Player Matchup

Anhur
Anhur
Oisift
Anhur
Level 160
God Stats
22W - 2L
1,996 SR
Queue Stats
185W - 27L
2,042 Elo+
Party 1
Kuzenbo
Kuzenbo
SetSαil
Kuzenbo
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
brice_nyg
Tiamat
Level 157
God Stats
16W - 0L
1,859 SR
Queue Stats
144W - 11L
2,041 Elo+
Party 1
Gilgamesh
Gilgamesh
x_Akashi-Seijuro
Gilgamesh
Level 160
God Stats
58W - 4L
2,292 SR
Queue Stats
316W - 45L
2,080 Elo+
Party 1
Team Averages
Level 137
1,912 SR
1,916 Elo+

VS

Team Averages
Level 101
1,625 SR
1,359 Elo+
Janus
Janus
KevnMendez
Janus
Level 126
God Stats
0W - 1L
1,709 SR
Queue Stats
2W - 11L
1,353 Elo+
Party 2
Neith
Neith
Martin Lepero
Neith
Level 113
God Stats
0W - 2L
1,494 SR
Queue Stats
0W - 6L
1,186 Elo+
Party 2
Cabrakan
Cabrakan
Shiro Mizutsune
Cabrakan
Level 123
God Stats
1W - 4L
1,796 SR
Queue Stats
6W - 17L
1,395 Elo+
Party 2
Hachiman
Hachiman
xxFranGzlxx
Hachiman
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Oisift
Anhur
16
11 / 0 / 4
10,272
1,141
7,881
7,058
2,683
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kuzenbo
SetSαil
Kuzenbo
14
2 / 1 / 13
9,323
1,036
4,501
10,196
9,184
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tiamat
brice_nyg
Tiamat
15
3 / 1 / 8
9,319
1,035
5,303
5,178
4,912
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
14
6 / 1 / 7
8,989
999
8,085
7,340
4,112
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
12
0 / 7 / 2
6,763
751
2,614
7,228
1,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
1 / 5 / 1
7,173
797
4,307
7,309
2,881
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
11
1 / 5 / 0
6,691
743
3,864
8,179
5,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
xxFranGzlxx
Hachiman
11
0 / 5 / 2
6,258
695
2,050
7,039
2,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
7
22
Kills
2
3
Deaths
22
32
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Janus
0
7
2
0.14
L
1
5
1
0.3
W
Anhur
Oisift
Anhur
11
0
4
13
W
Kuzenbo
SetSαil
Kuzenbo
2
1
13
8.5
L
Cabrakan
1
5
0
0.2
W
Tiamat
brice_nyg
Tiamat
3
1
8
7
W
Gilgamesh
6
1
7
9.5
L
Hachiman
xxFranGzlxx
Hachiman
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,770
Damage
12,835
29,772
Taken
29,755
20,891
Mitigated
12,234
8,919
Healing
2,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
2,614
158
0
360
7,228
1,533
0
2,425
4,803
23,462
0
L
4,307
979
0
495
7,309
2,881
0
3,297
4,012
0
23,395
W
Anhur
Oisift
Anhur
7,881
5,275
0
2,942
7,058
2,683
1,320
2,436
4,528
0
41,519
W
Kuzenbo
SetSαil
Kuzenbo
4,501
1,085
0
2,454
10,196
9,184
9
1,021
9,163
17,408
0
L
Cabrakan
3,864
391
0
1,244
8,179
5,574
0
2,070
6,109
10,781
0
W
Tiamat
brice_nyg
Tiamat
5,303
695
0
1,900
5,178
4,912
2,398
1,656
3,409
31,240
0
W
Gilgamesh
8,085
2,374
0
1,623
7,340
4,112
334
1,612
5,686
0
16,407
L
Hachiman
xxFranGzlxx
Hachiman
2,050
1,118
0
346
7,039
2,246
0
2,356
4,683
0
8,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,903
Gold Earned
26,885
184
Minions Killed
148
10
Camps Cleared
7
710,812
Distance Traveled
496,263
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,763
751
49
5
3
105,636
1
L
Neith
7,173
797
58
6
2
127,415
1
W
Anhur
10,272
1,141
62
7
4
177,651
3
W
Kuzenbo
9,323
1,036
26
3
2
207,440
1
L
Cabrakan
6,691
743
17
2
1
136,848
0
W
Tiamat
9,319
1,035
75
8
4
166,419
0
W
Gilgamesh
8,989
999
21
2
0
159,302
1
L
Hachiman
6,258
695
24
3
1
126,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role