Player Matchup

Ao Kuang
Ao Kuang
AbbadonsRuin
Ao Kuang
Level 108
God Stats
2W - 1L
1,255 SR
Queue Stats
233W - 235L
1,443 Elo+
Party 1
Hachiman
Hachiman
jairolop12
Hachiman
Level 101
God Stats
4W - 7L
1,181 SR
Queue Stats
426W - 420L
1,454 Elo+
Solo
Chaac
Chaac
weedsmoke16
Chaac
Level 63
God Stats
22W - 9L
1,736 SR
Queue Stats
220W - 239L
1,452 Elo+
Party 1
Team Averages
Level 91
1,391 SR
1,450 Elo+

VS

Team Averages
Level 101
1,529 SR
1,425 Elo+
Hun Batz
Hun Batz
Miss no skillz
Hun Batz
Level 109
God Stats
1W - 4L
1,497 SR
Queue Stats
61W - 73L
1,366 Elo+
Solo
Izanami
Izanami
OVO_da_GOD
Izanami
Level 126
God Stats
27W - 15L
1,430 SR
Queue Stats
275W - 332L
1,433 Elo+
Solo
Ymir
Ymir
tftlz
Ymir
Level 67
God Stats
8W - 11L
1,659 SR
Queue Stats
56W - 77L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AbbadonsRuin
Ao Kuang
11
5 / 4 / 4
8,715
726
6,598
9,181
2,968
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
jairolop12
Hachiman
12
4 / 2 / 3
8,572
714
12,017
8,548
2,833
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 1 / 7
7,798
650
8,989
11,419
8,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
10
2 / 2 / 3
7,621
635
6,203
8,484
2,843
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Izanami
OVO_da_GOD
Izanami
11
1 / 6 / 2
7,500
625
5,125
10,344
3,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ymir
tftlz
Ymir
11
4 / 2 / 2
8,531
711
7,182
12,665
10,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
14
10
Kills
7
7
Deaths
10
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
AbbadonsRuin
Ao Kuang
5
4
4
1.75
L
Hun Batz
2
2
3
1.75
L
Izanami
OVO_da_GOD
Izanami
1
6
2
0.33
W
Hachiman
jairolop12
Hachiman
4
2
3
2.75
L
Ymir
tftlz
Ymir
4
2
2
2.5
W
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,604
Damage
18,510
29,148
Taken
31,493
14,561
Mitigated
16,418
11,082
Healing
4,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
AbbadonsRuin
Ao Kuang
6,598
1,884
735
1,351
9,181
2,968
0
1,412
7,769
25,166
0
L
Hun Batz
6,203
2,369
0
2,324
8,484
2,843
0
2,759
5,554
0
18,708
L
Izanami
OVO_da_GOD
Izanami
5,125
2,744
0
1,598
10,344
3,347
0
1,529
8,615
0
33,674
W
Hachiman
jairolop12
Hachiman
12,017
5,861
0
4,077
8,548
2,833
200
3,253
5,295
0
40,498
L
Ymir
tftlz
Ymir
7,182
1,498
0
892
12,665
10,228
0
2,378
10,016
19,825
0
W
8,989
1,439
331
4,588
11,419
8,760
588
2,648
8,771
0
25,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,085
Gold Earned
23,652
130
Minions Killed
113
0
Camps Cleared
0
651,528
Distance Traveled
598,187
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
8,715
726
24
2
0
215,448
1
L
Hun Batz
7,621
635
30
3
0
219,028
4
L
Izanami
7,500
625
56
5
0
188,171
0
W
Hachiman
8,572
714
76
6
0
188,552
0
L
Ymir
8,531
711
27
2
0
190,988
0
W
Chaac
7,798
650
30
3
0
247,528
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role