Player Matchup

Osiris
Osiris
Leftovers3938
Osiris
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
80W - 129L
1,324 Elo+
Solo
Athena
Athena
Nerox565
Athena
Level 27
God Stats
1W - 1L
1,278 SR
Queue Stats
41W - 39L
1,340 Elo+
Party 2
Skadi
Skadi
TerriandGames
Skadi
Level 28
God Stats
14W - 16L
1,583 SR
Queue Stats
120W - 129L
1,405 Elo+
Party 2
Thoth
Thoth
WritingWarlock
Thoth
Level 25
God Stats
6W - 4L
1,444 SR
Queue Stats
100W - 119L
1,327 Elo+
Solo
Fenrir
Fenrir
nulatohunter
Fenrir
Level 24
God Stats
19W - 15L
1,595 SR
Queue Stats
46W - 60L
1,354 Elo+
Solo
Team Averages
Level 27
1,480 SR
1,350 Elo+

VS

Team Averages
Level 7
1,579 SR
1,508 Elo+
Kali
Kali
Lysander955
Kali
Level 15
God Stats
0W - 1L
1,272 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
RealLinkosIswear
Kukulkan
Level 3
God Stats
0W - 1L
1,907 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ymir
Ymir
bloothegamer
Ymir
Level 12
God Stats
4W - 3L
1,716 SR
Queue Stats
29W - 27L
1,541 Elo+
Party 1
Hachiman
Hachiman
evangamer69
Hachiman
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
phonkler
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 1
7,188
653
3,279
4,744
4,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Athena
Nerox565
Athena
9
6 / 2 / 14
7,309
664
5,143
8,820
3,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
10 / 3 / 8
6,904
628
10,028
6,529
1,705
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
3 / 4 / 10
6,523
593
3,264
5,213
1,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fenrir
10
8 / 4 / 6
6,817
620
6,314
6,881
2,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
8 / 4 / 3
7,457
678
7,839
10,119
4,141
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

3
0 / 7 / 3
4,123
375
2,213
3,812
849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

5
0 / 5 / 3
4,650
423
2,068
9,420
4,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hachiman
evangamer69
Hachiman
7
1 / 9 / 3
4,688
426
3,233
7,550
1,597
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Guan Yu
phonkler
Guan Yu
8
4 / 8 / 6
6,184
562
5,858
9,249
6,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
31
32
Kills
13
13
Deaths
33
39
Assists
18
Player
Kills
Deaths
Assists
KDA
W
5
0
1
5.5
L
8
4
3
2.38
W
Athena
Nerox565
Athena
6
2
14
6.5
L
0
7
3
0.21
W
10
3
8
4.67
W
3
4
10
2
L
0
5
3
0.3
L
Hachiman
evangamer69
Hachiman
1
9
3
0.28
W
Fenrir
8
4
6
2.75
L
Guan Yu
phonkler
Guan Yu
4
8
6
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,028
Damage
21,211
32,187
Taken
40,150
12,962
Mitigated
17,908
5,450
Healing
5,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,279
1,112
0
1,333
4,744
4,100
2,245
70
4,628
0
32,096
L
7,839
3,725
0
3,550
10,119
4,141
24
1,838
8,281
0
29,876
W
Athena
Nerox565
Athena
5,143
1,709
0
1,330
8,820
3,903
223
1,295
7,338
16,410
0
L
2,213
882
0
0
3,812
849
15
1,272
2,540
4,806
0
W
10,028
6,234
0
1,007
6,529
1,705
733
1,226
5,121
0
22,236
W
3,264
648
0
0
5,213
1,202
183
677
4,400
26,135
0
L
2,068
872
0
302
9,420
4,710
0
1,863
7,557
7,887
0
L
Hachiman
evangamer69
Hachiman
3,233
2,378
0
0
7,550
1,597
0
1,050
6,500
0
12,261
W
Fenrir
6,314
1,222
0
1,780
6,881
2,052
0
701
5,973
0
23,611
L
Guan Yu
phonkler
Guan Yu
5,858
1,515
380
1,288
9,249
6,611
34
2,384
6,865
0
14,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,741
Gold Earned
27,102
222
Minions Killed
102
0
Camps Cleared
0
1,109,862
Distance Traveled
1,068,540
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
7,188
653
74
7
0
224,627
0
L
Kali
7,457
678
46
4
0
234,148
0
W
Athena
7,309
664
29
3
0
236,187
2
L
Kukulkan
4,123
375
12
1
0
150,791
1
W
Skadi
6,904
628
34
3
0
216,733
2
W
Thoth
6,523
593
53
5
0
194,830
0
L
Ymir
4,650
423
9
1
0
205,191
2
L
Hachiman
4,688
426
19
2
0
235,602
2
W
Fenrir
6,817
620
32
3
0
237,485
0
L
Guan Yu
6,184
562
16
1
0
242,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role