Player Matchup

Ah Muzen Cab
Ah Muzen Cab
CloudPLaysSmite
Ah Muzen Cab
Level 160
God Stats
2W - 0L
2,028 SR
Queue Stats
281W - 120L
1,853 Elo+
Party 2
Ganesha
Ganesha
GnomeWithNoHome
Ganesha
Level 156
God Stats
1W - 1L
1,469 SR
Queue Stats
199W - 95L
1,831 Elo+
Party 2
Gilgamesh
Gilgamesh
LunarSlushie
Gilgamesh
Level 160
God Stats
21W - 3L
1,923 SR
Queue Stats
284W - 121L
1,886 Elo+
Party 2
Hercules
Hercules
WolfiePwnzU
Hercules
Level 42
God Stats
118W - 10L
2,105 SR
Queue Stats
150W - 16L
2,094 Elo+
Party 2
Sol
Sol
Xylø
Sol
Level 159
God Stats
6W - 3L
1,958 SR
Queue Stats
292W - 128L
1,864 Elo+
Party 2
Team Averages
Level 135
1,897 SR
1,906 Elo+

VS

Team Averages
Level 55
1,373 SR
1,488 Elo+
Neith
Neith
Cerberoinlove
Neith
Level 68
God Stats
0W - 4L
1,149 SR
Queue Stats
81W - 123L
1,390 Elo+
Party 1
Nemesis
Nemesis
GankedUrLane
Nemesis
Level 34
God Stats
0W - 4L
1,417 SR
Queue Stats
2W - 6L
1,451 Elo+
Solo
Ymir
Ymir
Pakolii
Ymir
Level 88
God Stats
5W - 5L
1,442 SR
Queue Stats
241W - 295L
1,452 Elo+
Party 1
Ra
Ra
blasjizu
Ra
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 20L
1,549 Elo+
Party 1
Osiris
Osiris
joseIsimpatico
Osiris
Level 67
God Stats
4W - 9L
1,357 SR
Queue Stats
105W - 99L
1,600 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CloudPLaysSmite
Ah Muzen Cab
10
0 / 1 / 2
5,851
585
2,104
4,105
1,126
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

11
1 / 1 / 3
6,317
632
2,582
7,162
2,994
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
LunarSlushie
Gilgamesh
11
6 / 1 / 2
6,277
628
4,242
6,939
2,532
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hercules
WolfiePwnzU
Hercules
9
1 / 0 / 5
5,482
548
3,125
5,004
2,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sol
Xylø
Sol
12
10 / 1 / 1
7,872
787
11,227
4,562
1,595
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 0
4,104
410
3,132
4,589
1,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
GankedUrLane
Nemesis
7
2 / 4 / 2
5,384
538
2,771
7,363
2,046
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ymir
Pakolii
Ymir
6
0 / 2 / 1
4,467
447
2,586
8,012
3,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
1 / 6 / 1
5,364
536
741
5,683
1,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
1 / 4 / 0
5,267
527
4,576
9,052
4,589
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
18
Kills
4
4
Deaths
18
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Ah Muzen Cab
CloudPLaysSmite
Ah Muzen Cab
0
1
2
1
L
Nemesis
GankedUrLane
Nemesis
2
4
2
0.75
W
1
1
3
2.5
W
Gilgamesh
LunarSlushie
Gilgamesh
6
1
2
7
L
Ymir
Pakolii
Ymir
0
2
1
0.25
W
Hercules
WolfiePwnzU
Hercules
1
0
5
3.5
W
Sol
Xylø
Sol
10
1
1
10.5
L
1
6
1
0.25
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,280
Damage
13,806
27,772
Taken
34,699
10,446
Mitigated
13,007
11,616
Healing
9,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,132
1,161
0
1,548
4,589
1,267
264
1,274
3,315
0
15,973
W
Ah Muzen Cab
CloudPLaysSmite
Ah Muzen Cab
2,104
752
0
2,392
4,105
1,126
1,781
628
3,477
0
38,136
L
Nemesis
GankedUrLane
Nemesis
2,771
1,325
0
1,793
7,363
2,046
223
2,330
4,976
0
13,911
W
2,582
635
0
2,493
7,162
2,994
0
0
7,162
28,437
0
W
Gilgamesh
LunarSlushie
Gilgamesh
4,242
1,261
0
2,449
6,939
2,532
0
370
6,569
0
29,566
L
Ymir
Pakolii
Ymir
2,586
547
0
3,040
8,012
3,123
0
2,615
5,397
9,442
0
W
Hercules
WolfiePwnzU
Hercules
3,125
634
0
2,680
5,004
2,199
0
1,485
3,519
0
8,222
W
Sol
Xylø
Sol
11,227
4,527
0
1,602
4,562
1,595
1,010
844
3,718
53,877
0
L
741
126
287
702
5,683
1,982
296
4,275
1,408
20,163
0
L
4,576
1,185
0
1,978
9,052
4,589
118
3,213
5,794
0
27,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,799
Gold Earned
24,586
330
Minions Killed
163
0
Camps Cleared
0
947,431
Distance Traveled
930,446
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,104
410
29
3
0
174,724
1
W
Ah Muzen Cab
5,851
585
86
9
0
162,335
0
L
Nemesis
5,384
538
34
3
0
214,824
0
W
Ganesha
6,317
632
54
5
0
185,428
1
W
Gilgamesh
6,277
628
70
7
0
216,932
1
L
Ymir
4,467
447
10
1
0
196,676
0
W
Hercules
5,482
548
5
1
0
208,993
5
W
Sol
7,872
787
115
12
0
173,743
0
L
Ra
5,364
536
31
3
0
168,586
1
L
Osiris
5,267
527
59
6
0
175,636
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role