Player Matchup

Zhong Kui
Zhong Kui
BeastBearBuddy
Zhong Kui
Level 44
God Stats
52W - 74L
1,334 SR
Queue Stats
53W - 75L
1,323 Elo+
Solo
Ra
Ra
DirtyDaigo
Ra
Level 15
God Stats
10W - 13L
1,469 SR
Queue Stats
10W - 13L
1,305 Elo+
Party 1
Hel
Hel
emjay69
Hel
Level 59
God Stats
8W - 10L
1,435 SR
Queue Stats
11W - 16L
1,337 Elo+
Party 1
Team Averages
Level 39
1,413 SR
1,322 Elo+

VS

Team Averages
Level 37
1,471 SR
1,302 Elo+
Skadi
Skadi
Earwen24
Skadi
Level 56
God Stats
6W - 10L
1,806 SR
Queue Stats
17W - 25L
1,284 Elo+
Party 2
Vulcan
Vulcan
QCyanWondrousYew
Vulcan
Level 26
God Stats
3W - 7L
1,177 SR
Queue Stats
8W - 13L
1,203 Elo+
Party 2
Odin
Odin
Xz Hallow
Odin
Level 29
God Stats
1W - 4L
1,430 SR
Queue Stats
130W - 143L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BeastBearBuddy
Zhong Kui
15
3 / 2 / 6
13,177
573
10,748
23,465
15,530
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
2 / 4 / 7
12,986
565
21,052
22,711
8,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hel
18
4 / 0 / 5
13,789
600
15,669
20,947
8,355
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Earwen24
Skadi
16
2 / 5 / 4
12,734
554
20,100
20,877
12,084
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
2 / 4 / 4
12,981
564
20,803
18,546
21,691
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Odin
15
2 / 1 / 4
12,345
537
9,567
23,853
33,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
18
9
Kills
6
6
Deaths
10
18
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
BeastBearBuddy
Zhong Kui
3
2
6
3
W
2
4
7
1.38
L
Skadi
Earwen24
Skadi
2
5
4
0.8
L
2
4
4
1
L
Odin
2
1
4
4
W
Hel
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,469
Damage
50,470
67,123
Taken
63,276
32,579
Mitigated
66,829
43,771
Healing
5,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
BeastBearBuddy
Zhong Kui
10,748
489
263
7,457
23,465
15,530
1,750
7,559
15,706
34,548
0
W
21,052
1,777
1,286
4,110
22,711
8,694
647
5,840
16,521
77,898
0
L
Skadi
Earwen24
Skadi
20,100
8,021
898
1,591
20,877
12,084
1,057
14,753
5,820
0
85,966
L
20,803
6,429
1,194
1,449
18,546
21,691
440
15,875
2,085
86,756
0
L
Odin
9,567
2,149
0
544
23,853
33,054
0
15,621
7,710
0
30,360
W
Hel
15,669
1,506
14,378
16,277
20,947
8,355
1,118
7,456
13,238
69,785
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,952
Gold Earned
38,060
254
Minions Killed
211
0
Camps Cleared
0
1,310,658
Distance Traveled
1,135,470
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
13,177
573
58
3
0
410,035
0
W
Ra
12,986
565
94
4
0
437,249
0
L
Skadi
12,734
554
91
4
0
346,128
1
L
Vulcan
12,981
564
97
4
0
361,471
0
L
Odin
12,345
537
23
1
0
427,871
0
W
Hel
13,789
600
102
4
0
463,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role