Player Matchup

Ah Muzen Cab
Ah Muzen Cab
DharmaLotus
Ah Muzen Cab
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 57L
1,397 Elo+
Solo
Janus
Janus
Gamerintraing
Janus
Level 120
God Stats
1W - 6L
1,139 SR
Queue Stats
65W - 55L
1,579 Elo+
Solo
Mercury
Mercury
PREPERATl0N H
Mercury
Level 129
God Stats
0W - 1L
1,289 SR
Queue Stats
2W - 9L
1,124 Elo+
Party 1
Gilgamesh
Gilgamesh
Yuzobro
Gilgamesh
Level 63
God Stats
70W - 57L
1,579 SR
Queue Stats
306W - 293L
1,510 Elo+
Solo
Zhong Kui
Zhong Kui
xEpIcxMOFINGULU
Zhong Kui
Level 67
God Stats
2W - 2L
1,534 SR
Queue Stats
5W - 10L
1,376 Elo+
Party 1
Team Averages
Level 94
1,408 SR
1,397 Elo+

VS

Team Averages
Level 112
1,579 SR
1,496 Elo+
Khepri
Khepri
Bgeleir
Khepri
Level 86
God Stats
9W - 9L
1,504 SR
Queue Stats
472W - 448L
1,525 Elo+
Solo
Agni
Agni
NomnomRob
Agni
Level 139
God Stats
1W - 1L
1,752 SR
Queue Stats
54W - 39L
1,479 Elo+
Solo
Da Ji
Da Ji
PlexusFj
Da Ji
Level 127
God Stats
6W - 4L
1,819 SR
Queue Stats
188W - 200L
1,519 Elo+
Solo
Amaterasu
Amaterasu
SP0K_30
Amaterasu
Level 62
God Stats
1W - 0L
1,361 SR
Queue Stats
24W - 25L
1,507 Elo+
Solo
Xbalanque
Xbalanque
xSerah_Farron21x
Xbalanque
Level 148
God Stats
16W - 21L
1,461 SR
Queue Stats
745W - 793L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DharmaLotus
Ah Muzen Cab
20
6 / 7 / 9
13,968
998
25,323
19,985
9,572
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

20
3 / 5 / 12
13,756
983
25,584
13,825
4,973
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
20
1 / 10 / 11
13,154
940
15,145
25,976
10,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Gilgamesh
Yuzobro
Gilgamesh
19
10 / 6 / 9
15,954
1,140
16,037
25,454
19,471
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Zhong Kui
xEpIcxMOFINGULU
Zhong Kui
20
2 / 15 / 15
13,801
986
24,836
32,010
18,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

115

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Bgeleir
Khepri
20
3 / 3 / 30
14,058
1,004
10,940
27,897
39,380
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Agni
20
12 / 3 / 23
15,492
1,107
28,210
13,797
6,887
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Da Ji
PlexusFj
Da Ji
20
13 / 8 / 22
15,618
1,116
26,075
26,145
16,697
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amaterasu
SP0K_30
Amaterasu
20
4 / 4 / 16
13,843
989
13,322
23,560
19,529
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
20
11 / 4 / 24
15,638
1,117
33,461
21,677
12,277
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
158
22
Kills
43
43
Deaths
22
56
Assists
115
Player
Kills
Deaths
Assists
KDA
W
Khepri
Bgeleir
Khepri
3
3
30
6
L
Ah Muzen Cab
DharmaLotus
Ah Muzen Cab
6
7
9
1.5
L
3
5
12
1.8
W
Agni
12
3
23
7.83
L
Mercury
1
10
11
0.65
W
Da Ji
PlexusFj
Da Ji
13
8
22
3
W
Amaterasu
SP0K_30
Amaterasu
4
4
16
3
L
Gilgamesh
Yuzobro
Gilgamesh
10
6
9
2.42
L
Zhong Kui
xEpIcxMOFINGULU
Zhong Kui
2
15
15
0.63
W
Xbalanque
11
4
24
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,925
Damage
112,008
117,250
Taken
113,076
63,172
Mitigated
94,770
15,093
Healing
10,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Bgeleir
Khepri
10,940
674
0
1,151
27,897
39,380
0
12,929
14,968
24,051
0
L
Ah Muzen Cab
DharmaLotus
Ah Muzen Cab
25,323
7,831
0
2,972
19,985
9,572
0
6,658
13,159
0
53,729
L
25,584
1,535
0
0
13,825
4,973
0
4,914
8,629
62,025
0
W
Agni
28,210
1,050
352
2,048
13,797
6,887
0
4,558
9,239
66,648
0
L
Mercury
15,145
9,749
0
5,795
25,976
10,224
0
7,652
17,897
0
46,247
W
Da Ji
PlexusFj
Da Ji
26,075
5,739
0
568
26,145
16,697
0
13,682
12,463
0
35,295
W
Amaterasu
SP0K_30
Amaterasu
13,322
5,117
0
4,872
23,560
19,529
0
8,435
15,125
853
28,472
L
Gilgamesh
Yuzobro
Gilgamesh
16,037
5,606
699
948
25,454
19,471
0
8,569
16,438
59
22,722
L
Zhong Kui
xEpIcxMOFINGULU
Zhong Kui
24,836
263
111
4,568
32,010
18,932
0
10,304
21,124
43,572
0
W
Xbalanque
33,461
20,222
0
1,409
21,677
12,277
0
10,875
10,802
0
63,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,633
Gold Earned
74,649
266
Minions Killed
287
13
Camps Cleared
7
1,387,220
Distance Traveled
1,325,652
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
14,058
1,004
17
1
2
265,650
0
L
Ah Muzen Cab
13,968
998
56
4
2
275,314
0
L
Janus
13,756
983
89
6
0
283,828
0
W
Agni
15,492
1,107
115
8
0
275,168
0
L
Mercury
13,154
940
43
3
8
301,897
0
W
Da Ji
15,618
1,116
26
2
1
245,057
0
W
Amaterasu
13,843
989
64
5
0
273,415
0
L
Gilgamesh
15,954
1,140
12
1
1
270,429
0
L
Zhong Kui
13,801
986
66
5
2
255,752
2
W
Xbalanque
15,638
1,117
65
5
4
266,362
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role