Player Matchup

Athena
Athena
AngelicAngelino
Athena
Level 45
God Stats
5W - 1L
1,841 SR
Queue Stats
253W - 153L
1,634 Elo+
Party 2
Medusa
Medusa
ApostleVX
Medusa
Level 160
God Stats
4W - 0L
1,690 SR
Queue Stats
293W - 133L
1,790 Elo+
Party 3
Discordia
Discordia
CrimsonVixen0212
Discordia
Level 129
God Stats
2W - 1L
1,872 SR
Queue Stats
137W - 59L
1,733 Elo+
Party 2
Sol
Sol
ItzYessica
Sol
Level 144
God Stats
11W - 11L
1,487 SR
Queue Stats
147W - 85L
1,718 Elo+
Party 2
Tyr
Tyr
PlzNoGankMe
Tyr
Level 15
God Stats
2W - 0L
1,616 SR
Queue Stats
23W - 4L
1,875 Elo+
Party 3
Team Averages
Level 99
1,701 SR
1,750 Elo+

VS

Team Averages
Level 44
1,463 SR
1,457 Elo+
Scylla
Scylla
 
Scylla
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
BaconatorJR
Kukulkan
Level 43
God Stats
1W - 2L
1,529 SR
Queue Stats
454W - 215L
1,653 Elo+
Solo
Da Ji
Da Ji
OXxWEAZELxXO
Da Ji
Level 81
God Stats
37W - 40L
1,390 SR
Queue Stats
52W - 61L
1,403 Elo+
Party 1
Chaac
Chaac
evane4590
Chaac
Level 26
God Stats
9W - 15L
1,445 SR
Queue Stats
92W - 100L
1,365 Elo+
Party 1
Neith
Neith
kay2cute
Neith
Level 6
God Stats
5W - 7L
1,450 SR
Queue Stats
22W - 20L
1,363 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 19
10,967
1,097
6,937
11,644
11,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
ApostleVX
Medusa
18
16 / 1 / 14
12,226
1,223
22,168
7,774
3,538
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
18
6 / 0 / 26
11,151
1,115
15,345
3,350
1,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
4 / 0 / 27
10,944
1,094
8,010
3,969
1,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
7 / 0 / 22
11,505
1,151
15,258
13,402
14,547
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

275

VS

Team 2 Tickets

40

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
0 / 15 / 2
9,255
926
7,028
21,139
7,000
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
BaconatorJR
Kukulkan
15
2 / 5 / 0
10,461
1,046
9,326
8,623
3,463
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
0 / 3 / 2
8,796
880
3,514
10,313
3,833
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
evane4590
Chaac
16
0 / 9 / 1
9,277
928
7,550
22,730
22,431
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

Neith
kay2cute
Neith
14
0 / 6 / 1
8,543
854
4,824
9,910
3,223
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
8
38
Kills
2
2
Deaths
38
108
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
15
2
0.07
W
5
1
19
14.5
W
Medusa
ApostleVX
Medusa
16
1
14
23
L
Kukulkan
BaconatorJR
Kukulkan
2
5
0
0.4
W
Discordia
6
0
26
19
W
4
0
27
17.5
L
0
3
2
0.33
W
7
0
22
18
L
Chaac
evane4590
Chaac
0
9
1
0.06
L
Neith
kay2cute
Neith
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,718
Damage
32,242
40,139
Taken
72,715
32,213
Mitigated
39,950
7,482
Healing
3,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
7,028
1,159
0
484
21,139
7,000
0
8,634
12,505
21,560
0
W
6,937
2,032
0
1,193
11,644
11,265
0
4,553
5,345
10,574
0
W
Medusa
ApostleVX
Medusa
22,168
11,620
0
0
7,774
3,538
0
3,283
4,491
0
51,351
L
Kukulkan
BaconatorJR
Kukulkan
9,326
699
0
30
8,623
3,463
0
4,269
4,354
46,897
0
W
Discordia
15,345
161
0
0
3,350
1,279
0
1,644
1,706
29,741
0
W
8,010
1,890
0
2,424
3,969
1,584
0
1,691
2,278
35,304
0
L
3,514
750
0
0
10,313
3,833
0
3,946
6,367
0
7,270
W
15,258
1,158
0
3,865
13,402
14,547
0
5,183
8,219
0
24,034
L
Chaac
evane4590
Chaac
7,550
849
0
2,733
22,730
22,431
0
10,853
11,877
0
39,287
L
Neith
kay2cute
Neith
4,824
1,869
0
148
9,910
3,223
0
2,590
7,320
0
8,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,793
Gold Earned
46,332
212
Minions Killed
207
5
Camps Cleared
6
1,064,422
Distance Traveled
871,188
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,255
926
48
5
0
158,334
0
W
Athena
10,967
1,097
4
0
0
200,613
0
W
Medusa
12,226
1,223
90
9
2
184,660
0
L
Kukulkan
10,461
1,046
89
9
2
185,249
0
W
Discordia
11,151
1,115
24
2
2
224,303
0
W
Sol
10,944
1,094
74
7
0
213,985
0
L
Da Ji
8,796
880
7
1
2
192,390
0
W
Tyr
11,505
1,151
20
2
1
240,861
0
L
Chaac
9,277
928
59
6
0
175,471
0
L
Neith
8,543
854
4
0
2
159,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role