Player Matchup

Thanatos
Thanatos
DODObird91
Thanatos
Level 105
God Stats
15W - 6L
1,640 SR
Queue Stats
30W - 20L
1,542 Elo+
Party 1
Serqet
Serqet
diithz
Serqet
Level 121
God Stats
5W - 1L
1,730 SR
Queue Stats
110W - 103L
1,380 Elo+
Party 2
Cupid
Cupid
inuttferdays
Cupid
Level 141
God Stats
40W - 30L
1,534 SR
Queue Stats
137W - 134L
1,552 Elo+
Party 1
Nox
Nox
jeffstick
Nox
Level 150
God Stats
25W - 11L
1,637 SR
Queue Stats
57W - 33L
1,716 Elo+
Party 2
Cu Chulainn
Cu Chulainn
muciio2
Cu Chulainn
Level 99
God Stats
5W - 5L
1,380 SR
Queue Stats
773W - 720L
1,517 Elo+
Solo
Team Averages
Level 123
1,584 SR
1,542 Elo+

VS

Team Averages
Level 102
1,567 SR
1,471 Elo+
Geb
Geb
AscensionDevil
Geb
Level 84
God Stats
1W - 2L
1,772 SR
Queue Stats
36W - 40L
1,523 Elo+
Solo
Rama
Rama
ChungusTheLarge
Rama
Level 67
God Stats
10W - 12L
1,671 SR
Queue Stats
472W - 441L
1,456 Elo+
Solo
Vamana
Vamana
Salazier
Vamana
Level 116
God Stats
4W - 5L
1,447 SR
Queue Stats
42W - 42L
1,375 Elo+
Party 3
Fenrir
Fenrir
firedraken001
Fenrir
Level 155
God Stats
48W - 39L
1,533 SR
Queue Stats
258W - 241L
1,504 Elo+
Solo
He Bo
He Bo
madthegn
He Bo
Level 88
God Stats
0W - 1L
1,413 SR
Queue Stats
232W - 204L
1,499 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DODObird91
Thanatos
14
6 / 1 / 3
8,352
597
5,686
7,226
3,331
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serqet
diithz
Serqet
10
3 / 1 / 5
6,567
469
3,816
10,746
3,017
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
3 / 3 / 1
7,984
570
6,759
8,217
3,486
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
8 / 2 / 5
8,607
615
8,165
6,200
2,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
muciio2
Cu Chulainn
14
5 / 2 / 1
8,609
615
8,242
12,168
7,923
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 6 / 3
7,259
519
4,008
11,654
4,048
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
1 / 4 / 3
6,356
454
1,652
5,665
1,390
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vamana
Salazier
Vamana
12
2 / 3 / 0
7,164
512
6,598
11,221
6,078
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
3 / 7 / 2
7,295
521
6,331
10,305
3,561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

He Bo
madthegn
He Bo
9
0 / 6 / 1
5,923
423
3,361
6,757
1,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
17
25
Kills
8
9
Deaths
26
15
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
6
3
0.58
L
1
4
3
0.63
W
Thanatos
DODObird91
Thanatos
6
1
3
7.5
L
Vamana
Salazier
Vamana
2
3
0
0.67
W
Serqet
diithz
Serqet
3
1
5
5.5
L
3
7
2
0.57
W
3
3
1
1.17
W
8
2
5
5.25
L
He Bo
madthegn
He Bo
0
6
1
0.08
W
Cu Chulainn
muciio2
Cu Chulainn
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,668
Damage
21,950
44,557
Taken
45,602
20,036
Mitigated
17,014
18,349
Healing
7,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,008
1,651
0
1,494
11,654
4,048
0
1,395
10,179
12,321
0
L
1,652
1,251
0
1,166
5,665
1,390
0
1,616
4,049
0
17,926
W
Thanatos
DODObird91
Thanatos
5,686
1,339
0
9,307
7,226
3,331
401
584
6,602
0
52,336
L
Vamana
Salazier
Vamana
6,598
3,227
0
2,812
11,221
6,078
792
1,484
9,737
0
36,603
W
Serqet
diithz
Serqet
3,816
1,267
0
2,847
10,746
3,017
0
3,593
7,051
0
16,869
L
6,331
1,266
0
1,944
10,305
3,561
0
1,565
8,665
0
35,298
W
6,759
3,510
0
2,309
8,217
3,486
1,955
1,684
6,489
0
53,662
W
8,165
1,145
0
807
6,200
2,279
692
1,178
4,878
40,153
0
L
He Bo
madthegn
He Bo
3,361
126
0
197
6,757
1,937
0
2,658
3,787
23,790
0
W
Cu Chulainn
muciio2
Cu Chulainn
8,242
941
0
3,079
12,168
7,923
27
0
12,168
3,937
50,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,119
Gold Earned
33,997
427
Minions Killed
236
0
Camps Cleared
0
1,375,633
Distance Traveled
1,136,497
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,259
519
23
2
0
259,651
0
L
Rama
6,356
454
35
3
0
164,729
1
W
Thanatos
8,352
597
94
7
0
276,149
0
L
Vamana
7,164
512
75
5
0
255,773
0
W
Serqet
6,567
469
28
2
0
308,455
0
L
Fenrir
7,295
521
60
4
0
233,127
4
W
Cupid
7,984
570
97
7
0
229,326
0
W
Nox
8,607
615
88
6
0
270,414
4
L
He Bo
5,923
423
43
3
0
223,217
2
W
Cu Chulainn
8,609
615
120
9
0
291,289
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role