Player Matchup

Tsukuyomi
Tsukuyomi
AfIsHoUtOfWaTeR
Tsukuyomi
Level 57
God Stats
15W - 10L
1,550 SR
Queue Stats
218W - 267L
1,370 Elo+
Solo
Aphrodite
Aphrodite
JoakoBeyer22
Aphrodite
Level 67
God Stats
12W - 8L
1,717 SR
Queue Stats
686W - 685L
1,429 Elo+
Solo
Baron Samedi
Baron Samedi
ZeroBalloon7030
Baron Samedi
Level 122
God Stats
4W - 1L
1,714 SR
Queue Stats
116W - 106L
1,433 Elo+
Solo
Danzaburou
Danzaburou
amirhafez_adria
Danzaburou
Level 89
God Stats
114W - 128L
1,478 SR
Queue Stats
296W - 327L
1,371 Elo+
Solo
Sun Wukong
Sun Wukong
secrrro
Sun Wukong
Level 127
God Stats
13W - 2L
1,683 SR
Queue Stats
163W - 168L
1,402 Elo+
Solo
Team Averages
Level 92
1,628 SR
1,401 Elo+

VS

Team Averages
Level 92
1,405 SR
1,383 Elo+
Rama
Rama
CarnagePrime_
Rama
Level 65
God Stats
6W - 14L
1,249 SR
Queue Stats
213W - 218L
1,461 Elo+
Solo
Loki
Loki
MoistyMike_
Loki
Level 68
God Stats
0W - 3L
1,227 SR
Queue Stats
3W - 9L
1,304 Elo+
Solo
Tiamat
Tiamat
Toasty NinjaZ
Tiamat
Level 125
God Stats
8W - 20L
1,491 SR
Queue Stats
166W - 202L
1,357 Elo+
Solo
Sylvanus
Sylvanus
binhosgsilva
Sylvanus
Level 134
God Stats
14W - 15L
1,489 SR
Queue Stats
199W - 244L
1,403 Elo+
Solo
Bellona
Bellona
crazykillu0
Bellona
Level 69
God Stats
121W - 102L
1,570 SR
Queue Stats
215W - 218L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AfIsHoUtOfWaTeR
Tsukuyomi
19
11 / 7 / 8
12,816
557
15,575
16,802
6,565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Aphrodite
JoakoBeyer22
Aphrodite
17
2 / 1 / 8
10,504
457
7,875
13,765
10,229
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baron Samedi
ZeroBalloon7030
Baron Samedi
20
7 / 4 / 7
12,764
555
14,807
18,190
8,772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 10% of your Maximum Health and Mana over 3s.

Danzaburou
amirhafez_adria
Danzaburou
19
6 / 1 / 3
12,072
525
16,517
21,450
8,227
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
secrrro
Sun Wukong
20
2 / 3 / 5
12,247
532
10,027
20,914
17,258
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 2 / 2
10,330
449
15,335
18,371
7,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
8 / 6 / 4
11,574
503
14,026
17,784
7,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

18
4 / 9 / 5
11,892
517
12,820
15,325
8,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
binhosgsilva
Sylvanus
15
0 / 6 / 1
9,383
408
8,707
15,835
15,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bellona
crazykillu0
Bellona
18
2 / 5 / 3
11,412
496
14,014
18,992
20,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
30
28
Kills
15
16
Deaths
28
31
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
AfIsHoUtOfWaTeR
Tsukuyomi
11
7
8
2.14
L
1
2
2
1
W
Aphrodite
JoakoBeyer22
Aphrodite
2
1
8
6
L
8
6
4
1.67
L
4
9
5
0.72
W
Baron Samedi
ZeroBalloon7030
Baron Samedi
7
4
7
2.63
W
Danzaburou
amirhafez_adria
Danzaburou
6
1
3
7.5
L
Sylvanus
binhosgsilva
Sylvanus
0
6
1
0.08
L
Bellona
crazykillu0
Bellona
2
5
3
0.7
W
Sun Wukong
secrrro
Sun Wukong
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,801
Damage
64,902
91,121
Taken
86,307
51,051
Mitigated
58,704
46,946
Healing
28,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
AfIsHoUtOfWaTeR
Tsukuyomi
15,575
5,038
0
3,564
16,802
6,565
1,346
3,406
13,271
0
78,735
L
15,335
12,528
0
9,163
18,371
7,084
0
6,422
11,886
0
91,719
W
Aphrodite
JoakoBeyer22
Aphrodite
7,875
1,529
10,361
8,469
13,765
10,229
257
3,074
10,641
56,580
0
L
14,026
3,292
0
3,843
17,784
7,372
516
4,095
13,501
0
84,138
L
12,820
461
0
3,353
15,325
8,428
1,476
7,346
7,565
70,798
0
W
Baron Samedi
ZeroBalloon7030
Baron Samedi
14,807
1,957
1,057
5,172
18,190
8,772
524
8,277
9,888
71,662
0
W
Danzaburou
amirhafez_adria
Danzaburou
16,517
8,797
256
8,726
21,450
8,227
1,018
5,600
15,800
0
80,169
L
Sylvanus
binhosgsilva
Sylvanus
8,707
2,267
1,580
4,326
15,835
15,124
0
2,561
13,228
35,976
0
L
Bellona
crazykillu0
Bellona
14,014
4,426
0
5,902
18,992
20,696
0
1,618
17,316
0
72,173
W
Sun Wukong
secrrro
Sun Wukong
10,027
2,655
0
9,341
20,914
17,258
2,074
1,170
19,069
129
80,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,403
Gold Earned
54,591
617
Minions Killed
631
0
Camps Cleared
0
2,120,124
Distance Traveled
1,931,409
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
12,816
557
120
5
0
457,147
1
L
Rama
10,330
449
163
7
0
402,779
7
W
Aphrodite
10,504
457
92
4
0
442,150
4
L
Loki
11,574
503
134
6
0
419,427
2
L
Tiamat
11,892
517
148
6
0
354,687
0
W
Baron Samedi
12,764
555
124
5
0
386,748
1
W
Danzaburou
12,072
525
122
5
0
408,134
3
L
Sylvanus
9,383
408
51
2
0
359,628
4
L
Bellona
11,412
496
135
6
0
394,888
4
W
Sun Wukong
12,247
532
159
7
0
425,945
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role