Player Matchup

Geb
Geb
Bixslo
Geb
Level 96
God Stats
4W - 1L
1,844 SR
Queue Stats
146W - 140L
1,485 Elo+
Party 1
Izanami
Izanami
CrowSK
Izanami
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
HectickMoose
Ra
Level 60
God Stats
15W - 9L
1,255 SR
Queue Stats
654W - 669L
1,454 Elo+
Solo
Gilgamesh
Gilgamesh
MF_knight09
Gilgamesh
Level 87
God Stats
4W - 9L
1,277 SR
Queue Stats
310W - 293L
1,498 Elo+
Party 1
Baron Samedi
Baron Samedi
Mucaro
Baron Samedi
Level 158
God Stats
29W - 14L
1,741 SR
Queue Stats
313W - 323L
1,531 Elo+
Party 2
Team Averages
Level 109
1,523 SR
1,494 Elo+

VS

Team Averages
Level 89
1,517 SR
1,499 Elo+
Janus
Janus
El_Koala_Feliz
Janus
Level 128
God Stats
13W - 10L
1,825 SR
Queue Stats
775W - 727L
1,535 Elo+
Solo
Hachiman
Hachiman
GreenGiant0923
Hachiman
Level 66
God Stats
0W - 4L
1,355 SR
Queue Stats
232W - 206L
1,542 Elo+
Solo
Aphrodite
Aphrodite
Sam Salinast
Aphrodite
Level 124
God Stats
66W - 45L
1,555 SR
Queue Stats
465W - 450L
1,561 Elo+
Solo
King Arthur
King Arthur
fishicken
King Arthur
Level 58
God Stats
0W - 3L
1,257 SR
Queue Stats
1W - 3L
1,288 Elo+
Solo
Erlang Shen
Erlang Shen
thegodlywimp
Erlang Shen
Level 68
God Stats
60W - 54L
1,595 SR
Queue Stats
410W - 334L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Bixslo
Geb
13
1 / 2 / 7
8,100
450
5,571
12,449
7,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
CrowSK
Izanami
17
5 / 2 / 1
10,565
587
8,576
11,751
4,034
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
2 / 2 / 1
9,115
506
6,390
10,655
4,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
MF_knight09
Gilgamesh
14
3 / 4 / 3
8,550
475
8,607
14,351
6,121
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
Mucaro
Baron Samedi
16
1 / 2 / 4
9,337
519
9,852
12,240
7,762
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 1 / 1
9,938
552
13,860
9,742
3,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
15
2 / 3 / 2
8,798
489
9,715
11,221
4,636
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Aphrodite
Sam Salinast
Aphrodite
12
0 / 5 / 7
7,306
406
7,412
13,944
6,353
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

King Arthur
fishicken
King Arthur
16
3 / 1 / 4
9,376
521
9,073
21,024
17,256
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Erlang Shen
thegodlywimp
Erlang Shen
5
0 / 2 / 0
5,412
301
633
2,379
882
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
26
12
Kills
12
12
Deaths
12
16
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Geb
Bixslo
Geb
1
2
7
2.25
W
Izanami
CrowSK
Izanami
5
2
1
2.75
L
7
1
1
7.5
L
Hachiman
2
3
2
1
W
2
2
1
1.25
W
Gilgamesh
MF_knight09
Gilgamesh
3
4
3
1.13
W
Baron Samedi
Mucaro
Baron Samedi
1
2
4
1.5
L
Aphrodite
Sam Salinast
Aphrodite
0
5
7
0.7
L
King Arthur
fishicken
King Arthur
3
1
4
5
L
Erlang Shen
thegodlywimp
Erlang Shen
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,996
Damage
40,693
61,446
Taken
58,310
29,295
Mitigated
32,747
21,166
Healing
22,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
Bixslo
Geb
5,571
605
0
2,372
12,449
7,204
0
4,618
7,725
23,969
0
W
Izanami
CrowSK
Izanami
8,576
5,464
0
5,619
11,751
4,034
1,365
1,395
10,332
0
72,961
L
13,860
820
0
1,717
9,742
3,620
0
2,935
6,705
77,917
0
L
Hachiman
9,715
4,777
0
2,918
11,221
4,636
106
2,061
9,100
0
63,403
W
6,390
290
653
5,167
10,655
4,174
0
6,701
3,714
65,133
0
W
Gilgamesh
MF_knight09
Gilgamesh
8,607
2,102
0
956
14,351
6,121
0
5,146
9,101
0
57,143
W
Baron Samedi
Mucaro
Baron Samedi
9,852
1,569
522
5,877
12,240
7,762
864
2,871
9,302
68,253
0
L
Aphrodite
Sam Salinast
Aphrodite
7,412
726
3,181
7,117
13,944
6,353
335
4,863
8,925
39,286
0
L
King Arthur
fishicken
King Arthur
9,073
734
0
6,831
21,024
17,256
0
10,898
9,991
0
57,206
L
Erlang Shen
thegodlywimp
Erlang Shen
633
172
0
460
2,379
882
0
555
1,776
0
8,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,667
Gold Earned
40,830
523
Minions Killed
481
0
Camps Cleared
0
1,669,532
Distance Traveled
1,393,664
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,100
450
19
1
0
380,473
5
W
Izanami
10,565
587
154
9
0
316,927
4
L
Janus
9,938
552
151
8
0
344,365
3
L
Hachiman
8,798
489
118
7
0
293,452
2
W
Ra
9,115
506
129
7
0
334,615
2
W
Gilgamesh
8,550
475
77
4
0
368,474
1
W
Baron Samedi
9,337
519
144
8
0
269,043
5
L
Aphrodite
7,306
406
61
3
0
304,391
1
L
King Arthur
9,376
521
130
7
0
362,425
3
L
Erlang Shen
5,412
301
21
1
0
89,031
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role