Player Matchup

Loki
Loki
ArtONzy
Loki
Level 12
God Stats
8W - 2L
1,500 SR
Queue Stats
32W - 19L
1,348 Elo+
Party 1
Odin
Odin
MalboroAkbar
Odin
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 25L
1,672 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Pisttachio
Cu Chulainn
Level 28
God Stats
8W - 4L
1,592 SR
Queue Stats
34W - 21L
1,529 Elo+
Solo
Cthulhu
Cthulhu
RayGunAkbar
Cthulhu
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 49L
1,672 Elo+
Party 3
Scylla
Scylla
SnaiterKot
Scylla
Level 12
God Stats
7W - 1L
1,866 SR
Queue Stats
32W - 18L
1,401 Elo+
Party 1
Team Averages
Level 18
1,592 SR
1,524 Elo+

VS

Team Averages
Level 21
1,540 SR
1,377 Elo+
Geb
Geb
Assyrian ND
Geb
Level 13
God Stats
2W - 3L
1,498 SR
Queue Stats
3W - 7L
1,282 Elo+
Party 2
Cernunnos
Cernunnos
BaDPanDa38
Cernunnos
Level 25
God Stats
3W - 2L
1,642 SR
Queue Stats
17W - 16L
1,400 Elo+
Party 4
The Morrigan
The Morrigan
Hugabletiger
The Morrigan
Level 29
God Stats
27W - 24L
1,493 SR
Queue Stats
214W - 194L
1,429 Elo+
Solo
King Arthur
King Arthur
IndoBlaze
King Arthur
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,323 Elo+
Party 2
Loki
Loki
xXGusiXx
Loki
Level 26
God Stats
10W - 7L
1,565 SR
Queue Stats
20W - 18L
1,450 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
ArtONzy
Loki
17
8 / 3 / 11
11,536
524
10,890
13,363
4,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

15
6 / 3 / 6
9,760
444
5,439
6,495
2,033
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cu Chulainn
Pisttachio
Cu Chulainn
19
7 / 1 / 8
11,659
530
13,824
12,661
8,090
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cthulhu
RayGunAkbar
Cthulhu
15
4 / 2 / 17
9,767
444
11,192
16,382
13,968
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Scylla
SnaiterKot
Scylla
19
11 / 8 / 8
11,933
542
22,643
15,599
5,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 6
9,027
410
5,671
17,042
13,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
BaDPanDa38
Cernunnos
14
5 / 9 / 1
9,801
446
10,605
14,176
6,614
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Morrigan
Hugabletiger
The Morrigan
17
5 / 11 / 3
11,284
513
9,174
16,609
7,848
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
IndoBlaze
King Arthur
14
4 / 6 / 2
9,003
409
9,514
23,394
17,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Loki
14
3 / 5 / 4
9,191
418
4,755
12,982
4,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
33
36
Kills
17
17
Deaths
37
50
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Loki
ArtONzy
Loki
8
3
11
4.5
L
0
6
6
0.5
L
Cernunnos
BaDPanDa38
Cernunnos
5
9
1
0.61
L
The Morrigan
Hugabletiger
The Morrigan
5
11
3
0.59
L
King Arthur
IndoBlaze
King Arthur
4
6
2
0.83
W
6
3
6
3
W
Cu Chulainn
Pisttachio
Cu Chulainn
7
1
8
11
W
Cthulhu
RayGunAkbar
Cthulhu
4
2
17
6.25
W
Scylla
SnaiterKot
Scylla
11
8
8
1.88
L
Loki
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,988
Damage
39,719
64,500
Taken
84,203
34,295
Mitigated
49,253
16,104
Healing
12,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
ArtONzy
Loki
10,890
2,768
0
3,421
13,363
4,732
0
2,395
10,893
0
70,699
L
5,671
255
0
985
17,042
13,359
216
8,626
8,054
26,951
0
L
Cernunnos
BaDPanDa38
Cernunnos
10,605
5,125
0
904
14,176
6,614
1,210
5,223
8,812
0
50,646
L
The Morrigan
Hugabletiger
The Morrigan
9,174
1,844
0
1,950
16,609
7,848
908
5,868
9,764
80,661
1,392
L
King Arthur
IndoBlaze
King Arthur
9,514
852
0
4,410
23,394
17,317
66
10,786
11,891
0
26,952
W
5,439
800
0
330
6,495
2,033
199
596
5,818
0
27,184
W
Cu Chulainn
Pisttachio
Cu Chulainn
13,824
1,805
0
4,843
12,661
8,090
601
2,223
10,413
8,931
81,549
W
Cthulhu
RayGunAkbar
Cthulhu
11,192
933
431
4,808
16,382
13,968
238
3,572
12,531
37,018
0
W
Scylla
SnaiterKot
Scylla
22,643
1,144
0
2,271
15,599
5,472
982
5,429
10,095
66,835
0
L
Loki
4,755
821
0
3,864
12,982
4,115
0
2,986
9,883
0
38,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,655
Gold Earned
48,306
454
Minions Killed
379
0
Camps Cleared
0
2,055,794
Distance Traveled
1,885,907
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,536
524
108
5
0
447,326
0
L
Geb
9,027
410
35
2
0
416,092
5
L
Cernunnos
9,801
446
85
4
0
329,717
3
L
The Morrigan
11,284
513
160
7
0
313,915
1
L
King Arthur
9,003
409
35
2
0
375,920
1
W
Odin
9,760
444
61
3
0
416,945
1
W
Cu Chulainn
11,659
530
147
7
0
453,004
2
W
Cthulhu
9,767
444
44
2
0
365,992
1
W
Scylla
11,933
542
94
4
0
372,527
3
L
Loki
9,191
418
64
3
0
450,263
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role