Player Matchup

Cabrakan
Cabrakan
Kyros9924
Cabrakan
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
50W - 61L
1,472 Elo+
Party 2
Mulan
Mulan
Nuclearpuddin
Mulan
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 9L
1,335 Elo+
Party 3
Raijin
Raijin
T33P0T
Raijin
Level 27
God Stats
2W - 1L
1,331 SR
Queue Stats
20W - 18L
1,413 Elo+
Party 3
Neith
Neith
pringythingy
Neith
Level 13
God Stats
4W - 2L
1,569 SR
Queue Stats
6W - 6L
1,387 Elo+
Party 3
Fenrir
Fenrir
roslion
Fenrir
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 21L
1,472 Elo+
Party 2
Team Averages
Level 20
1,480 SR
1,416 Elo+

VS

Team Averages
Level 17
1,419 SR
1,448 Elo+
Terra
Terra
BlondeSalamander
Terra
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 75L
1,437 Elo+
Party 1
Ratatoskr
Ratatoskr
Steffanh94
Ratatoskr
Level 14
God Stats
19W - 23L
1,297 SR
Queue Stats
131W - 149L
1,403 Elo+
Solo
Izanami
Izanami
caolankelly
Izanami
Level 26
God Stats
5W - 8L
1,535 SR
Queue Stats
235W - 214L
1,488 Elo+
Party 1
Tiamat
Tiamat
mocking8bird
Tiamat
Level 14
God Stats
0W - 2L
1,264 SR
Queue Stats
13W - 13L
1,414 Elo+
Solo
Horus
Horus
optik126
Horus
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Kyros9924
Cabrakan
13
2 / 1 / 14
8,471
529
6,662
8,891
9,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

16
10 / 0 / 2
10,191
637
10,979
11,288
9,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Raijin
T33P0T
Raijin
14
4 / 3 / 4
8,804
550
11,150
8,955
3,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

14
8 / 3 / 5
9,260
579
9,622
7,171
2,330
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
roslion
Fenrir
15
13 / 0 / 2
9,851
616
8,672
12,337
5,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 10 / 1
5,765
360
799
14,960
5,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ratatoskr
Steffanh94
Ratatoskr
9
0 / 6 / 1
5,857
366
2,764
9,865
2,319
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Izanami
caolankelly
Izanami
11
4 / 7 / 0
7,500
469
10,137
11,654
3,043
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
12
2 / 5 / 1
7,278
455
4,834
11,894
4,845
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Horus
optik126
Horus
11
0 / 9 / 0
6,575
411
3,565
14,189
8,712
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
9
37
Kills
6
7
Deaths
37
27
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
10
1
0.05
W
Cabrakan
Kyros9924
Cabrakan
2
1
14
9
W
10
0
2
11
L
Ratatoskr
Steffanh94
Ratatoskr
0
6
1
0.08
W
Raijin
T33P0T
Raijin
4
3
4
2
L
Izanami
caolankelly
Izanami
4
7
0
0.57
L
Tiamat
2
5
1
0.5
L
Horus
optik126
Horus
0
9
0
0
W
8
3
5
3.5
W
Fenrir
roslion
Fenrir
13
0
2
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,085
Damage
22,099
48,642
Taken
62,562
30,096
Mitigated
24,855
16,646
Healing
10,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
799
267
397
1,036
14,960
5,936
0
4,408
10,440
4,462
0
W
Cabrakan
Kyros9924
Cabrakan
6,662
758
0
2,761
8,891
9,545
600
446
8,445
25,749
0
W
10,979
2,256
0
4,353
11,288
9,317
2,016
404
10,884
0
56,299
L
Ratatoskr
Steffanh94
Ratatoskr
2,764
714
0
857
9,865
2,319
0
1,762
7,963
0
28,547
W
Raijin
T33P0T
Raijin
11,150
1,379
0
1,685
8,955
3,289
1,481
4,169
4,786
43,065
0
L
Izanami
caolankelly
Izanami
10,137
5,574
0
3,540
11,654
3,043
0
2,807
8,822
0
45,746
L
Tiamat
4,834
624
0
3,789
11,894
4,845
0
6,652
4,759
33,022
0
L
Horus
optik126
Horus
3,565
2,253
149
1,128
14,189
8,712
0
1,487
12,266
0
31,887
W
9,622
5,365
0
2,477
7,171
2,330
2,680
98
7,073
0
54,916
W
Fenrir
roslion
Fenrir
8,672
2,826
0
5,370
12,337
5,615
55
516
11,821
0
66,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,577
Gold Earned
32,975
442
Minions Killed
259
0
Camps Cleared
0
1,451,225
Distance Traveled
1,295,631
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
5,765
360
7
0
0
271,902
0
W
Cabrakan
8,471
529
42
3
0
270,740
4
W
Mulan
10,191
637
130
8
0
317,921
0
L
Ratatoskr
5,857
366
48
3
0
247,783
0
W
Raijin
8,804
550
76
5
0
254,740
0
L
Izanami
7,500
469
78
5
0
265,170
0
L
Tiamat
7,278
455
63
4
0
279,511
1
L
Horus
6,575
411
63
4
0
231,265
0
W
Neith
9,260
579
90
6
0
286,546
0
W
Fenrir
9,851
616
104
7
0
321,278
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role