Player Matchup

Thor
Thor
Flippy42O
Thor
Level 128
God Stats
2W - 7L
1,352 SR
Queue Stats
11W - 17L
1,393 Elo+
Party 3
Anhur
Anhur
GhostFace084
Anhur
Level 130
God Stats
1W - 1L
1,500 SR
Queue Stats
374W - 448L
1,437 Elo+
Party 2
Zhong Kui
Zhong Kui
New Sheets
Zhong Kui
Level 61
God Stats
6W - 10L
1,234 SR
Queue Stats
128W - 119L
1,523 Elo+
Solo
Gilgamesh
Gilgamesh
Raz0r135
Gilgamesh
Level 160
God Stats
17W - 9L
1,641 SR
Queue Stats
122W - 103L
1,598 Elo+
Party 3
Cabrakan
Cabrakan
SaiyanMasters
Cabrakan
Level 106
God Stats
10W - 6L
1,746 SR
Queue Stats
56W - 75L
1,757 Elo+
Party 2
Team Averages
Level 117
1,494 SR
1,542 Elo+

VS

Team Averages
Level 123
1,501 SR
1,367 Elo+
Chiron
Chiron
ADL2001
Chiron
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 27L
1,213 Elo+
Party 1
Kukulkan
Kukulkan
EI_Alquimista
Kukulkan
Level 117
God Stats
2W - 0L
1,450 SR
Queue Stats
13W - 21L
1,433 Elo+
Solo
Tsukuyomi
Tsukuyomi
Gamer4l1fe22
Tsukuyomi
Level 146
God Stats
4W - 5L
1,604 SR
Queue Stats
46W - 40L
1,530 Elo+
Party 1
Osiris
Osiris
Nivdavellir
Osiris
Level 104
God Stats
3W - 0L
1,342 SR
Queue Stats
15W - 13L
1,213 Elo+
Party 1
Ares
Ares
albertopedrin
Ares
Level 102
God Stats
6W - 9L
1,608 SR
Queue Stats
67W - 73L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
16
1 / 13 / 1
10,682
890
8,441
24,022
11,935
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
1 / 4 / 2
10,590
883
7,843
13,273
4,358
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Zhong Kui
New Sheets
Zhong Kui
16
1 / 11 / 2
10,214
851
13,601
21,764
13,388
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
Raz0r135
Gilgamesh
17
0 / 6 / 2
10,568
881
12,132
24,142
14,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cabrakan
SaiyanMasters
Cabrakan
16
0 / 4 / 1
9,864
822
8,390
16,761
21,245
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

276

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
ADL2001
Chiron
20
10 / 0 / 20
13,776
1,148
26,367
9,577
4,781
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
EI_Alquimista
Kukulkan
19
5 / 0 / 22
12,564
1,047
19,086
6,873
3,709
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tsukuyomi
Gamer4l1fe22
Tsukuyomi
20
14 / 0 / 17
14,088
1,174
28,427
9,116
4,645
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Osiris
19
4 / 2 / 21
11,814
985
9,850
12,492
14,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
5 / 1 / 20
13,142
1,095
9,418
17,156
23,236
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
138
3
Kills
38
38
Deaths
3
8
Assists
100
Player
Kills
Deaths
Assists
KDA
W
Chiron
ADL2001
Chiron
10
0
20
20
W
Kukulkan
EI_Alquimista
Kukulkan
5
0
22
16
L
Thor
1
13
1
0.12
W
Tsukuyomi
Gamer4l1fe22
Tsukuyomi
14
0
17
22.5
L
1
4
2
0.5
L
Zhong Kui
New Sheets
Zhong Kui
1
11
2
0.18
W
Osiris
4
2
21
7.25
L
Gilgamesh
Raz0r135
Gilgamesh
0
6
2
0.17
L
Cabrakan
SaiyanMasters
Cabrakan
0
4
1
0.13
W
5
1
20
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,407
Damage
93,148
99,962
Taken
55,214
65,226
Mitigated
50,774
3,875
Healing
10,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
ADL2001
Chiron
26,367
13,738
1,744
2,776
9,577
4,781
0
3,951
5,551
0
56,992
W
Kukulkan
EI_Alquimista
Kukulkan
19,086
1,167
0
91
6,873
3,709
0
1,917
4,931
55,655
0
L
Thor
8,441
1,830
0
390
24,022
11,935
0
8,089
15,858
0
29,773
W
Tsukuyomi
Gamer4l1fe22
Tsukuyomi
28,427
6,843
0
251
9,116
4,645
0
4,211
4,830
0
50,848
L
7,843
4,612
0
108
13,273
4,358
0
2,934
10,314
0
24,120
L
Zhong Kui
New Sheets
Zhong Kui
13,601
467
0
1,917
21,764
13,388
0
5,850
15,739
29,285
0
W
Osiris
9,850
4,596
0
450
12,492
14,403
0
6,061
6,337
0
13,234
L
Gilgamesh
Raz0r135
Gilgamesh
12,132
2,796
0
1,108
24,142
14,300
0
6,528
17,514
0
38,163
L
Cabrakan
SaiyanMasters
Cabrakan
8,390
1,261
0
352
16,761
21,245
0
5,103
11,466
12,399
0
W
9,418
207
816
4,386
17,156
23,236
0
5,851
11,080
13,559
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,918
Gold Earned
65,384
197
Minions Killed
232
5
Camps Cleared
12
1,039,887
Distance Traveled
1,147,278
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
13,776
1,148
70
6
7
235,089
0
W
Kukulkan
12,564
1,047
109
9
1
204,195
2
L
Thor
10,682
890
49
4
1
189,700
0
W
Tsukuyomi
14,088
1,174
43
4
3
274,334
1
L
Anhur
10,590
883
62
5
0
202,703
1
L
Zhong Kui
10,214
851
20
2
1
187,656
0
W
Osiris
11,814
985
4
0
1
234,457
0
L
Gilgamesh
10,568
881
61
5
3
252,544
1
L
Cabrakan
9,864
822
5
0
0
207,284
0
W
Ares
13,142
1,095
6
1
0
199,203
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role