25
L
Xbalanque
Spilner_93
Xbalanque
1
4
0
0.25
W
6
0
0
6
W
Tsukuyomi
ThugsTheory
Tsukuyomi
2
2
1
1.25
W
Apollo
Vectorcs4
Apollo
4
1
1
4.5
L
Guan Yu
Zighin-ice
Guan Yu
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,785
Damage
8,948
21,480
Taken
23,181
6,341
Mitigated
7,410
9,654
Healing
5,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
3,578
803
0
1,811
3,893
991
0
708
3,185
0
19,079
L
Arachne
Drakkerdnoir
Arachne
1,203
841
0
1,140
5,259
1,597
0
1,872
3,387
0
15,008
L
Anubis
Gojitada
Anubis
2,005
43
0
1,043
4,298
1,468
0
612
3,686
12,879
0
W
1,531
224
210
1,954
4,703
1,613
82
625
4,078
9,231
0
L
Kumbhakarna
ShaggaRon
Kumbhakarna
1,664
92
258
1,489
4,758
1,612
0
807
3,951
9,241
0
L
Xbalanque
Spilner_93
Xbalanque
3,270
1,085
0
1,050
5,125
1,139
0
724
4,401
0
16,172
W
4,263
1,186
17
2,285
3,693
1,462
0
281
3,312
26,850
0
W
Tsukuyomi
ThugsTheory
Tsukuyomi
2,432
568
0
914
4,525
1,064
150
1,276
3,224
0
24,729
W
Apollo
Vectorcs4
Apollo
2,981
1,917
0
2,463
4,666
1,211
698
779
3,887
0
24,767
L
Guan Yu
Zighin-ice
Guan Yu
806
279
50
390
3,741
1,594
0
1,779
1,962
0
6,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,756
Gold Earned
19,386
225
Minions Killed
122
0
Camps Cleared
0
692,834
Distance Traveled
643,629
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,003
715
41
6
0
157,572
0
L
Arachne
3,683
526
35
5
0
146,762
0
L
Anubis
4,267
610
27
4
0
117,359
1
W
Cthulhu
4,175
596
20
3
0
139,074
4
L
Kumbhakarna
4,100
586
11
2
0
145,126
0
L
Xbalanque
3,853
550
30
4
0
126,637
2
W
Hades
5,474
782
68
10
0
132,969
2
W
Tsukuyomi
5,321
760
59
8
0
142,397
0
W
Apollo
4,783
683
37
5
0
120,822
0
L
Guan Yu
3,483
498
19
3
0
107,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role