Player Matchup

Sun Wukong
Sun Wukong
CorporalCheekz
Sun Wukong
Level 59
God Stats
0W - 3L
1,236 SR
Queue Stats
55W - 61L
1,459 Elo+
Party 1
Danzaburou
Danzaburou
PureWolf50
Danzaburou
Level 48
God Stats
0W - 2L
1,514 SR
Queue Stats
12W - 31L
1,323 Elo+
Solo
Sol
Sol
bdstiver
Sol
Level 20
God Stats
6W - 7L
1,464 SR
Queue Stats
6W - 7L
1,413 Elo+
Party 1
Team Averages
Level 42
1,405 SR
1,398 Elo+

VS

Team Averages
Level 61
1,633 SR
1,334 Elo+
Chang'e
Chang'e
Blackroses2486
Chang'e
Level 61
God Stats
3W - 5L
1,643 SR
Queue Stats
25W - 41L
1,392 Elo+
Solo
Loki
Loki
Jamal_214
Loki
Level 14
God Stats
37W - 39L
1,367 SR
Queue Stats
44W - 50L
1,200 Elo+
Solo
Sobek
Sobek
Shaunous666
Sobek
Level 108
God Stats
1W - 0L
1,889 SR
Queue Stats
38W - 38L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CorporalCheekz
Sun Wukong
11
4 / 4 / 3
8,911
637
10,817
11,439
9,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Danzaburou
PureWolf50
Danzaburou
9
2 / 1 / 3
8,398
600
3,464
4,655
1,520
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 0 / 6
8,310
594
10,170
7,500
4,308
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 3
8,590
614
5,823
9,539
4,372
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
11
4 / 1 / 1
9,430
674
6,909
10,806
3,820
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
0 / 2 / 5
8,469
605
5,367
16,546
17,175
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
14
6
Kills
5
5
Deaths
7
12
Assists
9
Player
Kills
Deaths
Assists
KDA
W
1
4
3
0.63
L
Sun Wukong
CorporalCheekz
Sun Wukong
4
4
3
1.38
W
Loki
4
1
1
4.5
L
Danzaburou
PureWolf50
Danzaburou
2
1
3
3.5
W
0
2
5
1.25
L
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,451
Damage
18,099
23,594
Taken
36,891
15,754
Mitigated
25,367
5,227
Healing
13,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,823
1,379
2,565
3,143
9,539
4,372
296
2,282
7,207
33,915
0
L
Sun Wukong
CorporalCheekz
Sun Wukong
10,817
2,656
0
2,398
11,439
9,926
148
5,810
5,629
0
28,753
W
Loki
6,909
1,456
629
1,580
10,806
3,820
96
2,119
8,462
0
35,604
L
Danzaburou
PureWolf50
Danzaburou
3,464
918
0
1,032
4,655
1,520
312
1,784
2,871
0
14,982
W
5,367
425
841
4,687
16,546
17,175
281
5,801
10,395
22,313
0
L
10,170
2,160
0
1,797
7,500
4,308
643
3,659
3,841
35,951
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,619
Gold Earned
26,489
111
Minions Killed
135
0
Camps Cleared
0
699,958
Distance Traveled
806,231
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,590
614
69
5
0
244,339
2
L
Sun Wukong
8,911
637
35
3
0
270,106
5
W
Loki
9,430
674
34
2
0
287,560
3
L
Danzaburou
8,398
600
22
2
0
168,477
2
W
Sobek
8,469
605
32
2
0
274,332
3
L
Sol
8,310
594
54
4
0
261,375
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role