Player Matchup

Cerberus
Cerberus
AllPugLover76
Cerberus
Level 28
God Stats
77W - 58L
1,520 SR
Queue Stats
119W - 99L
1,458 Elo+
Party 1
Ra
Ra
DawnguardX86
Ra
Level 28
God Stats
6W - 4L
1,500 SR
Queue Stats
250W - 233L
1,462 Elo+
Party 1
Nemesis
Nemesis
KaidVI
Nemesis
Level 10
God Stats
6W - 0L
1,861 SR
Queue Stats
8W - 5L
1,655 Elo+
Party 1
King Arthur
King Arthur
PantherNinja76
King Arthur
Level 27
God Stats
11W - 11L
1,326 SR
Queue Stats
312W - 295L
1,439 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Shadow_E_c_H_0
Ah Muzen Cab
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
111W - 143L
1,188 Elo+
Solo
Team Averages
Level 24
1,541 SR
1,440 Elo+

VS

Team Averages
Level 20
1,578 SR
1,516 Elo+
Izanami
Izanami
HOLTBOLT223
Izanami
Level 19
God Stats
7W - 6L
1,521 SR
Queue Stats
25W - 51L
1,391 Elo+
Solo
Ra
Ra
RiseAgainst3598
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,655 Elo+
Party 2
Chaac
Chaac
Shampoo05213
Chaac
Level 27
God Stats
8W - 4L
1,823 SR
Queue Stats
99W - 80L
1,540 Elo+
Solo
Athena
Athena
SilentNexus019
Athena
Level 27
God Stats
7W - 13L
1,545 SR
Queue Stats
41W - 38L
1,655 Elo+
Party 2
Tsukuyomi
Tsukuyomi
magicpower34
Tsukuyomi
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AllPugLover76
Cerberus
16
4 / 3 / 8
11,200
509
11,715
19,856
17,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
12 / 1 / 4
13,337
606
21,205
14,777
8,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
KaidVI
Nemesis
16
2 / 3 / 11
10,621
483
4,881
11,409
5,638
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

King Arthur
PantherNinja76
King Arthur
20
9 / 1 / 6
13,002
591
24,713
30,657
30,543
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ah Muzen Cab
Shadow_E_c_H_0
Ah Muzen Cab
14
2 / 4 / 5
9,387
427
9,675
10,820
3,889
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
HOLTBOLT223
Izanami
14
3 / 3 / 4
9,669
440
14,238
13,568
4,711
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
0 / 6 / 1
8,893
404
4,217
9,077
3,226
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

17
1 / 6 / 1
10,430
474
19,250
30,679
21,761
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

13
3 / 7 / 7
9,011
410
5,925
18,907
8,998
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
magicpower34
Tsukuyomi
15
5 / 7 / 1
9,919
451
10,479
18,411
6,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
26
29
Kills
12
12
Deaths
29
34
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cerberus
AllPugLover76
Cerberus
4
3
8
2.67
W
12
1
4
14
L
Izanami
HOLTBOLT223
Izanami
3
3
4
1.67
W
Nemesis
KaidVI
Nemesis
2
3
11
2.5
W
King Arthur
PantherNinja76
King Arthur
9
1
6
12
L
0
6
1
0.08
W
Ah Muzen Cab
Shadow_E_c_H_0
Ah Muzen Cab
2
4
5
1.13
L
1
6
1
0.25
L
3
7
7
0.93
L
Tsukuyomi
magicpower34
Tsukuyomi
5
7
1
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,189
Damage
54,109
87,519
Taken
90,642
65,294
Mitigated
45,447
34,230
Healing
26,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
AllPugLover76
Cerberus
11,715
885
0
3,501
19,856
17,214
934
2,833
17,023
48,373
0
W
21,205
2,959
4,474
10,063
14,777
8,010
1,469
2,333
12,444
125,478
0
L
Izanami
HOLTBOLT223
Izanami
14,238
8,402
0
5,833
13,568
4,711
1,118
6,003
7,531
0
70,143
W
Nemesis
KaidVI
Nemesis
4,881
1,729
0
1,590
11,409
5,638
0
858
10,551
0
56,983
W
King Arthur
PantherNinja76
King Arthur
24,713
3,898
0
11,178
30,657
30,543
636
1,865
28,792
303
87,559
L
4,217
875
203
784
9,077
3,226
571
5,163
3,686
46,782
0
W
Ah Muzen Cab
Shadow_E_c_H_0
Ah Muzen Cab
9,675
4,586
0
3,424
10,820
3,889
2,771
2,253
8,567
0
46,001
L
19,250
6,591
0
13,786
30,679
21,761
0
6,738
23,771
0
86,996
L
5,925
2,236
292
1,236
18,907
8,998
0
9,760
8,965
18,852
0
L
Tsukuyomi
magicpower34
Tsukuyomi
10,479
4,116
0
4,264
18,411
6,751
0
4,782
13,466
0
49,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,547
Gold Earned
47,922
601
Minions Killed
493
0
Camps Cleared
0
2,159,547
Distance Traveled
1,952,759
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,200
509
95
4
0
446,280
2
W
Ra
13,337
606
221
10
0
418,193
2
L
Izanami
9,669
440
128
6
0
422,678
0
W
Nemesis
10,621
483
85
4
0
450,719
0
W
King Arthur
13,002
591
137
6
0
449,796
2
L
Ra
8,893
404
103
5
0
316,515
0
W
Ah Muzen Cab
9,387
427
63
3
0
394,559
0
L
Chaac
10,430
474
159
7
0
375,846
0
L
Athena
9,011
410
27
1
0
434,887
3
L
Tsukuyomi
9,919
451
76
3
0
402,833
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role