Player Matchup

Sun Wukong
Sun Wukong
AugustoBlackOps
Sun Wukong
Level 29
God Stats
4W - 5L
1,500 SR
Queue Stats
19W - 21L
1,320 Elo+
Party 1
Fenrir
Fenrir
Pelado93
Fenrir
Level 29
God Stats
10W - 9L
1,554 SR
Queue Stats
50W - 65L
1,374 Elo+
Party 4
Ymir
Ymir
gabrieldoisk
Ymir
Level 41
God Stats
50W - 28L
1,760 SR
Queue Stats
383W - 436L
1,435 Elo+
Solo
Ra
Ra
y-_-H3NR1QU3z___
Ra
Level 88
God Stats
8W - 9L
1,500 SR
Queue Stats
103W - 104L
1,364 Elo+
Party 1
Cupid
Cupid
zandiita
Cupid
Level 109
God Stats
3W - 5L
1,232 SR
Queue Stats
48W - 62L
1,362 Elo+
Party 4
Team Averages
Level 59
1,509 SR
1,371 Elo+

VS

Team Averages
Level 62
1,544 SR
1,369 Elo+
Ymir
Ymir
DelTaPieTro
Ymir
Level 33
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 63L
1,254 Elo+
Party 2
King Arthur
King Arthur
JaoQNaseuPelado
King Arthur
Level 29
God Stats
3W - 4L
1,526 SR
Queue Stats
95W - 101L
1,460 Elo+
Party 3
Thanatos
Thanatos
VendedorDePanela
Thanatos
Level 146
God Stats
12W - 11L
1,619 SR
Queue Stats
219W - 235L
1,475 Elo+
Party 3
Baba Yaga
Baba Yaga
matador123829
Baba Yaga
Level 65
God Stats
0W - 1L
1,703 SR
Queue Stats
115W - 141L
1,374 Elo+
Party 2
Danzaburou
Danzaburou
odecam7k
Danzaburou
Level 37
God Stats
11W - 32L
1,374 SR
Queue Stats
51W - 70L
1,284 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AugustoBlackOps
Sun Wukong
12
3 / 2 / 3
7,454
532
6,000
13,815
5,673
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Fenrir
Pelado93
Fenrir
12
5 / 3 / 2
7,475
534
4,096
9,830
3,141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 2 / 6
6,925
495
4,219
11,398
5,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
1 / 4 / 3
7,591
542
5,868
8,443
2,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
zandiita
Cupid
12
7 / 1 / 3
7,579
541
9,549
7,312
1,972
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 5 / 1
5,976
427
2,437
10,291
6,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

King Arthur
JaoQNaseuPelado
King Arthur
11
5 / 3 / 1
7,101
507
7,911
8,828
5,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
4 / 3 / 2
7,443
532
7,940
10,013
3,534
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baba Yaga
matador123829
Baba Yaga
12
1 / 4 / 2
6,760
483
7,088
8,067
2,896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
odecam7k
Danzaburou
11
1 / 3 / 1
6,806
486
6,945
10,149
4,034
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
19
17
Kills
12
12
Deaths
18
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AugustoBlackOps
Sun Wukong
3
2
3
2.25
L
1
5
1
0.3
L
King Arthur
JaoQNaseuPelado
King Arthur
5
3
1
1.83
W
Fenrir
Pelado93
Fenrir
5
3
2
2
L
4
3
2
1.67
W
1
2
6
2
L
Baba Yaga
matador123829
Baba Yaga
1
4
2
0.5
L
Danzaburou
odecam7k
Danzaburou
1
3
1
0.5
W
1
4
3
0.63
W
Cupid
zandiita
Cupid
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,732
Damage
32,321
50,798
Taken
47,348
19,530
Mitigated
22,438
18,662
Healing
13,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AugustoBlackOps
Sun Wukong
6,000
1,054
144
5,954
13,815
5,673
0
631
12,793
0
32,872
L
2,437
375
0
809
10,291
6,708
0
3,157
7,134
10,404
0
L
King Arthur
JaoQNaseuPelado
King Arthur
7,911
1,703
0
1,606
8,828
5,266
0
1,152
7,576
0
24,039
W
Fenrir
Pelado93
Fenrir
4,096
609
0
2,446
9,830
3,141
330
1,192
8,545
0
31,054
L
7,940
2,040
0
8,432
10,013
3,534
798
1,692
8,133
0
34,627
W
4,219
648
0
2,804
11,398
5,873
239
3,684
7,532
22,182
0
L
Baba Yaga
matador123829
Baba Yaga
7,088
427
207
1,729
8,067
2,896
0
1,648
6,325
37,080
0
L
Danzaburou
odecam7k
Danzaburou
6,945
2,264
0
964
10,149
4,034
18
2,002
8,093
0
45,752
W
5,868
309
107
2,618
8,443
2,871
0
1,091
7,153
49,515
0
W
Cupid
zandiita
Cupid
9,549
5,185
1,800
2,789
7,312
1,972
667
2,398
4,775
0
36,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,024
Gold Earned
34,086
326
Minions Killed
259
0
Camps Cleared
0
1,357,665
Distance Traveled
1,218,195
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,454
532
61
4
0
262,687
4
L
Ymir
5,976
427
17
1
0
235,758
2
L
King Arthur
7,101
507
42
3
0
221,308
0
W
Fenrir
7,475
534
60
4
0
324,881
0
L
Thanatos
7,443
532
67
5
0
270,351
2
W
Ymir
6,925
495
34
2
0
260,807
1
L
Baba Yaga
6,760
483
67
5
0
244,997
0
L
Danzaburou
6,806
486
66
5
0
245,781
1
W
Ra
7,591
542
107
8
0
257,276
5
W
Cupid
7,579
541
64
5
0
252,014
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role