Player Matchup

Chernobog
Chernobog
Masters
 
Chernobog
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Loki
Loki
Platinum I
Escanor-Chan
Loki
Platinum I
Level 160
God Stats
107W - 60L
1,835 SR
Queue Stats
460W - 443L
1,803 MMR
Party 2
Discordia
Discordia
Masters
Masero94
Discordia
Masters
Level 151
God Stats
9W - 6L
1,742 SR
Queue Stats
215W - 187L
2,504 MMR
Party 1
Guan Yu
Guan Yu
Diamond V
OnlyFishy
Guan Yu
Diamond V
Level 142
God Stats
2W - 2L
1,092 SR
Queue Stats
94W - 77L
2,144 MMR
Solo
Ganesha
Ganesha
Platinum I
sinned_bcn
Ganesha
Platinum I
Level 159
God Stats
47W - 50L
1,687 SR
Queue Stats
387W - 382L
1,803 MMR
Party 2
Team Averages
Diamond III
Diamond III
Average Tier
Level 154
1,571 SR
1,951 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 113
1,709 SR
1,992 MMR
Izanami
Izanami
Diamond II
Abissal_Artorias
Izanami
Diamond II
Level 128
God Stats
9W - 2L
1,982 SR
Queue Stats
152W - 133L
2,477 MMR
Solo
Tyr
Tyr
Platinum III
Eder_34_3
Tyr
Platinum III
Level 157
God Stats
6W - 6L
1,473 SR
Queue Stats
313W - 319L
1,804 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum IV
Jxcklewis
Tsukuyomi
Platinum IV
Level 129
God Stats
52W - 47L
1,603 SR
Queue Stats
354W - 345L
1,780 MMR
Solo
Janus
Janus
Diamond II
Réply
Janus
Diamond II
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Masters
Xtraision
Sobek
Masters
Level 86
God Stats
5W - 3L
1,984 SR
Queue Stats
216W - 204L
2,398 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
20
9 / 0 / 8
14,981
681
14,813
16,033
7,584
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
4 / 1 / 9
12,975
590
12,581
13,222
9,776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
Masero94
Discordia
20
7 / 1 / 10
13,297
604
22,542
12,131
4,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Guan Yu
OnlyFishy
Guan Yu
20
7 / 1 / 5
13,995
636
13,330
21,379
25,423
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ganesha
sinned_bcn
Ganesha
16
0 / 3 / 14
10,348
470
6,475
18,732
12,089
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
TiamatAthenaNemesisApolloSet

VS

Bans
ScyllaKing ArthurCabrakanGebDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 7 / 0
10,675
485
6,929
14,951
4,705
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
1 / 4 / 0
10,519
478
9,715
21,969
18,829
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
Jxcklewis
Tsukuyomi
16
1 / 7 / 3
9,474
431
8,325
18,027
6,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Janus
Réply
Janus
17
2 / 4 / 2
10,630
483
11,790
11,481
3,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sobek
Xtraision
Sobek
11
1 / 5 / 3
8,353
380
9,367
23,415
17,980
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
14
27
Kills
6
6
Deaths
27
46
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
9
0
8
13
L
1
7
0
0.14
L
1
4
0
0.25
W
4
1
9
8.5
L
Tsukuyomi
Jxcklewis
Tsukuyomi
1
7
3
0.36
W
Discordia
Masero94
Discordia
7
1
10
12
W
Guan Yu
OnlyFishy
Guan Yu
7
1
5
9.5
L
Janus
Réply
Janus
2
4
2
0.75
L
Sobek
Xtraision
Sobek
1
5
3
0.5
W
Ganesha
sinned_bcn
Ganesha
0
3
14
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,741
Damage
46,126
81,497
Taken
89,843
59,791
Mitigated
51,407
38,328
Healing
19,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
14,813
11,188
0
10,552
16,033
7,584
8,963
2,275
13,758
0
143,132
L
6,929
4,981
0
2,281
14,951
4,705
0
2,967
11,984
0
80,642
L
9,715
1,286
0
8,221
21,969
18,829
0
2,398
19,571
0
75,874
W
12,581
3,860
0
6,113
13,222
9,776
1,953
4,068
9,154
0
98,682
L
Tsukuyomi
Jxcklewis
Tsukuyomi
8,325
2,094
0
3,316
18,027
6,049
0
7,605
10,422
0
72,739
W
Discordia
Masero94
Discordia
22,542
1,182
0
5,426
12,131
4,919
630
6,256
5,875
107,510
0
W
Guan Yu
OnlyFishy
Guan Yu
13,330
897
2,270
9,582
21,379
25,423
225
2,520
18,859
5,465
84,433
L
Janus
Réply
Janus
11,790
459
100
1,137
11,481
3,844
0
7,377
4,104
87,867
0
L
Sobek
Xtraision
Sobek
9,367
700
0
4,383
23,415
17,980
0
9,494
13,921
22,650
0
W
Ganesha
sinned_bcn
Ganesha
6,475
486
738
3,647
18,732
12,089
300
6,726
12,006
32,704
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,596
Gold Earned
49,651
748
Minions Killed
660
0
Camps Cleared
0
2,288,522
Distance Traveled
2,061,334
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
14,981
681
194
9
0
444,545
2
L
Izanami
10,675
485
173
8
0
379,914
3
L
Tyr
10,519
478
151
7
0
431,682
5
W
Loki
12,975
590
169
8
0
487,826
0
L
Tsukuyomi
9,474
431
126
6
0
419,101
3
W
Discordia
13,297
604
191
9
0
434,623
7
W
Guan Yu
13,995
636
178
8
0
481,535
3
L
Janus
10,630
483
184
8
0
397,161
1
L
Sobek
8,353
380
26
1
0
433,476
7
W
Ganesha
10,348
470
16
1
0
439,993
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role