Player Matchup

Bacchus
Bacchus
PillsburyJG
Bacchus
Level 103
God Stats
2W - 1L
1,513 SR
Queue Stats
30W - 27L
1,680 Elo+
Party 2
Apollo
Apollo
WetManipulation
Apollo
Level 105
God Stats
6W - 3L
1,891 SR
Queue Stats
10W - 7L
1,597 Elo+
Party 2
Chaac
Chaac
bruhmachine
Chaac
Level 89
God Stats
10W - 1L
1,734 SR
Queue Stats
15W - 5L
1,798 Elo+
Party 2
Anubis
Anubis
sports8fanatic
Anubis
Level 48
God Stats
2W - 2L
1,423 SR
Queue Stats
9W - 5L
1,793 Elo+
Party 2
Team Averages
Level 86
1,640 SR
1,717 Elo+

VS

Team Averages
Level 98
1,557 SR
1,461 Elo+
Fenrir
Fenrir
Andres57425
Fenrir
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
CHOCO7818
Gilgamesh
Level 126
God Stats
0W - 1L
1,394 SR
Queue Stats
1W - 2L
1,448 Elo+
Party 1
Kukulkan
Kukulkan
malandro14
Kukulkan
Level 69
God Stats
0W - 1L
1,458 SR
Queue Stats
1W - 3L
1,448 Elo+
Party 1
Apollo
Apollo
wilson1618
Apollo
Level 128
God Stats
0W - 1L
1,877 SR
Queue Stats
1W - 3L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
PillsburyJG
Bacchus
13
0 / 2 / 14
8,414
841
5,425
7,351
10,100
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
8 / 0 / 3
9,886
989
7,061
6,817
2,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
6 / 1 / 8
9,315
932
7,747
7,535
7,951
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
5 / 1 / 7
8,857
886
6,681
3,158
1,393
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
0 / 6 / 0
6,369
637
799
7,598
2,717
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Gilgamesh
CHOCO7818
Gilgamesh
13
1 / 5 / 2
8,245
825
5,109
9,068
5,152
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
malandro14
Kukulkan
13
1 / 3 / 1
8,032
803
4,123
5,869
1,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apollo
wilson1618
Apollo
13
2 / 5 / 1
7,937
794
2,766
9,239
3,017
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
8
19
Kills
4
4
Deaths
19
32
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Fenrir
0
6
0
0
L
Gilgamesh
CHOCO7818
Gilgamesh
1
5
2
0.4
W
Bacchus
PillsburyJG
Bacchus
0
2
14
3.5
W
8
0
3
9.5
W
6
1
8
10
L
Kukulkan
malandro14
Kukulkan
1
3
1
0.5
W
5
1
7
8.5
L
Apollo
wilson1618
Apollo
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,914
Damage
12,797
24,861
Taken
31,774
22,136
Mitigated
12,844
6,755
Healing
2,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
799
157
0
396
7,598
2,717
106
2,491
4,955
0
6,350
L
Gilgamesh
CHOCO7818
Gilgamesh
5,109
993
0
328
9,068
5,152
0
3,678
5,365
0
16,124
W
Bacchus
PillsburyJG
Bacchus
5,425
406
0
0
7,351
10,100
42
938
6,413
15,146
0
W
7,061
3,901
0
2,092
6,817
2,692
3,711
630
6,187
0
41,301
W
7,747
1,085
0
3,537
7,535
7,951
1,035
2,181
5,354
0
26,981
L
Kukulkan
malandro14
Kukulkan
4,123
243
0
1,044
5,869
1,958
0
2,305
3,489
33,486
0
W
6,681
196
0
1,126
3,158
1,393
923
704
2,454
19,734
0
L
Apollo
wilson1618
Apollo
2,766
1,476
0
392
9,239
3,017
0
4,269
4,893
0
26,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,472
Gold Earned
30,583
172
Minions Killed
158
9
Camps Cleared
8
857,377
Distance Traveled
618,941
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,369
637
14
1
1
163,174
1
L
Gilgamesh
8,245
825
20
2
3
177,688
0
W
Bacchus
8,414
841
13
1
1
214,158
2
W
Apollo
9,886
989
82
8
4
224,233
0
W
Chaac
9,315
932
48
5
2
223,797
2
L
Kukulkan
8,032
803
64
6
1
134,336
1
W
Anubis
8,857
886
29
3
2
195,189
1
L
Apollo
7,937
794
60
6
3
143,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role