Player Matchup

Merlin
Merlin
 
Merlin
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
Andrevsky1
Mulan
Level 103
God Stats
11W - 9L
1,493 SR
Queue Stats
313W - 300L
1,450 Elo+
Party 2
Osiris
Osiris
MatTheMachine
Osiris
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,352 Elo+
Solo
Apollo
Apollo
Moltengamer67
Apollo
Level 98
God Stats
1W - 1L
1,720 SR
Queue Stats
29W - 24L
1,481 Elo+
Solo
Yemoja
Yemoja
mandyk12
Yemoja
Level 107
God Stats
3W - 7L
1,742 SR
Queue Stats
203W - 205L
1,416 Elo+
Solo
Team Averages
Level 100
1,591 SR
1,440 Elo+

VS

Team Averages
Level 93
1,356 SR
1,411 Elo+
Apollo
Apollo
 
Apollo
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
MelaninMerman
Hera
Level 124
God Stats
1W - 0L
1,277 SR
Queue Stats
60W - 40L
1,467 Elo+
Solo
Anubis
Anubis
Nightmare66c
Anubis
Level 86
God Stats
2W - 2L
1,490 SR
Queue Stats
108W - 102L
1,463 Elo+
Party 1
Zeus
Zeus
NilremDoomdale
Zeus
Level 106
God Stats
17W - 15L
1,321 SR
Queue Stats
1,306W - 1,478L
1,307 Elo+
Solo
Chang'e
Chang'e
ObsidianAbyss75
Chang'e
Level 39
God Stats
1W - 1L
1,194 SR
Queue Stats
36W - 47L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
8 / 1 / 20
13,730
808
26,485
17,632
7,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mulan
19
6 / 6 / 16
11,677
687
17,732
38,797
32,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heavy Mace

Heavy Mace

+30
Physical Power

18
5 / 9 / 17
11,587
682
8,143
26,216
12,850
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
5 / 12 / 14
10,724
631
12,382
23,717
8,556
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Yemoja
mandyk12
Yemoja
20
8 / 3 / 18
12,869
757
16,991
16,325
12,565
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
18
1 / 7 / 14
10,589
623
10,399
19,239
9,574
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
9 / 4 / 19
13,005
765
38,861
15,981
7,684
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anubis
20
5 / 8 / 14
12,211
718
21,144
21,398
12,080
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
8 / 7 / 14
13,123
772
16,668
15,333
7,144
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
8 / 6 / 15
12,562
739
19,133
20,715
14,846
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
107
32
Kills
31
31
Deaths
32
85
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
8
1
20
18
W
Apollo
 
Apollo
1
7
14
1.14
L
Mulan
6
6
16
2.33
L
5
9
17
1.5
W
9
4
19
4.63
L
5
12
14
1
W
Anubis
5
8
14
1.5
W
8
7
14
2.14
W
8
6
15
2.58
L
Yemoja
mandyk12
Yemoja
8
3
18
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,733
Damage
106,205
122,687
Taken
92,666
73,536
Mitigated
51,328
54,539
Healing
43,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
26,485
155
4,917
5,107
17,632
7,108
195
14,791
2,841
76,478
0
W
Apollo
 
Apollo
10,399
6,452
1,333
2,873
19,239
9,574
1,814
8,888
10,301
0
21,404
L
Mulan
17,732
651
3,213
12,876
38,797
32,457
643
27,658
11,139
610
24,943
L
8,143
3,854
1,615
1,133
26,216
12,850
1,126
20,415
5,801
0
14,521
W
38,861
9,430
2,830
2,696
15,981
7,684
892
7,564
8,242
62,829
0
L
12,382
3,682
2,440
4,188
23,717
8,556
1,778
19,845
3,872
0
23,441
W
Anubis
21,144
925
977
6,199
21,398
12,080
909
9,066
12,082
40,434
0
W
16,668
1,321
2,988
1,899
15,333
7,144
382
7,525
7,608
31,594
0
W
19,133
1,482
12,743
9,193
20,715
14,846
1,409
10,946
9,569
34,144
0
L
Yemoja
mandyk12
Yemoja
16,991
1,614
15,396
3,654
16,325
12,565
406
13,097
3,228
36,738
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,587
Gold Earned
61,490
158
Minions Killed
159
0
Camps Cleared
0
1,450,859
Distance Traveled
1,400,729
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
13,730
808
95
6
0
351,817
0
W
Apollo
10,589
623
13
1
0
266,803
0
L
Mulan
11,677
687
7
0
0
279,087
1
L
Osiris
11,587
682
5
0
0
283,389
0
W
Hera
13,005
765
36
2
0
320,696
1
L
Apollo
10,724
631
13
1
0
264,651
1
W
Anubis
12,211
718
46
3
0
263,164
0
W
Zeus
13,123
772
35
2
0
238,620
0
W
Chang'e
12,562
739
29
2
0
311,446
0
L
Yemoja
12,869
757
38
2
0
271,915
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role