Player Matchup

Kuzenbo
Kuzenbo
BaldHeadedSway
Kuzenbo
Level 126
God Stats
2W - 0L
1,661 SR
Queue Stats
26W - 25L
1,507 Elo+
Party 1
Tsukuyomi
Tsukuyomi
DYNESTYz
Tsukuyomi
Level 126
God Stats
4W - 5L
1,658 SR
Queue Stats
62W - 57L
1,613 Elo+
Party 1
Apollo
Apollo
Haughtyyy
Apollo
Level 147
God Stats
3W - 0L
1,613 SR
Queue Stats
14W - 6L
1,633 Elo+
Party 1
Ra
Ra
MAMMELE14
Ra
Level 126
God Stats
1W - 1L
1,233 SR
Queue Stats
196W - 183L
1,583 Elo+
Solo
Sun Wukong
Sun Wukong
freeriderx22
Sun Wukong
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
59W - 51L
1,594 Elo+
Party 1
Team Averages
Level 131
1,533 SR
1,586 Elo+

VS

Team Averages
Level 154
1,546 SR
1,569 Elo+
Xing Tian
Xing Tian
Desultion
Xing Tian
Level 152
God Stats
4W - 5L
1,641 SR
Queue Stats
154W - 164L
1,542 Elo+
Party 2
Danzaburou
Danzaburou
Imoogi-
Danzaburou
Level 160
God Stats
6W - 14L
1,655 SR
Queue Stats
189W - 206L
1,481 Elo+
Party 2
Nemesis
Nemesis
SmokedDat
Nemesis
Level 160
God Stats
14W - 19L
1,561 SR
Queue Stats
308W - 325L
1,521 Elo+
Party 2
Gilgamesh
Gilgamesh
anti-social225
Gilgamesh
Level 155
God Stats
31W - 34L
1,372 SR
Queue Stats
198W - 197L
1,548 Elo+
Party 2
Chang'e
Chang'e
sygma24
Chang'e
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 24L
1,752 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 3 / 23
15,323
547
15,208
21,186
28,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tsukuyomi
DYNESTYz
Tsukuyomi
20
7 / 3 / 15
16,913
604
21,013
23,290
13,766
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Apollo
Haughtyyy
Apollo
20
14 / 5 / 7
19,121
683
28,137
28,417
12,345
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
6 / 4 / 13
15,981
571
18,519
15,309
7,306
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sun Wukong
freeriderx22
Sun Wukong
20
5 / 1 / 11
15,931
569
16,150
22,205
23,316
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Desultion
Xing Tian
19
1 / 7 / 2
11,961
427
10,767
21,976
24,840
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
Imoogi-
Danzaburou
20
4 / 10 / 4
14,237
508
18,846
27,123
11,342
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
SmokedDat
Nemesis
19
4 / 8 / 3
12,653
452
7,598
24,837
13,125
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
anti-social225
Gilgamesh
18
2 / 6 / 11
12,179
435
17,175
34,890
37,927
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chang'e
sygma24
Chang'e
20
5 / 6 / 3
14,331
512
22,606
23,600
9,904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
39
37
Kills
16
16
Deaths
37
69
Assists
23
Player
Kills
Deaths
Assists
KDA
W
5
3
23
5.5
W
Tsukuyomi
DYNESTYz
Tsukuyomi
7
3
15
4.83
L
Xing Tian
Desultion
Xing Tian
1
7
2
0.29
W
Apollo
Haughtyyy
Apollo
14
5
7
3.5
L
Danzaburou
Imoogi-
Danzaburou
4
10
4
0.6
W
6
4
13
3.13
L
Nemesis
SmokedDat
Nemesis
4
8
3
0.69
L
Gilgamesh
anti-social225
Gilgamesh
2
6
11
1.25
W
Sun Wukong
freeriderx22
Sun Wukong
5
1
11
10.5
L
Chang'e
sygma24
Chang'e
5
6
3
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,027
Damage
76,992
110,407
Taken
132,426
85,081
Mitigated
97,138
45,715
Healing
34,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,208
3,777
0
6,126
21,186
28,348
525
7,146
13,723
45,544
0
W
Tsukuyomi
DYNESTYz
Tsukuyomi
21,013
4,658
0
8,886
23,290
13,766
771
7,680
15,310
0
145,605
L
Xing Tian
Desultion
Xing Tian
10,767
428
0
2,769
21,976
24,840
0
3,927
17,969
74,010
0
W
Apollo
Haughtyyy
Apollo
28,137
22,254
0
11,710
28,417
12,345
8,904
6,357
21,926
0
166,044
L
Danzaburou
Imoogi-
Danzaburou
18,846
6,854
0
8,068
27,123
11,342
1,222
9,689
17,434
4,911
109,264
W
18,519
1,127
4,215
6,665
15,309
7,306
524
6,887
8,140
122,029
0
L
Nemesis
SmokedDat
Nemesis
7,598
3,039
0
3,433
24,837
13,125
487
4,912
19,925
0
103,691
L
Gilgamesh
anti-social225
Gilgamesh
17,175
4,087
0
4,301
34,890
37,927
0
10,014
24,796
0
71,457
W
Sun Wukong
freeriderx22
Sun Wukong
16,150
3,196
0
8,113
22,205
23,316
882
9,366
12,689
0
109,472
L
Chang'e
sygma24
Chang'e
22,606
478
5,468
10,330
23,600
9,904
207
5,693
17,747
101,120
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,269
Gold Earned
65,361
886
Minions Killed
737
0
Camps Cleared
0
2,756,990
Distance Traveled
2,546,152
32
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
15,323
547
45
2
0
541,756
3
W
Tsukuyomi
16,913
604
188
7
0
620,478
10
L
Xing Tian
11,961
427
120
4
0
546,820
7
W
Apollo
19,121
683
238
9
0
505,093
14
L
Danzaburou
14,237
508
188
7
0
454,519
4
W
Ra
15,981
571
207
7
0
547,215
4
L
Nemesis
12,653
452
163
6
0
539,952
3
L
Gilgamesh
12,179
435
88
3
0
522,832
8
W
Sun Wukong
15,931
569
208
7
0
542,448
1
L
Chang'e
14,331
512
178
6
0
482,029
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role