Player Matchup

Bellona
Bellona
Arcodonthys
Bellona
Level 28
God Stats
5W - 6L
1,500 SR
Queue Stats
18W - 35L
1,475 Elo+
Solo
Ao Kuang
Ao Kuang
Noustix
Ao Kuang
Level 10
God Stats
8W - 8L
1,268 SR
Queue Stats
97W - 64L
1,531 Elo+
Solo
Neith
Neith
Soned1n
Neith
Level 27
God Stats
5W - 13L
1,460 SR
Queue Stats
178W - 226L
1,329 Elo+
Solo
Hel
Hel
Thorneirinha2
Hel
Level 25
God Stats
1W - 2L
1,350 SR
Queue Stats
72W - 56L
1,494 Elo+
Solo
Yemoja
Yemoja
marloonp
Yemoja
Level 5
God Stats
2W - 0L
1,737 SR
Queue Stats
2W - 2L
1,268 Elo+
Solo
Team Averages
Level 19
1,463 SR
1,419 Elo+

VS

Team Averages
Level 25
1,462 SR
1,454 Elo+
Cupid
Cupid
ClaíreValentine
Cupid
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 40L
1,592 Elo+
Solo
Ares
Ares
QTaranta
Ares
Level 29
God Stats
2W - 3L
1,460 SR
Queue Stats
123W - 115L
1,499 Elo+
Solo
Tiamat
Tiamat
RussoAss
Tiamat
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
168W - 233L
1,385 Elo+
Party 1
Persephone
Persephone
shisui0001969
Persephone
Level 27
God Stats
3W - 6L
1,500 SR
Queue Stats
149W - 211L
1,385 Elo+
Party 1
Loki
Loki
vmschema
Loki
Level 25
God Stats
11W - 19L
1,350 SR
Queue Stats
30W - 41L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Arcodonthys
Bellona
13
2 / 4 / 1
8,012
534
3,751
10,855
6,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ao Kuang
Noustix
Ao Kuang
15
12 / 1 / 2
9,579
639
15,769
9,681
3,860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
Soned1n
Neith
11
1 / 4 / 2
7,197
480
3,628
8,101
3,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

16
11 / 1 / 4
10,105
674
13,184
8,575
2,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Yemoja
marloonp
Yemoja
10
0 / 5 / 4
6,590
439
1,839
10,117
7,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 3 / 3
7,498
500
9,103
11,327
4,056
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
10
2 / 4 / 5
7,013
468
4,995
14,180
11,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tiamat
RussoAss
Tiamat
11
1 / 10 / 1
6,828
455
3,300
11,319
5,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Persephone
shisui0001969
Persephone
13
4 / 6 / 0
7,595
506
5,740
8,473
2,770
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Loki
13
3 / 3 / 3
8,153
544
6,117
7,882
2,782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
27
26
Kills
15
15
Deaths
26
13
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bellona
Arcodonthys
Bellona
2
4
1
0.63
L
5
3
3
2.17
W
Ao Kuang
Noustix
Ao Kuang
12
1
2
13
L
Ares
2
4
5
1.13
L
Tiamat
RussoAss
Tiamat
1
10
1
0.15
W
Neith
Soned1n
Neith
1
4
2
0.5
W
11
1
4
13
W
Yemoja
marloonp
Yemoja
0
5
4
0.4
L
Persephone
shisui0001969
Persephone
4
6
0
0.67
L
Loki
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,171
Damage
29,255
47,329
Taken
53,181
24,096
Mitigated
26,282
17,988
Healing
11,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Arcodonthys
Bellona
3,751
1,111
0
4,338
10,855
6,985
2,106
5,355
5,500
0
35,548
L
9,103
4,777
451
4,666
11,327
4,056
597
5,862
5,465
0
45,461
W
Ao Kuang
Noustix
Ao Kuang
15,769
4,035
0
4,853
9,681
3,860
0
1,891
7,724
56,085
0
L
Ares
4,995
555
453
1,661
14,180
11,427
269
8,189
5,991
14,258
0
L
Tiamat
RussoAss
Tiamat
3,300
524
0
574
11,319
5,247
305
10,276
1,043
20,945
0
W
Neith
Soned1n
Neith
3,628
1,874
0
1,823
8,101
3,159
363
1,242
6,859
0
31,515
W
13,184
1,810
1,256
4,906
8,575
2,938
1,576
2,682
5,671
69,495
0
W
Yemoja
marloonp
Yemoja
1,839
697
440
372
10,117
7,154
318
2,511
7,540
14,226
0
L
Persephone
shisui0001969
Persephone
5,740
1,001
0
627
8,473
2,770
1,028
2,387
6,084
37,211
0
L
Loki
6,117
1,955
0
2,896
7,882
2,782
0
4,077
3,805
0
37,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,483
Gold Earned
37,087
355
Minions Killed
269
0
Camps Cleared
0
1,324,234
Distance Traveled
1,258,925
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,012
534
69
5
0
249,057
0
L
Cupid
7,498
500
77
5
0
250,219
2
W
Ao Kuang
9,579
639
81
5
0
297,643
1
L
Ares
7,013
468
20
1
0
235,397
3
L
Tiamat
6,828
455
35
2
0
234,284
0
W
Neith
7,197
480
55
4
0
258,859
2
W
Hel
10,105
674
131
9
0
290,631
5
W
Yemoja
6,590
439
19
1
0
228,044
0
L
Persephone
7,595
506
67
4
0
248,840
0
L
Loki
8,153
544
70
5
0
290,185
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role