Player Matchup

Artemis
Artemis
BigChiefJS
Artemis
Level 109
God Stats
20W - 22L
1,424 SR
Queue Stats
539W - 578L
1,443 Elo+
Solo
Fenrir
Fenrir
Fpsodin049
Fenrir
Level 55
God Stats
1W - 0L
1,429 SR
Queue Stats
39W - 25L
1,532 Elo+
Solo
Kukulkan
Kukulkan
KyngDvme757
Kukulkan
Level 124
God Stats
77W - 58L
1,600 SR
Queue Stats
337W - 336L
1,463 Elo+
Party 1
Chang'e
Chang'e
Purpl3herb
Chang'e
Level 74
God Stats
18W - 17L
1,597 SR
Queue Stats
801W - 793L
1,562 Elo+
Solo
Gilgamesh
Gilgamesh
antsupreme88
Gilgamesh
Level 89
God Stats
51W - 41L
1,547 SR
Queue Stats
650W - 652L
1,535 Elo+
Party 1
Team Averages
Level 90
1,519 SR
1,507 Elo+

VS

Team Averages
Level 87
1,514 SR
1,497 Elo+
Gilgamesh
Gilgamesh
BobBito Garcias
Gilgamesh
Level 78
God Stats
39W - 27L
1,546 SR
Queue Stats
275W - 260L
1,508 Elo+
Party 2
Cthulhu
Cthulhu
CraftyLo
Cthulhu
Level 77
God Stats
38W - 24L
1,704 SR
Queue Stats
261W - 234L
1,480 Elo+
Party 2
Nu Wa
Nu Wa
TxDonnaTx
Nu Wa
Level 137
God Stats
309W - 232L
1,505 SR
Queue Stats
2,305W - 2,379L
1,537 Elo+
Solo
Chaac
Chaac
mikhail69
Chaac
Level 80
God Stats
24W - 15L
1,670 SR
Queue Stats
193W - 195L
1,513 Elo+
Solo
Ravana
Ravana
wichy123
Ravana
Level 62
God Stats
1W - 4L
1,148 SR
Queue Stats
195W - 218L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BigChiefJS
Artemis
20
6 / 7 / 14
15,443
965
37,768
26,682
10,537
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fenrir
Fpsodin049
Fenrir
20
7 / 5 / 15
14,814
926
18,434
22,022
13,038
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
KyngDvme757
Kukulkan
20
4 / 0 / 24
15,776
986
38,795
10,470
4,450
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chang'e
Purpl3herb
Chang'e
20
5 / 4 / 18
14,855
928
20,591
24,296
14,072
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
antsupreme88
Gilgamesh
20
15 / 3 / 9
16,660
1,041
26,318
31,609
15,936
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Team 1 Tickets

75

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BobBito Garcias
Gilgamesh
20
3 / 7 / 12
14,836
927
23,632
39,027
19,028
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
CraftyLo
Cthulhu
20
5 / 7 / 10
15,271
954
25,505
44,030
47,606
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Nu Wa
TxDonnaTx
Nu Wa
20
3 / 9 / 16
15,124
945
29,144
25,666
10,804
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chaac
mikhail69
Chaac
20
4 / 6 / 8
14,603
913
11,548
24,240
13,909
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ravana
wichy123
Ravana
20
4 / 9 / 11
14,214
888
18,009
21,517
9,628
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
76
37
Kills
19
19
Deaths
38
80
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Artemis
BigChiefJS
Artemis
6
7
14
1.86
L
Gilgamesh
BobBito Garcias
Gilgamesh
3
7
12
1.29
L
Cthulhu
CraftyLo
Cthulhu
5
7
10
1.43
W
Fenrir
Fpsodin049
Fenrir
7
5
15
2.9
W
Kukulkan
KyngDvme757
Kukulkan
4
0
24
16
W
Chang'e
Purpl3herb
Chang'e
5
4
18
3.5
L
Nu Wa
TxDonnaTx
Nu Wa
3
9
16
1.22
W
Gilgamesh
antsupreme88
Gilgamesh
15
3
9
6.5
L
Chaac
mikhail69
Chaac
4
6
8
1.33
L
Ravana
wichy123
Ravana
4
9
11
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

141,906
Damage
107,838
115,079
Taken
154,480
58,033
Mitigated
100,975
30,062
Healing
23,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
BigChiefJS
Artemis
37,768
27,072
1,044
9,209
26,682
10,537
0
13,882
12,800
0
70,330
L
Gilgamesh
BobBito Garcias
Gilgamesh
23,632
6,444
0
6,595
39,027
19,028
0
12,783
26,244
0
58,840
L
Cthulhu
CraftyLo
Cthulhu
25,505
1,498
2,694
3,628
44,030
47,606
0
20,075
23,955
49,302
0
W
Fenrir
Fpsodin049
Fenrir
18,434
3,909
0
1,366
22,022
13,038
0
11,058
10,883
0
25,630
W
Kukulkan
KyngDvme757
Kukulkan
38,795
1,887
1,613
850
10,470
4,450
0
7,295
3,175
91,965
0
W
Chang'e
Purpl3herb
Chang'e
20,591
1,747
6,320
7,350
24,296
14,072
0
10,430
13,866
53,789
0
L
Nu Wa
TxDonnaTx
Nu Wa
29,144
6,470
644
3,789
25,666
10,804
0
8,269
17,397
52,655
0
W
Gilgamesh
antsupreme88
Gilgamesh
26,318
9,499
0
2,310
31,609
15,936
0
11,984
19,608
0
42,910
L
Chaac
mikhail69
Chaac
11,548
2,523
0
5,514
24,240
13,909
0
9,105
15,135
0
40,706
L
Ravana
wichy123
Ravana
18,009
3,656
0
947
21,517
9,628
0
9,154
12,363
0
36,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,548
Gold Earned
74,048
311
Minions Killed
291
7
Camps Cleared
7
1,555,177
Distance Traveled
1,477,737
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
15,443
965
53
3
5
224,204
0
L
Gilgamesh
14,836
927
58
4
3
311,004
1
L
Cthulhu
15,271
954
81
5
2
328,954
0
W
Fenrir
14,814
926
12
1
0
344,656
1
W
Kukulkan
15,776
986
144
9
0
314,344
0
W
Chang'e
14,855
928
86
5
2
306,411
0
L
Nu Wa
15,124
945
35
2
1
264,550
2
W
Gilgamesh
16,660
1,041
16
1
0
365,562
0
L
Chaac
14,603
913
81
5
1
260,585
0
L
Ravana
14,214
888
36
2
0
312,644
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role