Player Matchup

Cthulhu
Cthulhu
AnneVII
Cthulhu
Level 13
God Stats
3W - 1L
1,500 SR
Queue Stats
18W - 13L
1,500 Elo+
Party 2
Awilix
Awilix
Draru
Awilix
Level 27
God Stats
3W - 2L
1,500 SR
Queue Stats
10W - 9L
1,500 Elo+
Party 2
Tiamat
Tiamat
EggyYolk
Tiamat
Level 16
God Stats
36W - 14L
1,775 SR
Queue Stats
39W - 18L
1,683 Elo+
Solo
Sun Wukong
Sun Wukong
GreenRaven99
Sun Wukong
Level 28
God Stats
4W - 3L
1,717 SR
Queue Stats
59W - 77L
1,622 Elo+
Solo
Nu Wa
Nu Wa
WPpanda
Nu Wa
Level 25
God Stats
43W - 44L
1,585 SR
Queue Stats
152W - 153L
1,465 Elo+
Solo
Team Averages
Level 22
1,615 SR
1,554 Elo+

VS

Team Averages
Level 15
1,512 SR
1,530 Elo+
Artio
Artio
CoolzWhip
Artio
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 6L
1,500 Elo+
Solo
Xing Tian
Xing Tian
DedotatedWham
Xing Tian
Level 12
God Stats
1W - 2L
1,723 SR
Queue Stats
9W - 14L
1,484 Elo+
Solo
Cerberus
Cerberus
Neptune5527
Cerberus
Level 11
God Stats
4W - 2L
1,336 SR
Queue Stats
5W - 5L
1,424 Elo+
Solo
Serqet
Serqet
Pishii
Serqet
Level 8
God Stats
1W - 4L
1,500 SR
Queue Stats
14W - 18L
1,744 Elo+
Party 1
Ra
Ra
Vedish
Ra
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AnneVII
Cthulhu
20
5 / 3 / 22
14,228
1,016
21,513
22,280
17,944
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Awilix
Draru
Awilix
20
3 / 4 / 19
13,414
958
13,310
16,724
6,860
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mace

Mace

+10
Physical Power

Tiamat
EggyYolk
Tiamat
20
20 / 1 / 16
18,665
1,333
46,718
13,090
21,081
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Sun Wukong
GreenRaven99
Sun Wukong
20
8 / 7 / 17
14,411
1,029
15,655
21,871
17,590
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
WPpanda
Nu Wa
20
2 / 2 / 22
13,223
945
20,755
10,406
4,529
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

127

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
CoolzWhip
Artio
20
3 / 5 / 11
13,436
960
16,876
32,779
51,987
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xing Tian
DedotatedWham
Xing Tian
20
5 / 6 / 11
14,161
1,012
19,043
27,267
31,945
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cerberus
Neptune5527
Cerberus
19
0 / 12 / 13
12,229
874
10,032
29,738
29,419
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Serqet
Pishii
Serqet
19
4 / 8 / 10
13,170
941
15,644
22,117
9,505
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ra
19
5 / 7 / 7
13,827
988
15,091
16,879
7,023
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
69
38
Kills
17
17
Deaths
38
96
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AnneVII
Cthulhu
5
3
22
5.33
L
Artio
CoolzWhip
Artio
3
5
11
1.7
L
Xing Tian
DedotatedWham
Xing Tian
5
6
11
1.75
W
Awilix
Draru
Awilix
3
4
19
3.13
W
Tiamat
EggyYolk
Tiamat
20
1
16
28
W
Sun Wukong
GreenRaven99
Sun Wukong
8
7
17
2.36
L
Cerberus
Neptune5527
Cerberus
0
12
13
0.54
L
Serqet
Pishii
Serqet
4
8
10
1.13
L
Ra
5
7
7
1.21
W
Nu Wa
WPpanda
Nu Wa
2
2
22
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,951
Damage
76,686
84,371
Taken
128,780
68,004
Mitigated
129,879
11,379
Healing
19,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AnneVII
Cthulhu
21,513
2,174
0
740
22,280
17,944
0
18,055
4,081
38,081
0
L
Artio
CoolzWhip
Artio
16,876
1,927
5,343
7,116
32,779
51,987
0
21,496
11,083
45,248
0
L
Xing Tian
DedotatedWham
Xing Tian
19,043
1,603
0
0
27,267
31,945
0
17,942
9,040
43,098
0
W
Awilix
Draru
Awilix
13,310
7,079
0
150
16,724
6,860
0
13,536
2,894
0
21,581
W
Tiamat
EggyYolk
Tiamat
46,718
2,458
0
3,953
13,090
21,081
0
9,120
3,970
81,191
0
W
Sun Wukong
GreenRaven99
Sun Wukong
15,655
4,669
438
3,941
21,871
17,590
0
13,710
7,502
0
36,991
L
Cerberus
Neptune5527
Cerberus
10,032
737
0
1,433
29,738
29,419
0
16,608
12,863
24,575
0
L
Serqet
Pishii
Serqet
15,644
6,330
0
0
22,117
9,505
0
17,731
4,304
0
30,129
L
Ra
15,091
2,292
3,778
2,234
16,879
7,023
0
14,344
2,504
58,196
0
W
Nu Wa
WPpanda
Nu Wa
20,755
4,222
0
2,157
10,406
4,529
0
6,621
3,785
46,525
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,941
Gold Earned
66,823
241
Minions Killed
284
11
Camps Cleared
5
1,278,313
Distance Traveled
1,337,243
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
14,228
1,016
42
3
1
253,370
2
L
Artio
13,436
960
43
3
0
256,879
0
L
Xing Tian
14,161
1,012
56
4
2
277,883
1
W
Awilix
13,414
958
21
2
2
268,323
3
W
Tiamat
18,665
1,333
71
5
7
308,442
1
W
Sun Wukong
14,411
1,029
39
3
1
237,603
0
L
Cerberus
12,229
874
31
2
0
262,929
0
L
Serqet
13,170
941
37
3
2
294,053
1
L
Ra
13,827
988
117
8
1
245,499
0
W
Nu Wa
13,223
945
68
5
0
210,575
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role