Player Matchup

Neith
Neith
PlanteiMandioca
Neith
Level 27
God Stats
17W - 10L
1,570 SR
Queue Stats
31W - 31L
1,468 Elo+
Solo
Sun Wukong
Sun Wukong
Reptile120
Sun Wukong
Level 19
God Stats
0W - 2L
1,236 SR
Queue Stats
7W - 7L
1,478 Elo+
Solo
Gilgamesh
Gilgamesh
Rul003
Gilgamesh
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,758 Elo+
Solo
Artio
Artio
Tofferino
Artio
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 65L
1,556 Elo+
Solo
Olorun
Olorun
WolfJoe
Olorun
Level 27
God Stats
1W - 2L
1,475 SR
Queue Stats
63W - 54L
1,512 Elo+
Solo
Team Averages
Level 20
1,456 SR
1,554 Elo+

VS

Team Averages
Level 26
1,507 SR
1,579 Elo+
Scylla
Scylla
Aybara26
Scylla
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 15L
1,422 Elo+
Solo
Jing Wei
Jing Wei
Pheph0
Jing Wei
Level 46
God Stats
4W - 4L
1,416 SR
Queue Stats
174W - 144L
1,609 Elo+
Party 1
Ah Puch
Ah Puch
STYK0
Ah Puch
Level 14
God Stats
2W - 2L
1,787 SR
Queue Stats
34W - 26L
1,805 Elo+
Party 1
Nu Wa
Nu Wa
ZeusBom
Nu Wa
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 50L
1,624 Elo+
Party 1
Fenrir
Fenrir
gabsotaviano574
Fenrir
Level 26
God Stats
4W - 4L
1,332 SR
Queue Stats
50W - 43L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 4 / 8
15,416
1,186
27,877
19,204
7,989
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
Reptile120
Sun Wukong
20
4 / 6 / 14
13,638
1,049
14,469
24,849
25,926
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gilgamesh
Rul003
Gilgamesh
18
1 / 18 / 9
12,095
930
7,141
34,297
22,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artio
Tofferino
Artio
18
3 / 6 / 7
12,134
933
4,860
18,642
19,847
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Olorun
WolfJoe
Olorun
20
4 / 7 / 11
13,265
1,020
7,869
18,009
6,697
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

117

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Aybara26
Scylla
20
3 / 9 / 24
12,487
961
14,355
14,220
5,130
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
Pheph0
Jing Wei
20
15 / 4 / 15
15,397
1,184
27,525
16,429
6,752
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Puch
STYK0
Ah Puch
20
5 / 1 / 26
13,396
1,030
25,552
6,071
2,179
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
ZeusBom
Nu Wa
20
10 / 4 / 25
15,125
1,163
27,088
11,767
4,376
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
8 / 6 / 19
14,323
1,102
13,163
18,107
9,529
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
150
24
Kills
41
41
Deaths
24
49
Assists
109
Player
Kills
Deaths
Assists
KDA
W
Scylla
Aybara26
Scylla
3
9
24
1.67
W
Jing Wei
Pheph0
Jing Wei
15
4
15
5.63
L
12
4
8
4
L
Sun Wukong
Reptile120
Sun Wukong
4
6
14
1.83
L
Gilgamesh
Rul003
Gilgamesh
1
18
9
0.31
W
Ah Puch
STYK0
Ah Puch
5
1
26
18
L
Artio
Tofferino
Artio
3
6
7
1.08
L
Olorun
WolfJoe
Olorun
4
7
11
1.36
W
Nu Wa
ZeusBom
Nu Wa
10
4
25
5.63
W
8
6
19
2.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,216
Damage
107,683
115,001
Taken
66,594
82,474
Mitigated
27,966
13,697
Healing
4,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Aybara26
Scylla
14,355
2,431
0
0
14,220
5,130
0
3,859
10,361
26,104
0
W
Jing Wei
Pheph0
Jing Wei
27,525
25,289
0
550
16,429
6,752
0
3,954
12,475
0
47,660
L
27,877
16,900
0
3,182
19,204
7,989
0
7,984
11,220
0
81,485
L
Sun Wukong
Reptile120
Sun Wukong
14,469
2,183
0
475
24,849
25,926
0
13,160
11,689
81
36,895
L
Gilgamesh
Rul003
Gilgamesh
7,141
1,711
0
1,227
34,297
22,015
0
23,235
11,062
0
41,880
W
Ah Puch
STYK0
Ah Puch
25,552
2,121
0
432
6,071
2,179
0
275
5,796
64,159
0
L
Artio
Tofferino
Artio
4,860
391
1,530
2,358
18,642
19,847
0
8,848
9,794
12,220
0
L
Olorun
WolfJoe
Olorun
7,869
2,510
959
3,966
18,009
6,697
0
13,768
4,241
40,772
0
W
Nu Wa
ZeusBom
Nu Wa
27,088
8,115
0
2,217
11,767
4,376
0
2,450
9,317
63,807
0
W
13,163
3,514
0
932
18,107
9,529
0
2,272
15,835
0
21,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,548
Gold Earned
70,728
315
Minions Killed
263
9
Camps Cleared
8
1,166,515
Distance Traveled
1,208,184
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,487
961
36
3
2
193,072
1
W
Jing Wei
15,397
1,184
53
4
3
283,823
0
L
Neith
15,416
1,186
120
9
3
250,061
1
L
Sun Wukong
13,638
1,049
61
5
2
281,582
0
L
Gilgamesh
12,095
930
58
4
3
184,827
0
W
Ah Puch
13,396
1,030
85
7
1
256,920
0
L
Artio
12,134
933
12
1
0
222,843
0
L
Olorun
13,265
1,020
64
5
1
227,202
0
W
Nu Wa
15,125
1,163
78
6
1
225,691
0
W
Fenrir
14,323
1,102
11
1
1
248,678
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role