Player Matchup

Achilles
Achilles
BGK Throwback
Achilles
Level 28
God Stats
20W - 13L
1,631 SR
Queue Stats
113W - 87L
1,572 Elo+
Party 2
Nu Wa
Nu Wa
GERYMM
Nu Wa
Level 28
God Stats
89W - 56L
1,604 SR
Queue Stats
165W - 144L
1,585 Elo+
Party 2
Cthulhu
Cthulhu
GarlicBaby
Cthulhu
Level 16
God Stats
4W - 4L
1,497 SR
Queue Stats
4W - 4L
1,502 Elo+
Solo
Olorun
Olorun
dondon40
Olorun
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
130W - 111L
1,518 Elo+
Solo
Bellona
Bellona
mctrojan2025
Bellona
Level 29
God Stats
3W - 1L
1,753 SR
Queue Stats
156W - 141L
1,542 Elo+
Solo
Team Averages
Level 22
1,597 SR
1,544 Elo+

VS

Team Averages
Level 21
1,568 SR
1,507 Elo+
Mercury
Mercury
FrostyKM
Mercury
Level 29
God Stats
7W - 7L
1,542 SR
Queue Stats
30W - 24L
1,516 Elo+
Solo
Hel
Hel
Lotus VT
Hel
Level 15
God Stats
5W - 4L
1,342 SR
Queue Stats
35W - 38L
1,368 Elo+
Party 1
Merlin
Merlin
O0h N0Oo
Merlin
Level 25
God Stats
4W - 1L
1,877 SR
Queue Stats
125W - 108L
1,564 Elo+
Solo
Vulcan
Vulcan
Saint VT
Vulcan
Level 26
God Stats
2W - 1L
1,509 SR
Queue Stats
99W - 75L
1,521 Elo+
Party 1
Zeus
Zeus
SingleNUT21
Zeus
Level 8
God Stats
8W - 5L
1,570 SR
Queue Stats
12W - 7L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BGK Throwback
Achilles
16
7 / 4 / 3
11,197
1,120
14,730
15,851
14,959
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Nu Wa
GERYMM
Nu Wa
16
1 / 7 / 7
9,941
994
11,472
12,954
4,701
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cthulhu
GarlicBaby
Cthulhu
13
0 / 3 / 1
8,309
831
823
4,410
3,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
dondon40
Olorun
16
1 / 2 / 4
9,826
983
7,800
12,766
5,227
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bellona
mctrojan2025
Bellona
17
5 / 7 / 6
11,452
1,145
11,621
21,240
12,583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

180

VS

Team 2 Tickets

230

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
FrostyKM
Mercury
17
6 / 5 / 8
11,178
1,118
6,505
14,549
5,995
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
2 / 5 / 10
10,079
1,008
5,686
10,864
5,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
O0h N0Oo
Merlin
18
5 / 2 / 15
11,806
1,181
19,700
8,398
4,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Vulcan
Saint VT
Vulcan
18
6 / 0 / 13
11,859
1,186
20,288
4,889
2,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 2 / 8
10,627
1,063
9,192
12,698
4,752
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
77
14
Kills
23
23
Deaths
14
21
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Achilles
BGK Throwback
Achilles
7
4
3
2.13
W
Mercury
FrostyKM
Mercury
6
5
8
2
L
Nu Wa
GERYMM
Nu Wa
1
7
7
0.64
L
Cthulhu
GarlicBaby
Cthulhu
0
3
1
0.17
W
2
5
10
1.4
W
Merlin
O0h N0Oo
Merlin
5
2
15
6.25
W
Vulcan
Saint VT
Vulcan
6
0
13
12.5
W
4
2
8
4
L
Olorun
dondon40
Olorun
1
2
4
1.5
L
Bellona
mctrojan2025
Bellona
5
7
6
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,446
Damage
61,371
67,221
Taken
51,398
40,534
Mitigated
22,818
5,964
Healing
5,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
BGK Throwback
Achilles
14,730
5,809
0
543
15,851
14,959
0
12,206
3,256
0
23,874
W
Mercury
FrostyKM
Mercury
6,505
3,178
255
510
14,549
5,995
0
6,225
8,174
0
23,938
L
Nu Wa
GERYMM
Nu Wa
11,472
4,966
124
625
12,954
4,701
0
9,540
3,312
26,561
0
L
Cthulhu
GarlicBaby
Cthulhu
823
38
0
48
4,410
3,064
0
3,555
727
2,132
0
W
5,686
937
1,255
2,060
10,864
5,825
0
3,143
7,610
8,349
0
W
Merlin
O0h N0Oo
Merlin
19,700
1,100
0
549
8,398
4,161
0
2,992
5,306
48,248
0
W
Vulcan
Saint VT
Vulcan
20,288
5,794
0
200
4,889
2,085
0
2,385
2,454
48,027
0
W
9,192
2,592
116
739
12,698
4,752
0
5,350
7,268
27,347
0
L
Olorun
dondon40
Olorun
7,800
2,945
1,143
2,597
12,766
5,227
0
10,690
1,956
51,448
0
L
Bellona
mctrojan2025
Bellona
11,621
3,295
0
884
21,240
12,583
0
17,900
3,104
0
20,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,725
Gold Earned
55,549
195
Minions Killed
205
4
Camps Cleared
9
847,220
Distance Traveled
962,767
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
11,197
1,120
31
3
1
216,232
0
W
Mercury
11,178
1,118
43
4
3
213,595
0
L
Nu Wa
9,941
994
19
2
1
177,401
0
L
Cthulhu
8,309
831
3
0
0
56,212
1
W
Hel
10,079
1,008
5
1
0
172,812
0
W
Merlin
11,806
1,181
56
6
3
181,204
1
W
Vulcan
11,859
1,186
69
7
2
230,152
0
W
Zeus
10,627
1,063
32
3
1
165,004
1
L
Olorun
9,826
983
120
12
1
196,129
0
L
Bellona
11,452
1,145
22
2
1
201,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role