Player Matchup

Artio
Artio
BlondeSalamander
Artio
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 75L
1,454 Elo+
Party 1
Tyr
Tyr
Nuclearpuddin
Tyr
Level 13
God Stats
2W - 1L
1,722 SR
Queue Stats
11W - 9L
1,373 Elo+
Party 3
King Arthur
King Arthur
T33P0T
King Arthur
Level 27
God Stats
1W - 2L
1,774 SR
Queue Stats
20W - 18L
1,437 Elo+
Party 3
Neith
Neith
caolankelly
Neith
Level 26
God Stats
4W - 5L
1,536 SR
Queue Stats
235W - 214L
1,498 Elo+
Party 1
Scylla
Scylla
pringythingy
Scylla
Level 13
God Stats
2W - 3L
1,326 SR
Queue Stats
6W - 6L
1,423 Elo+
Party 3
Team Averages
Level 19
1,572 SR
1,437 Elo+

VS

Team Averages
Level 35
1,592 SR
1,505 Elo+
Danzaburou
Danzaburou
Bellseyyy
Danzaburou
Level 3
God Stats
3W - 1L
1,718 SR
Queue Stats
3W - 4L
1,669 Elo+
Party 2
Jormungandr
Jormungandr
Dazai_XDD
Jormungandr
Level 49
God Stats
27W - 20L
1,522 SR
Queue Stats
172W - 208L
1,367 Elo+
Party 2
Mercury
Mercury
FlamingHitman
Mercury
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,495 Elo+
Party 2
Chaac
Chaac
Shadow0fMan
Chaac
Level 3
God Stats
2W - 0L
1,718 SR
Queue Stats
2W - 0L
1,669 Elo+
Party 2
Sun Wukong
Sun Wukong
Steffanh94
Sun Wukong
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
131W - 149L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 9 / 2
8,525
371
2,101
17,986
9,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
9 / 4 / 1
12,000
522
13,736
19,515
19,691
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

King Arthur
T33P0T
King Arthur
15
3 / 7 / 4
10,141
441
10,411
18,555
16,982
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
1 / 5 / 1
8,680
377
16,874
16,908
5,584
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
18
6 / 4 / 1
11,583
504
16,015
15,252
5,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bellseyyy
Danzaburou
18
8 / 3 / 12
11,997
522
21,122
17,683
8,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
Dazai_XDD
Jormungandr
17
8 / 0 / 14
13,007
566
13,630
21,786
24,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mercury
20
7 / 4 / 7
13,362
581
15,983
17,260
9,532
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
3 / 6 / 3
10,963
477
9,079
17,247
15,100
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
Steffanh94
Sun Wukong
15
3 / 6 / 3
10,522
457
6,602
15,466
11,877
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
68
19
Kills
29
29
Deaths
19
9
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Bellseyyy
Danzaburou
8
3
12
4.67
L
0
9
2
0.11
W
Jormungandr
Dazai_XDD
Jormungandr
8
0
14
15
W
Mercury
7
4
7
2.63
L
9
4
1
2.38
W
3
6
3
0.75
W
Sun Wukong
Steffanh94
Sun Wukong
3
6
3
0.75
L
King Arthur
T33P0T
King Arthur
3
7
4
0.71
L
1
5
1
0.3
L
Scylla
6
4
1
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,137
Damage
66,416
88,216
Taken
89,442
58,174
Mitigated
69,603
17,799
Healing
22,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Bellseyyy
Danzaburou
21,122
11,517
0
7,410
17,683
8,505
3,119
2,319
15,316
0
84,795
L
2,101
1,064
64
1,167
17,986
9,990
124
4,666
13,320
12,609
0
W
Jormungandr
Dazai_XDD
Jormungandr
13,630
2,757
2,056
7,316
21,786
24,589
1,001
4,778
16,856
36,115
0
W
Mercury
15,983
8,440
0
480
17,260
9,532
1,186
1,707
15,505
0
114,504
L
13,736
2,049
0
3,329
19,515
19,691
237
1,340
18,175
0
66,832
W
9,079
1,250
0
4,413
17,247
15,100
594
6,476
10,365
486
58,427
W
Sun Wukong
Steffanh94
Sun Wukong
6,602
1,248
0
1,110
15,466
11,877
993
2,148
13,284
0
39,444
L
King Arthur
T33P0T
King Arthur
10,411
1,808
0
4,546
18,555
16,982
0
3,889
14,666
0
66,086
L
16,874
6,540
0
6,555
16,908
5,584
374
3,235
13,673
0
67,215
L
Scylla
16,015
2,063
0
2,138
15,252
5,927
321
600
14,652
75,684
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,929
Gold Earned
59,851
484
Minions Killed
480
0
Camps Cleared
0
2,058,373
Distance Traveled
2,089,808
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,997
522
135
6
0
365,686
0
L
Artio
8,525
371
24
1
0
412,167
0
W
Jormungandr
13,007
566
40
2
0
430,214
0
W
Mercury
13,362
581
150
7
0
486,484
4
L
Tyr
12,000
522
112
5
0
492,015
2
W
Chaac
10,963
477
91
4
0
393,488
0
W
Sun Wukong
10,522
457
64
3
0
413,936
0
L
King Arthur
10,141
441
98
4
0
408,797
0
L
Neith
8,680
377
90
4
0
384,204
1
L
Scylla
11,583
504
160
7
0
361,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role